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301. [request] Fishing - in Feedback/Requests [original thread]
It would get ruined by someone QQ'ing about how much better tanks are than rods...
- by Iskandar Zul Karnain - at 2013.03.12 14:37:00
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302. [Feedback] Assault Rifle Range - in Feedback/Requests [original thread]
Aeon Amadi wrote: Iskandar Zul Karnain wrote: Why are you sniping from 100m? Use a LR, or a TAR... Its not the AR range thats the problem, its your choice of weapon for your range. Right, because I'm a fool who doesn't know how to operate...
- by Iskandar Zul Karnain - at 2013.03.11 15:19:00
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303. [Feedback] Assault Rifle Range - in Feedback/Requests [original thread]
Why are you sniping from 100m? Use a LR, or a TAR... Its not the AR range thats the problem, its your choice of weapon for your range.
- by Iskandar Zul Karnain - at 2013.03.11 13:58:00
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304. Ranking System Ideas - in Feedback/Requests [original thread]
Not really. Lots of people not in corps. Lots of small corps of nobodies who would all rank 'generals', get rap3d by Imps, QQ. Check out www.Dust514stats.com ChribbaX's combo rating is the best solution to this problem.
- by Iskandar Zul Karnain - at 2013.03.10 23:21:00
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305. Threat detection modules/skills - in Feedback/Requests [original thread]
I like this. Probably would be implemented as a passive module but would be nice to see as a passive ability.
- by Iskandar Zul Karnain - at 2013.03.09 22:10:00
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306. Scouts - in Feedback/Requests [original thread]
Garrett Blacknova wrote: WHY DO PEOPLE KEEP SAYING SCOUTS ONLY HAVE SPEED? + High Speed + Best Strafe Speed + BY FAR THE BEST Stamina (both amount and regen) + BY FAR THE BEST Shield Regen. + Best Scan Profile + Best Scan Precision and Range +...
- by Iskandar Zul Karnain - at 2013.03.08 18:30:00
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307. [SUGGESTION]: Healing modifiers as opposed to damage modifiers - in Feedback/Requests [original thread]
Good job, Op. This is a neat idea and it would be interesting to see what happens with the influx of low-damage high-repping heavies.
- by Iskandar Zul Karnain - at 2013.03.07 21:44:00
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308. TROLLSROYCE Fix to Snipers - in Feedback/Requests [original thread]
Chinduko wrote: Iskandar Zul Karnain wrote: No one likes open objectives? They're supposed to be death-traps. It's a suicide mission for infantry without heavy vehicle support, and a high risk objective for vehicles. Sounds like good times ...
- by Iskandar Zul Karnain - at 2013.03.07 19:31:00
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309. TROLLSROYCE Fix to Snipers - in Feedback/Requests [original thread]
No one likes open objectives? They're supposed to be death-traps. It's a suicide mission for infantry without heavy vehicle support, and a high risk objective for vehicles. Sounds like good times to me.
- by Iskandar Zul Karnain - at 2013.03.07 19:04:00
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310. TROLLSROYCE Fix to Snipers - in Feedback/Requests [original thread]
I like the open objectives. This is a great idea, and your point about end game snipers is spot on. I don't agree with the Thale nerf. The Thale adds risk of being sniped back to proto fits that are able to tank any possible risk. It allows the s...
- by Iskandar Zul Karnain - at 2013.03.07 17:53:00
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311. [FEEDBACK] Fix the KITTEN weapon damage mod stacking bug. - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=34744&p=2 At the bottom.
- by Iskandar Zul Karnain - at 2013.03.07 16:33:00
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312. [Feedback] Fixing Tanks Part 3: Buffing Shield Hardeners - in Feedback/Requests [original thread]
+1
- by Iskandar Zul Karnain - at 2013.03.07 16:32:00
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313. [Request] Balance Officer weapons - in Feedback/Requests [original thread]
2100 Angels wrote: Bendtner92 wrote: Django Quik said it nicely in the post just above. You don't even need to "test" it as you can easily see it just from numbers. No matter how you put it the Thale's will at maximum be 2-shotting ANY non...
- by Iskandar Zul Karnain - at 2013.03.07 15:33:00
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314. HAV Cost - in Feedback/Requests [original thread]
inb4 World of Tanks
- by Iskandar Zul Karnain - at 2013.03.06 19:03:00
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315. Idea to help Scouts - in Feedback/Requests [original thread]
Night Cloud Breaker wrote: Lots of people have been saying that scouts need some attention as other suits can do everything they do, better. For the most part they are correct. No one says this.
- by Iskandar Zul Karnain - at 2013.03.06 15:37:00
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316. [request] Motorcycles - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=61625&find=unread
- by Iskandar Zul Karnain - at 2013.03.01 18:36:00
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317. [Request] Infantry Proximity Explosives - in Feedback/Requests [original thread]
I want to carpet objectives with landmines from a dropship.
- by Iskandar Zul Karnain - at 2013.03.01 16:45:00
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318. Feedback/Recommendation: Show all info for Dropsuit - in Feedback/Requests [original thread]
Yep. This has been suggested a bazillion times and I couldn't agree more. Scan radius, scan profile, damage & DPS, weapon range, shield recharge rate, shield delay, hacking speed, armour repair rate, etc, etc.
- by Iskandar Zul Karnain - at 2013.02.27 19:38:00
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319. [feedback] physics - in Feedback/Requests [original thread]
Yep. Everyone else hates this too.
- by Iskandar Zul Karnain - at 2013.02.27 19:22:00
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320. Vehicles without turrets - in Feedback/Requests [original thread]
+1
- by Iskandar Zul Karnain - at 2013.02.27 18:34:00
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