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381. Railguns on Tanks - in General Discussions [original thread]
Geth Massredux wrote: Icy Tiger I suggest you spec in av grenades or forge guns and destroy the tank problem solved. The more you complain the more ccp drastically will change railgun turrets. And we shield tank users invested in strong rail gu...
- by Icy Tiger - at 2013.03.03 23:17:00
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382. Best dust montage ever. - in General Discussions [original thread]
Was this honestly made in an elementary school?
- by Icy Tiger - at 2013.03.03 23:09:00
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383. Railguns vs Missile turrets on dropships - in General Discussions [original thread]
Missle is good for anti tank. Cycles missles, or accelerated if you can fly well.
- by Icy Tiger - at 2013.03.03 21:47:00
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384. Railguns on Tanks - in General Discussions [original thread]
Mavado V Noriega wrote: Problem isnt the railgun its the broken dmg mods giving out insane dmg bonuses 2 shottin and 3 shottin a well fitted tank is just boring before CCP broke dmg mods rail fights were the best thing for a tanker now its not...
- by Icy Tiger - at 2013.03.03 21:46:00
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385. Railguns on Tanks - in General Discussions [original thread]
gbghg wrote: Icy Tiger wrote: Harkon Vysarii wrote: Are you kidding me? First everyone complains and nerfs missiles into the ground and now you want to make blaster the only effective turrent? Seriously some of the guy on this forum nee...
- by Icy Tiger - at 2013.03.03 21:45:00
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386. Railguns on Tanks - in General Discussions [original thread]
WyrmHero1945 wrote: But railgun is the closest thing we have that looks like a true main cannon for a tank!!!! It's awesome!!!!! Want to make it like a true cannon? Add drop distance, distance based damage, and an ammunition count.
- by Icy Tiger - at 2013.03.03 21:43:00
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387. Railguns on Tanks - in General Discussions [original thread]
slap26 wrote: Icy Tiger wrote: This is a gamebreaking turret on tanks. It promotes camping like a little b**** (cough* chaos mistress and 0tryhard514* cough)and sniping any tanks willing to put up resistance. Railgun tanks do way to much dam...
- by Icy Tiger - at 2013.03.03 21:41:00
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388. Railguns on Tanks - in General Discussions [original thread]
Harkon Vysarii wrote: Are you kidding me? First everyone complains and nerfs missiles into the ground and now you want to make blaster the only effective turrent? Seriously some of the guy on this forum need to HTFU, not get caught up in this...
- by Icy Tiger - at 2013.03.03 21:40:00
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389. Railguns on Tanks - in General Discussions [original thread]
This is a gamebreaking turret on tanks. It promotes camping like a little b**** (cough* chaos mistress and 0tryhard514* cough)and sniping any tanks willing to put up resistance. Railgun tanks do way to much damage for the little risk they take, an...
- by Icy Tiger - at 2013.03.03 21:22:00
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390. nice job, ccp. - in General Discussions [original thread]
Casius Hakoke wrote: Definitly agree, not enough positive feedback on these forums yet. And I can't agree more with you. I've said this time and time again, positive feedback will not move the game forward as fast as negative feedback does.
- by Icy Tiger - at 2013.03.03 01:36:00
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391. OK Heavies lets have your opinion. - in General Discussions [original thread]
undeadsoldier90 wrote: Icy Tiger wrote: undeadsoldier90 wrote: Broadside for the win P2W noob Lol what are your stats again? Actually who the **** are you? Go run from corp battles again. And stats? 20 mil ISK my KDR/W/L ratio is...
- by Icy Tiger - at 2013.03.02 23:31:00
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392. In-game escalating bounty system; different from bounty decs EVE side. - in General Discussions [original thread]
I think a 5 kill streak should have you permanently shown on map, and have a +300 WP +30 K ISK reward. This would also cut down on camping snipers with great efficiency. Once you do have the bounty on your head however, you get +15% bonus for ev...
- by Icy Tiger - at 2013.03.02 23:23:00
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393. Unreal--An open invite to battle. - in The War Room [original thread]
GetShotUp wrote: Free Beers wrote: GetShotUp wrote: Sontie wrote: You're saying we will wreck you? sweet, so wanna do a corp battle?? No, he's saying they'll wreck Unreal. lol We would wreck you and E'clipse knows it. It's why he ...
- by Icy Tiger - at 2013.03.02 23:18:00
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394. Am I the only one who uses Missle Turrets? - in General Discussions [original thread]
Seriously, on a shield tank, they're not all that bad. 2-3 shots to kill most standard and militia tanks.
- by Icy Tiger - at 2013.03.02 20:16:00
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395. OK Heavies lets have your opinion. - in General Discussions [original thread]
undeadsoldier90 wrote: Broadside for the win P2W noob
- by Icy Tiger - at 2013.03.02 20:15:00
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396. Shield Extenders + Drawback - in General Discussions [original thread]
This is pretty balanced actually, one of the few things in the game that make Dust what it is. Shields also get cut down by a Laser, while Armor is destroyed by a mass driver.
- by Icy Tiger - at 2013.03.02 20:09:00
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397. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
The dark cloud wrote: my advice: dont sepperate the community, ditch KB/M support and every 1 is sitting in the same boat. Simple as that and i dont give a damn what kain spero wants. Dust is at the moment the only game that offers KB/M and...
- by Icy Tiger - at 2013.03.02 20:02:00
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398. Question about tanks - in General Discussions [original thread]
Madrugar is easier to use.
- by Icy Tiger - at 2013.03.02 03:24:00
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399. I got a Sura + Sagaris - in General Discussions [original thread]
But... you're in Zion...
- by Icy Tiger - at 2013.03.02 03:22:00
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400. The New Number 2 Corp in Dust Unreal Wants to Corp Battle - in The War Room [original thread]
Unreal pub stomps too much, and tries too hard in pub matches.
- by Icy Tiger - at 2013.03.02 03:19:00
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