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1. Extand passive so that tanks,lav and dropships can be seen - in Technical Support/Bugs [original thread]
Tanks have a profile off 200 but that don't do no good if u can only see them form 10-15 meters away the passive scan should work like the gun after the basic 10-15 meter they stil go out getting weaker the father out it going upward to 50/75 mete...
- by I Shot You - at 2014.04.23 01:21:00
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2. a couple of issues - in Technical Support/Bugs [original thread]
TIMMY DAVIS wrote: 1) the ongoing issue of dead bodies. Though the distance stays up beyond the time that I can see / heal them. There are times I can't see the body, but can still revive it / him / her. There are times when the distance indica...
- by I Shot You - at 2014.04.23 01:13:00
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3. Committed Suicide as a Python gunner - in Technical Support/Bugs [original thread]
Trainer Node wrote: Last night had a bug happen twice that I realized I'd never seen posted here despite having it happen before. Summary: While gunning in someone else's Python in a scout suit I twice committed suicide by somehow shooting...
- by I Shot You - at 2014.04.23 01:12:00
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4. Missing sp - in Technical Support/Bugs [original thread]
I lost about 30k worth or skill points last night about 7:30est I when to bed needing 85k to get lvl 3 caldari logistics suit I get on this morning 9:35est and now i need 101,803
- by I Shot You - at 2014.04.22 14:02:00
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5. Rr don't fire sometimes - in Technical Support/Bugs [original thread]
I been use the rr and sometime I have been firing my gun and get hit markers but then I look at my ammo and I have fire a single shot and they have not took any damage because no bullet has not came out my gun same with the magsec
- by I Shot You - at 2014.04.20 15:30:00
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6. Request:Nanite injector WP fix - in Feedback/Requests [original thread]
Meee One wrote: -MLT 5 WP -ADV 30 WP -PRO 60 WP This would properly reward specialisation in nanite injectors. And possibly cut back or even end MLT injector spam. I agree why should I use a proto needle use up a lot of my CPU/pg for someone ...
- by I Shot You - at 2014.04.20 00:37:00
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7. CCP: Is the Swarm Launcher an explosive weapon? - in General Discussions [original thread]
Thang Bausch wrote: I keep hearing conflicting reports from the community about whether the explosives bonus for the Min commando suit applies to the Swarm Launcher and no one seems to be able to provide definitive evidence for either opinion. ...
- by I Shot You - at 2014.04.15 11:31:00
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8. Bullshit hit detection - in Technical Support/Bugs [original thread]
I've had them come straight at me hit them with every bullet and noting that why every all of a sudden are going 40-1 45-0 and stuff the hit detection is messed up all scouts and the strafe too fast
- by I Shot You - at 2014.04.06 08:02:00
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9. Uplink [Bug] - in Technical Support/Bugs [original thread]
Aria Fang wrote: When I try to spawn in on an uplink that becomes lost for some reason. I get stuck in the deployment screen unable to do anything, and eventually get kicked from battle for inaction. back out of the spawn and then spawn some...
- by I Shot You - at 2014.03.30 13:11:00
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10. Commando bonus - in Technical Support/Bugs [original thread]
The commandos bonuses are not being applied I'm using the commando lvl five and the rail rifle does no additional damage than normal or reload any faster than normal
- by I Shot You - at 2014.03.29 15:38:00
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11. So you can change heavys on the whim of the CPM but not tanks? - in General Discussions [original thread]
Bro-metheus wrote: I have to say great job listening to Completely Pathetic Management (CPM) once again. You adjust heavies without waiting to see what happens in the player bases hands testing vs the more powerful and changed splash weapons an...
- by I Shot You - at 2014.03.26 21:49:00
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12. 1.8 has too many bugs here's a few - in Technical Support/Bugs [original thread]
Shooting a blaster LAV you commit suicide commandos bolas is not applied. Forge guns are not firing until after 4 dry shots active scan only scan about 45 degrees instead of 60
- by I Shot You - at 2014.03.25 22:50:00
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13. Announcement:Uprising 1.8 Known Issues - in Technical Support/Bugs [original thread]
Shooting a blaster LAV you commit suicide commandos bolas is not applied. Forge guns are not firing until after 4 dry shots
- by I Shot You - at 2014.03.25 21:56:00
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14. EMP or Jammer weapon to combat vehicles - in Feedback/Requests [original thread]
STEALTH HUNTER ZERO wrote: In Starhawk the MTACs have a EMP blast type weapon that completely disables vehicles, you can jump out of course. They could make a light or hvy weapon that works similar to this, maybe not stop it from shooting but i...
- by I Shot You - at 2014.03.19 09:39:00
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15. How does one shot form a RR take out 390+ shields - in General Discussions [original thread]
I-Shayz-I wrote: I Shot You wrote: but I saw him fire the gun for like 15 meter he only got one shot out Trust me, this happens to me all the time. Rail Rifles are just stupid. but it not just the RR it like shields are much weaker th...
- by I Shot You - at 2014.03.16 11:20:00
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16. hacking notifiaction blue for team red for ememy - in Feedback/Requests [original thread]
Here something simply and small that I thing will help the game when your team is hecking a cru or a point or anything that would flash up saying we are hacking it should be blue not red so we can easy see we are hacking something even if we don't...
- by I Shot You - at 2014.03.16 11:19:00
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17. How does one shot form a RR take out 390+ shields - in General Discussions [original thread]
I-Shayz-I wrote: It's a problem with the shield/armor bar animation. Go stand in a corner and flux yourself. Watch how long it takes for the shield bar to actually go down even though the number says 0 as soon as the grenade goes off. Also, t...
- by I Shot You - at 2014.03.16 11:12:00
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18. How does one shot form a RR take out 390+ shields - in General Discussions [original thread]
Asha Starwind wrote: With a proto rail w/ prof V and 3 stacked comp damage mods, he could have pegged you in the head twice doing 200ish damage a shot w/o you realizing it. they do do that much dam that much damage around 100 hit point per sh...
- by I Shot You - at 2014.03.16 11:10:00
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19. How does one shot form a RR take out 390+ shields - in General Discussions [original thread]
Delta90212 wrote: I Shot You wrote: PEW JACKSON wrote: Sniper rifle hit you. SCR pegged you. Another weapon hit you at the same time most likely... it was a 1-1 match the whole game Uhm were you lagging that match? no lag the whole ...
- by I Shot You - at 2014.03.16 10:59:00
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20. How does one shot form a RR take out 390+ shields - in General Discussions [original thread]
PEW JACKSON wrote: Sniper rifle hit you. SCR pegged you. Another weapon hit you at the same time most likely... it was a 1-1 match the whole game
- by I Shot You - at 2014.03.16 10:56:00
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