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761. The 'Unofficial' official DS3 layout ideas thread @CCP Wolfman - in Feedback/Requests [original thread]
Unified Menu Controls X = Accept /\ = More Information [-] = Alternate option/function O = Back out. Segregated Sensitivity for all mobilitiy modes!
- by Iron Wolf Saber - at 2012.09.04 17:47:00
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762. 101 Bullets Corp Battle Edition - in Feedback/Requests [original thread]
Another bullet to be added Tiles for buildings are extremly obvious and they still flicker on overview and are not well blended into the terrain. creating a signifnicant underside and accessability would allow for placment in the more unusual s...
- by Iron Wolf Saber - at 2012.09.04 13:36:00
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763. OMG Tanks are OP - in Feedback/Requests [original thread]
Lets place the tank issue in ambush and not ponit control maps.
- by Iron Wolf Saber - at 2012.09.04 05:34:00
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764. Wanted: Origin/race specific dropsuite class significance. - in Feedback/Requests [original thread]
DeVst4 wrote: From what I've gathered Eve has various distinctions between its races ; that each race has It's strengths and weaknesses. I am interested in whether the dropsuites and/or vehicles are any implication of this or is there no signi...
- by Iron Wolf Saber - at 2012.09.03 02:36:00
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765. 101 Bullets Corp Battle Edition - in Feedback/Requests [original thread]
Been trying to find more bullets but its been real difficult with the crashes. New one though [*]Its possible to dry fire the swarm launcher, it will make the jettison noise but no missiles sepreate.
- by Iron Wolf Saber - at 2012.09.03 00:37:00
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766. 'FPSer's have worse communication than CCP does - in Feedback/Requests [original thread]
Ranger SnakeBlood wrote: Dust has a few issues that i have noticed Gunplay all weapons feel weightless they do not recoil much/at all, hit detection is still a major issue and only seems to work well at a medium range that not close enough fo...
- by Iron Wolf Saber - at 2012.09.03 00:26:00
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767. 'FPSer's have worse communication than CCP does - in Feedback/Requests [original thread]
Datura Sandatsu wrote: 0/10 for generalization. I am an "FPSer" (because i play fps games a lot?) and I am extremely capable of constructive feedback. I HATE people like you, People who think that playing a certain type of game is represen...
- by Iron Wolf Saber - at 2012.09.03 00:26:00
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768. NERF AVs - in Feedback/Requests [original thread]
Akuzuma Oppa wrote: Tanks are only good because people refuse to switch to AV. This morning I was in a match and a guy called his tank and only manage to get 1 kill with it because more then 4 people were using AV. Becuase the amount of time...
- by Iron Wolf Saber - at 2012.09.03 00:18:00
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769. I Am "Mass"-iveley Pissed Off - in Feedback/Requests [original thread]
they're going to tweak splash radius a slight bit also I thinkt hey're made aware of the explosives projectiles misbehaving.
- by Iron Wolf Saber - at 2012.09.02 14:48:00
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770. 101 Bullets Corp Battle Edition - in Feedback/Requests [original thread]
D-pad on controllers (directional pad)
- by Iron Wolf Saber - at 2012.09.01 19:03:00
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771. 101 Bullets Corp Battle Edition - in Feedback/Requests [original thread]
the numpad thing is a keyboard issue right?
- by Iron Wolf Saber - at 2012.09.01 18:04:00
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772. 101 Bullets Corp Battle Edition - in Feedback/Requests [original thread]
Carilito wrote: Assault Forge guns charging up forever when trigger is pulled with no ammo loaded thank you I missed that one How can I forget such from the last build >< thank you for reminding me
- by Iron Wolf Saber - at 2012.09.01 17:50:00
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773. 101 Bullets Corp Battle Edition - in Feedback/Requests [original thread]
Carilito wrote: Auto aim assist will lock onto players waiting for a res Never trying that option again I think I have this noted in the infantry combat Ill look again if not there Ill add it, My issue is it tracks dead people.
- by Iron Wolf Saber - at 2012.09.01 17:50:00
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774. 'FPSer's have worse communication than CCP does - in Feedback/Requests [original thread]
[email protected] for bug reporting. the only other place to submit bugs is eve online client there is also the feedback and technical issues threads. CCP is understandably VERY busy, its hard to get thier attention as to when the hamsters ar...
- by Iron Wolf Saber - at 2012.09.01 16:56:00
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775. sniper rifle use - idiosyncrasies that could use some TLC - in Feedback/Requests [original thread]
added a bullet.
- by Iron Wolf Saber - at 2012.09.01 16:50:00
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776. 101 Bullets Corp Battle Edition - in Feedback/Requests [original thread]
Update The 'No intel brought up when using a swarm launcher' was clarified as that it works when you 'scope' with it. So bleh my fault for not testing things proper. Still I think this warrents the next bullet. *Swarm Missile operation leads t...
- by Iron Wolf Saber - at 2012.09.01 16:49:00
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777. 'FPSer's have worse communication than CCP does - in Feedback/Requests [original thread]
ICECREAMK1NG WARRIORS wrote: Honestly, and this is NOT a troll.... There is so much wrong I can't be bothered posting in 30 or 40 different issue threads. At the moment with all the bugs it's so frustrating to even try to play I can only do an...
- by Iron Wolf Saber - at 2012.09.01 16:38:00
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778. 'FPSer's have worse communication than CCP does - in Feedback/Requests [original thread]
Lazarus Solo wrote: My main complaint about the game is that the weakest link of this MMOFPS is actually the FPS part. The guns, how the guns control, fire, the hit detection. It needs serious work. I'm used to how BF3 handled it and for me, t...
- by Iron Wolf Saber - at 2012.09.01 16:37:00
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779. 'FPSer's have worse communication than CCP does - in Feedback/Requests [original thread]
Seriously every time I ask a self proclaimed 'fpser' of what exactly is wrong with the game they only leave a single one line reply. Kitten this game! It Sucks. This people is not constructive in any possible given measure. Measure is being ...
- by Iron Wolf Saber - at 2012.09.01 16:13:00
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780. 101 Bullets Corp Battle Edition - in Feedback/Requests [original thread]
Its sometiems possible to lock targets further than Swarm Launcher range, it might be ceiling preventing hits.
No sensor data is brought up on locked targets, if a strong enough sensor can lock missiles in it should bring in information.
...
- by Iron Wolf Saber - at 2012.09.01 03:05:00
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