Pages: 1 2 3 4 5 6 7 8 9 [10] 20 |
181. [Request] Time Limited Skill Respec - in Feedback/Requests [original thread]
Nah.
- by Iskandar Zul Karnain - at 2013.06.20 17:58:00
|
182. [PETITION] Weekly Skill Cap Increase / Or status Quo / Or With roll Over - in Feedback/Requests [original thread]
Too lolate https://forums.dust514.com/default.aspx?g=posts&t=54333&find=unread
- by Iskandar Zul Karnain - at 2013.06.19 17:38:00
|
183. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
CCP FoxFour wrote: .... this is when everyone takes their vacation...
- by Iskandar Zul Karnain - at 2013.06.19 17:23:00
|
184. [Request] WP for stopping a virus upload. - in Feedback/Requests [original thread]
25-50WP for counter hack seems about right. CCP should take care to set a timer on each cannon similar to rep bonuses. A terminal should stop giving WP if hacked/counter-hacked a certain number of times during a certain period of time to prevent ...
- by Iskandar Zul Karnain - at 2013.06.18 18:12:00
|
185. [Request] Removal of Contact Grenades - in Feedback/Requests [original thread]
The more I play the more I hate these things. They require no skill, and the AUR variant is drastically OP in relation to the Thukker. Reduce blast radius to 1-1.5m or remove them.
- by Iskandar Zul Karnain - at 2013.06.18 17:55:00
|
186. HUD - too much blue - in Feedback/Requests [original thread]
I would like the option to reduce its opacity, and remove elements from it. I prefer a minimal HUD. I find the current one too busy and invasive.
- by Iskandar Zul Karnain - at 2013.06.18 16:34:00
|
187. [Rquest] Remove Red zone, artificial timers, forced leave after battle - in Feedback/Requests [original thread]
Great idea. I'm sure many people had this is mind back in the closed beta. It's all in vain though if we don't get things like aiming and weapon balance fully polished. Will this happen on the ps3? Due to hardware limitations I doubt it. One day? ...
- by Iskandar Zul Karnain - at 2013.06.17 23:02:00
|
188. General Feedback - in Feedback/Requests [original thread]
Work on leveling up your core skills. Forget proto anything for now. You don't need it. You need to dump skills into the one weapon you are going to use, and passive skills like Handheld Weaponry, Dropsuit Engineering, Dropsuit Shield, Biotic ...
- by Iskandar Zul Karnain - at 2013.06.17 20:45:00
|
189. Suit balance suggestions - in Feedback/Requests [original thread]
Cosgar wrote: There's a very good topic on just this that could use a bump. (Please direct all +1's to Logi Bro) Edit: If you suggest changing the Minmatar assault's racial bonus, I'll break your legs. This. Same goes for the Amarr suit. ...
- by Iskandar Zul Karnain - at 2013.06.17 20:29:00
|
190. [Feedback] Raise and centre hip-fire weapons - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Key word: hip lel Do you ever see any merc in the game carrying the weapon at their hip? It's on the shoulder or hanging loosely off the shoulder.
- by Iskandar Zul Karnain - at 2013.06.17 18:50:00
|
191. [Feedback] Raise and centre hip-fire weapons - in Feedback/Requests [original thread]
IMO hip-fire weapons are too low and too off centre. The ScR in particular seems too far right on the screen when not ADS.
- by Iskandar Zul Karnain - at 2013.06.17 15:41:00
|
192. starter fits - in Feedback/Requests [original thread]
Psychotic Shooter wrote: You guys are idiots im not saying get rid of militia gear just get rid of starter fits so they pay a little to play 5k Max for a milita fit How is that a deterrent from doing all the same things? If they play a full g...
- by Iskandar Zul Karnain - at 2013.06.16 20:21:00
|
193. Scrambler Rifle Sight Issue. - in Feedback/Requests [original thread]
RoundEy3 wrote: Sounds great. If anything it should have some sort filter that would make the sights see into dark areas better, and filter out excessive light in bright areas. DUST doesn't seem to have an issue with glare and light haze thou...
- by Iskandar Zul Karnain - at 2013.06.14 20:25:00
|
194. (request) making meters meters - in Feedback/Requests [original thread]
Bump for dat blue tag.
- by Iskandar Zul Karnain - at 2013.06.14 20:16:00
|
195. Scrambler Rifle Sight Issue. - in Feedback/Requests [original thread]
Agree. 10-15% reduction to opacity would be nice. I'm the e3 video it looks clearer to me. Could be wrong though.
- by Iskandar Zul Karnain - at 2013.06.14 20:12:00
|
196. speedometer and altimeter - in Feedback/Requests [original thread]
+1
- by Iskandar Zul Karnain - at 2013.06.13 17:21:00
|
197. (request) making meters meters - in Feedback/Requests [original thread]
This is an interesting thread. I've become so used to it over the builds but I remember my first thoughts when I first started were about how screwed up distance seemed. Mercs are supposed to be 7ft tall. A meter should still feel like a meter.
- by Iskandar Zul Karnain - at 2013.06.13 02:50:00
|
198. Fire the sound designers and weapon designers - in Feedback/Requests [original thread]
Give example of good sights. Don't just say their bad. TBH I like them.
- by Iskandar Zul Karnain - at 2013.06.13 02:35:00
|
199. Medium Frame Dropsuit Tech 3 Idears - in Feedback/Requests [original thread]
T3 should be completely modular with no predefined roles. Allow placement of slots and equipment to some extent. Very, very expensive in terms of isk and sp.
- by Iskandar Zul Karnain - at 2013.06.13 02:16:00
|
200. Gathering your feedback, planetary conquest - in Feedback/Requests [original thread]
I like: 1. sovereignty 2. FF 3. meta-gaming I would like to see: 1. Urgency; taking a district in consecutive stages/battles similar to 'Skirmish 1.0' rather than daily appointments consequences for gaining or losing districts, ex. bonus/pen...
- by Iskandar Zul Karnain - at 2013.06.12 17:32:00
|
Pages: 1 2 3 4 5 6 7 8 9 [10] 20 |
First page | Previous page | Next page | Last page |