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2121. DUST DELETED!!!!! - in General Discussions [original thread]
Nate Silverley wrote: Whenever people feel the need to introduce themselves with experience credentials rather than relevant thoughts, I always get the feeling they have none of both. Haha! Well said!
- by Iceyburnz - at 2012.07.30 13:44:00
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2122. Can all the casuals... - in General Discussions [original thread]
I move that all whine posts be removed by the GMs and all posters get banned for a week. If people have feedback they should post it in the appropriate forum section.
- by Iceyburnz - at 2012.07.30 13:43:00
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2123. DUST DELETED!!!!! - in General Discussions [original thread]
TJSeven wrote: Hi all. Old skool gamer here, 33 years experience and I get officially paid to test at home so your lucky I decided to try this but mainly for my own persoanl benefit and WHAT A WASTE OF TIME that was! I was trying to test it w...
- by Iceyburnz - at 2012.07.30 13:40:00
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2124. KDR > Everything - in General Discussions [original thread]
Miles Bane wrote: u might aswell go play COD if u think like that Psst. Don't feed him.
- by Iceyburnz - at 2012.07.29 15:51:00
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2125. Dear FPS Infantry. LOVE your tanks! - in General Discussions [original thread]
Dewie Cheecham wrote: Of course when people start learning how to play DUST better, those tactics will change with it. Its likely that everything will change in the next build. Again.
- by Iceyburnz - at 2012.07.29 15:48:00
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2126. DUST should have Kill Streaks - in General Discussions [original thread]
I'll bite . Could you clarify what you mean by a kill streak? I literally have no idea what your talking about. Are you saying that if you get a line of unbroken kills (that is by defintion a kill streak) you get a jeep? What makes this bette...
- by Iceyburnz - at 2012.07.29 15:45:00
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2127. The Presumption of Safety - in General Discussions [original thread]
Stupid Drunk1 wrote: 30-second respawn OMG logistics rejoice! If only this where true. Say yes to teamwork. Support a 30 second respawn timer for generic spawn points.
- by Iceyburnz - at 2012.07.29 15:34:00
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2128. KDR > Everything - in General Discussions [original thread]
GM Unicorn wrote: A proper K/D/A ratio is more similar to a proper numeric performance of the player, if properly implemented. Gm Unicorn is the best Unicorn. Um... GM.
- by Iceyburnz - at 2012.07.29 15:32:00
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2129. Forge is Balanced - in General Discussions [original thread]
I agree, never felt like the forge gun was "too powerful". Feels about right to me.
- by Iceyburnz - at 2012.07.29 15:28:00
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2130. STRESS TEST= Fail - in General Discussions [original thread]
ReGnUm DEl wrote: Yesterday on July28 th CCP held specai event i.e. the stress test. From my understanding of the DUST 514 newsletter, CCP wanted to get as many people as possible into the BETA in order to stress test there multiple severs. The...
- by Iceyburnz - at 2012.07.29 15:27:00
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2131. [graphics and gameplay are bad in the beta] - in General Discussions [original thread]
Vicx V wrote: There's no need to be concise, I've made it clear it's the overall gameplay and shooting mechanics, the bulk of the game that needs addressing. And according to these other posts, others have already pointed out specifics but hav...
- by Iceyburnz - at 2012.07.29 15:25:00
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2132. Dear FPS Infantry. LOVE your tanks! - in General Discussions [original thread]
I try to heal the tanks, but they run to fast and in the quest for leet K/D NMEs would rather shoot the logistics guy that shoot that tank :(
- by Iceyburnz - at 2012.07.29 15:07:00
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2133. KDR Why does it matter? - in General Discussions [original thread]
@Title. Because the game is framed to make it matter. Leader boards, character development massively boosted by kills, loads of weapons and ratios listed on your character sheet. I must say even though I have been testing no standard classes in ...
- by Iceyburnz - at 2012.07.29 15:06:00
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2134. logistic sp? - in General Discussions [original thread]
Im of the opinion that repair and spawn rewards are too low. Team spawns should net you 50 WP Team repairs should net you 30. A logistics suit is a terrible platform for being the "frontline hacker". Its slow, is weak, it has a massive hitbox, ...
- by Iceyburnz - at 2012.07.29 15:02:00
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2135. Clunky controls? - in General Discussions [original thread]
You know there is a feedback section for criticisms and suggestions on improving gameplay. /just saying'
- by Iceyburnz - at 2012.07.29 14:59:00
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2136. [graphics and gameplay are bad in the beta] - in General Discussions [original thread]
Vicx V wrote: I was SO excited about this for months...[stuff] So from me, goodbye and good riddance. So instead of offering concise and construct ways to make the game better. You chose to offer non-sensical comparatives and throw your dumm...
- by Iceyburnz - at 2012.07.29 14:57:00
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2137. [Feedback] Being the logistics guy - two weeks of testing. - in Feedback/Requests [original thread]
Heres some notes on playing the logistics guy. 1) The suit is too weak and slow. Everyone shoots at you because your an easy kill. Seems like CCP has hard coded "scissors paper stone" counter play into all the suits, i say this because logistics ...
- by Iceyburnz - at 2012.07.29 11:00:00
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2138. Reasons why the missile launcher should be changed - in Feedback/Requests [original thread]
Large Missile Turret is fine. Its the small one thats OP/imba/rolfcakes.
- by Iceyburnz - at 2012.07.27 17:01:00
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2139. Request - put Structure back into New Eden vehicles. - in Feedback/Requests [original thread]
Structure would be good. Then ww, as real men, could structure tank.
- by Iceyburnz - at 2012.07.27 16:26:00
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2140. Gunships (would like to have) - in Feedback/Requests [original thread]
Gunnnnshippppsss!!!
- by Iceyburnz - at 2012.07.27 15:36:00
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