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601. Request-Scrambler Rifle overheat reduction - in Feedback/Requests [original thread]
There is a thread about a ScR variant that allows fire during an overheat at the expense of sustained damage to user. I like that idea more.
- by Iskandar Zul Karnain - at 2013.08.08 17:41:00
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602. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
As for answering the questions posed by FoxFour I tend to agree with most of the posters here. We all seem to be on more or less the same page regarding OB's. No need to reiterate. What really needs to be looked at is the role of OB's. They have ...
- by Iskandar Zul Karnain - at 2013.08.08 16:32:00
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603. Gravity Prone is looking for PFC battles! - in The War Room [original thread]
Setup an attack. I think out timer is around what you're looking.
- by Iskandar Zul Karnain - at 2013.08.08 00:34:00
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604. I'm addicted to Dust 514 - in General Discussions [original thread]
Ahead of the curve, baby. Ahead of the curve.
- by Iskandar Zul Karnain - at 2013.08.07 21:10:00
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605. Corp Issue - in Feedback/Requests [original thread]
+1
- by Iskandar Zul Karnain - at 2013.08.07 20:25:00
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606. [Request] Persistent Squad Orders - in Feedback/Requests [original thread]
I would like to be able to put a defend order on an ally and have it respawn on him or her automatically after they die. Considering that we know where our team mates are on the TacNet at all times, I don't see why we should have to manually set t...
- by Iskandar Zul Karnain - at 2013.08.07 17:14:00
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607. The Skill Tree Think Tank: Also a core mechanic. - in Feedback/Requests [original thread]
Can't believe I've been missing this thread. Nice work, J-Lewis. CCP needs to redesign the skill tree but unfortunately I don't foresee that happening anytime soon. You've hit quite a number of problems square on the head (skill overlap, SP sink...
- by Iskandar Zul Karnain - at 2013.08.07 14:37:00
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608. Bring back Corp battles ASAP - in Feedback/Requests [original thread]
There was a blue tag about coming changes to FW. Basically we will be able to enter a full team and FF is likely to in effect. Expect to see a lot of that. TBH I prefer the FW model over corporation battles just because you never know who you migh...
- by Iskandar Zul Karnain - at 2013.08.05 21:37:00
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609. 1.4 gonna have new content? - in General Discussions [original thread]
Sgt Kirk wrote: COMING SOON: Scout Dropship: absolutely no Hp whatsoever but it has a 200m advanced scanner Breach Plasma Cannon: Can't even contain one ammo, but does loads of damage somehow. Caldari scouts- New FoTM naturally. Has 9 highsl...
- by Iskandar Zul Karnain - at 2013.08.05 03:35:00
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610. Town Hall Debate: Oddeluf (Planet Fight Club) rules of membership - in The War Room [original thread]
Indies should be allowed to hold a couple districts outside of PFC. PFC is meant to be a relativly safe area to practice PC. Stifling an indie corps ability to branch out defeats the whole purpose and erodes any desire to seek participation - so, ...
- by Iskandar Zul Karnain - at 2013.08.04 18:52:00
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611. GG Hellstorm - in The War Room [original thread]
That was a fun match. We had a lot of new members in there that got their PC cherry popped hard. Set something up. Were always down for a good fight.
- by Iskandar Zul Karnain - at 2013.08.04 15:11:00
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612. Town Hall Debate: Oddeluf (Planet Fight Club) rules of membership - in The War Room [original thread]
PFC is ultra high sec for Indies. I'm all for any rules to help them. As I understand it ringers from non alliance corps are frowned upon. Indies don't have alliances so that rule applies predominantly to the big boys who have no real need of PF...
- by Iskandar Zul Karnain - at 2013.08.04 15:02:00
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613. Se\7eN to Hellstorm - in The War Room [original thread]
Fun game! We had our extras **** around in the redline. Anytime you want to battle were down. If you're ever short again just give us some warning. Cheers.
- by Iskandar Zul Karnain - at 2013.08.03 02:48:00
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614. Free ISK to All! (Vets) - in General Discussions [original thread]
I much prefer beggar threads to QQ threads. Keep keeping them commoners busy, OP.
- by Iskandar Zul Karnain - at 2013.08.02 19:06:00
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615. Dear Hellstorm - in The War Room [original thread]
My mistake. I had forgotten 187. was out of the alliance. We're all still pretty tight. *shrugs* In the future, so long as the courtesy is returned, I will keep Hellstorm PFC battles restricted to LoI members. Considering these games are just for...
- by Iskandar Zul Karnain - at 2013.08.02 17:39:00
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616. [Request] 'zealot' variants for energy weapons. - in Feedback/Requests [original thread]
Tal-Rakken wrote: Iskandar Zul Karnain wrote: Such a good idea! I'm glad this is getting some Dev attention. So far no dev response sadly https://forums.dust514.com/default.aspx?g=posts&m=1132167#post1132167
- by Iskandar Zul Karnain - at 2013.08.02 16:16:00
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617. [Request] 'zealot' variants for energy weapons. - in Feedback/Requests [original thread]
Such a good idea! I'm glad this is getting some Dev attention.
- by Iskandar Zul Karnain - at 2013.08.02 15:25:00
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618. Se\7eN to Hellstorm - in The War Room [original thread]
kiarbanor wrote: We have our PFC match against you guys tonight. Just so you know, a ton of our regulars told me last night they can't make it. So, we will field what we can, but chances are we're not going to have 16. We'll still come at you,...
- by Iskandar Zul Karnain - at 2013.08.02 14:53:00
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619. DUST sounds awesome with headset - in General Discussions [original thread]
On the good advice of some gentlemen in this thread I went out and bought a copy of BF3. It was absolutely worth the money for the sound experience alone. I am not disappointed. For me, what really makes BF3 shine is the directionality of sound. ...
- by Iskandar Zul Karnain - at 2013.08.02 14:04:00
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620. Dear Hellstorm - in The War Room [original thread]
We were short players so we brought in members of the LoI. Where's the problem?
- by Iskandar Zul Karnain - at 2013.08.02 03:34:00
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