Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
4401. Why is the problem with the AR not obvious to everyone? - in General Discussions [original thread]
mollerz wrote: Wow.. that means as of may 9th a lot about this game is going to change. I sure hope so. The addition of 3 new weapons, 3 new equipment, and possibly more modules gets me excited every time I hear info about it.
- by I-Shayz-I - at 2013.04.08 21:06:00
|
4402. Why is the problem with the AR not obvious to everyone? - in General Discussions [original thread]
mollerz wrote: I think the obvious aspect to this future tech is skill and an exoskeleton would negate kickback. Apparently the sharpshooter skill in the next build reduces spread and recoil instead of increasing range. So this might be what...
- by I-Shayz-I - at 2013.04.08 21:01:00
|
4403. Why is the problem with the AR not obvious to everyone? - in General Discussions [original thread]
Green Living wrote: Because 75 percent of the population of New Eden uses the AR. Exactly, because the weapon excels in all areas (instead of being just "good"), but isn't amazing in anything and has hardly no disadvantages of using it. La...
- by I-Shayz-I - at 2013.04.08 20:52:00
|
4404. Help with a heavy nova knife build for lols. - in General Discussions [original thread]
Already tried a B series heavy with two complex sprint mods. The problem is that the max sprinting speed you have is an armor assault class, while your walking speed is still ****. Also, the sprint mods take up so much pg/cpu it's not even funny...
- by I-Shayz-I - at 2013.04.08 20:43:00
|
4405. Why is the problem with the AR not obvious to everyone? - in General Discussions [original thread]
What other game allows you to snipe players across the map with a fully automatic assault rifle simply by aiming down the sights without a scope? Snipers have to crouch and sit still before they are able to get that precision, so why does the AR ...
- by I-Shayz-I - at 2013.04.08 20:35:00
|
4406. Is anyone else starting to feel this way? - in General Discussions [original thread]
Best part about this game is that you don't have to play it to progress. Gonna go see the girlfriend tonight and hopefully don't get sucked into this whole mess again.
- by I-Shayz-I - at 2013.04.08 19:31:00
|
4407. Is anyone else starting to feel this way? - in General Discussions [original thread]
ChromeBreaker wrote: Do you play eve?... better not... I don't play games with subscriptions. The idea of me paying for a service, and then not using that service as much as possible within the amount of time I have paid for creates a horrib...
- by I-Shayz-I - at 2013.04.08 11:14:00
|
4408. Is anyone else starting to feel this way? - in General Discussions [original thread]
http://www.youtube.com/watch?v=V_qlumZ5K4I - This is a great video about what I feel like right now. Please tell me I'm not the only one. Night after night I'm playing Dust and now it's affecting me as a person. I think about fittings I can tr...
- by I-Shayz-I - at 2013.04.08 10:52:00
|
4409. [Request] Make the formation of squads out of battle similar to what it is in ba... - in Feedback/Requests [original thread]
Your idea is for advertising squads that players can join. My idea is to allow players to join squads that can be viewed in corp or other chat channels just as they are in battle. The squad leader doesn't need to post something or let players kn...
- by I-Shayz-I - at 2013.04.07 21:46:00
|
4410. Militia AR VS standard AR - in Feedback/Requests [original thread]
That's not the problem. The militia versions of every weapon just have a smaller clip and higher pg/cpu The problem is that you can hit anyone from across the map with pinpoint accuracy with ANY Assault rifle (as long as you aim down the scope) T...
- by I-Shayz-I - at 2013.04.07 21:36:00
|
4411. Shotgun turret for tanks - in Feedback/Requests [original thread]
Flak Cannon anyone?
- by I-Shayz-I - at 2013.04.07 21:31:00
|
4412. [Request] Make the formation of squads out of battle similar to what it is in ba... - in Feedback/Requests [original thread]
In chat channels, there should be the same visual representation of squads that we get when in battle looking at the team chat channel. This would get rid of the current "LFS" and "LF2M / RF2" system, and allows players to visualize who is already...
- by I-Shayz-I - at 2013.04.07 21:21:00
|
4413. [Request] Please allow us to edit enemy health bars. - in Feedback/Requests [original thread]
Okay here's a scenario: You're running around with your squad when all of a sudden you see a blob of red dots. The blob turns around a corner and all you can see is red. The health bars on the enemy are so large on the screen compared to their ac...
- by I-Shayz-I - at 2013.04.07 21:05:00
|
4414. Questions about logisitcs - in General Discussions [original thread]
This should really be moved to the training grounds, but here's a good idea of what I do to be a successful logi: First of all, speed is your friend. Being able to keep up with your allies is always a good thing, and getting to someone before the...
- by I-Shayz-I - at 2013.04.07 02:23:00
|
4415. "not a pay to win game" - in General Discussions [original thread]
Everyone is so mean here. Stop giving these bullshit answers like "you get it faster, that's not pay to win" or "aurum doesn't buy a better gun" The truth is that players that have boosters will ALWAYS have an advantage over players without boos...
- by I-Shayz-I - at 2013.04.07 01:53:00
|
4416. [Request] Squad leaders should be able to keep two orders up instead of just one - in Feedback/Requests [original thread]
Squad orders need work anyways, but being able to have more than one up at a time would help immensely. As someone that runs a squad often, I hate having to decide between trying to communicate with my team members where a sniper on a hill is tha...
- by I-Shayz-I - at 2013.04.06 07:46:00
|
4417. [Request] Squad leaders should be able to keep two orders up instead of just one - in Feedback/Requests [original thread]
Not much to explain if you read the title but here are some examples of why this would help squad leaders immensely: Defend order + Attack order -Allows team to stick together while squad leader is able to point out high threat targets like tanks...
- by I-Shayz-I - at 2013.04.05 23:50:00
|
4418. Some more numbers from your neighborhood logibro - in General Discussions [original thread]
Okay so I've seen some crazy kill death ratios lately with some ridiculous amounts of WP totals. Namely from really good snipers and tank drivers. BUT WAIT. Us logibros were restricted from our earning potential because players were sitting in t...
- by I-Shayz-I - at 2013.04.05 23:41:00
|
4419. Weapon kill percentages - in General Discussions [original thread]
Patoman Radiant wrote: Its a rifle that can be used by any suit, a good all around weapon, and... not too hard to use, and works good with a team of people all using it. Yes but it is not just "good", it is excellent at everything it does go...
- by I-Shayz-I - at 2013.04.05 03:32:00
|
4420. Weapon kill percentages - in General Discussions [original thread]
Remember you guys, these are only the stats from a few matches. If I had the time to record 100 matches and present the data, I'm sure that laser rifles and snipers would be much lower on the list. There was one match where a guy with a laser rif...
- by I-Shayz-I - at 2013.04.05 03:11:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
First page | Previous page | Next page | Last page |