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801. [Request] Make the formation of squads out of battle similar to what it is in ba... - in Feedback/Requests [original thread]
In chat channels, there should be the same visual representation of squads that we get when in battle looking at the team chat channel. This would get rid of the current "LFS" and "LF2M / RF2" system, and allows players to visualize who is already...
- by I-Shayz-I - at 2013.04.07 21:21:00
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802. [Request] Please allow us to edit enemy health bars. - in Feedback/Requests [original thread]
Okay here's a scenario: You're running around with your squad when all of a sudden you see a blob of red dots. The blob turns around a corner and all you can see is red. The health bars on the enemy are so large on the screen compared to their ac...
- by I-Shayz-I - at 2013.04.07 21:05:00
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803. [Request] Squad leaders should be able to keep two orders up instead of just one - in Feedback/Requests [original thread]
Squad orders need work anyways, but being able to have more than one up at a time would help immensely. As someone that runs a squad often, I hate having to decide between trying to communicate with my team members where a sniper on a hill is tha...
- by I-Shayz-I - at 2013.04.06 07:46:00
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804. [Request] Squad leaders should be able to keep two orders up instead of just one - in Feedback/Requests [original thread]
Not much to explain if you read the title but here are some examples of why this would help squad leaders immensely: Defend order + Attack order -Allows team to stick together while squad leader is able to point out high threat targets like tanks...
- by I-Shayz-I - at 2013.04.05 23:50:00
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805. [Request] swarm launcher skill - in Feedback/Requests [original thread]
I use advanced swarms with three complex damage mods and feel like the advancement to proto swarms isn't worth it for only giving me another missile. Upgrading swarm launcher operation should either increase the speed of the missiles, or improve ...
- by I-Shayz-I - at 2013.03.22 19:17:00
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806. New Installation idea [request] - in Feedback/Requests [original thread]
Something like this for VEHICLES would be amazing, but we already have supply depots for switching dropsuits in the middle of a match. Imagine like a garage that if you drive a vehicle into it it will store the vehicle there and repair it, or let...
- by I-Shayz-I - at 2013.03.22 19:10:00
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807. Make Breach variants actually worth using. - in Feedback/Requests [original thread]
Buster Friently wrote: Breach weapons are designed for use against vehicles or installations for the most part, not other players. This actually makes a ton of sense. Well, I can see it for the mass driver at least. Except that ARs, Shotgu...
- by I-Shayz-I - at 2013.03.07 01:14:00
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808. Make Breach variants actually worth using. - in Feedback/Requests [original thread]
I don't get why they are so underpowered to the point that people don't see them worth using. From what I see, the breach variant is a type that fires much slower than the standard version, but only does slightly more damage, or adds damage to th...
- by I-Shayz-I - at 2013.03.07 01:04:00
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809. WHY - in Feedback/Requests [original thread]
Tanks should be a team support tool, not just a "I'm gonna drive around and get kills by myself" tool. If you don't like militia fits destroying your expensive tank, have a team or squad member stay near you or ride with you at all times to pick ...
- by I-Shayz-I - at 2013.02.12 08:45:00
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810. [Feedback] Heavy AIMING is OP'ed - in Feedback/Requests [original thread]
As a side note, another graphical issue I have is with the way heavies climb ladders. They literally carry the HMG in one hand the whole way up. That's some serious man power right there.
- by I-Shayz-I - at 2013.02.04 19:28:00
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811. [Feedback] Fun times with the Swarm Launcher - in Feedback/Requests [original thread]
So the other day I spent an entire match of Skirmish running around getting vehicle kills left and right. Why was this so easy? As of right now the militia swarm launchers will most often kill any militia LAV. To me, this is super fun and enjoying...
- by I-Shayz-I - at 2013.02.04 19:18:00
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812. [Feedback] Heavy AIMING is OP'ed - in Feedback/Requests [original thread]
Edit: I must have read the post wrong or something...wow.
- by I-Shayz-I - at 2013.02.04 19:01:00
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813. Vehicles vs swarm laughers - in Feedback/Requests [original thread]
Um...skill into better vehicles? I know for a fact that I can take down any militia LAV with one shot of a swarm launcher. I can also take down any militia tank with a militia swarm. I also know that it's very hard to even try taking down a stand...
- by I-Shayz-I - at 2013.02.04 18:53:00
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814. Show Team Members with Nanite Injectors - in Feedback/Requests [original thread]
Something on the radar to signify that they are carrying a nanite injector, like a little cross or something.
- by I-Shayz-I - at 2013.02.04 12:22:00
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815. (feedback) Potential vehicle calling abuse in future games. - in Feedback/Requests [original thread]
I tried having my squad run all tanks once. We had 4 militia tanks running around. Even though most people on the other team chose anti-armor we still stayed up for quite some time. The problem is that tanks can't capture objectives or get to ev...
- by I-Shayz-I - at 2013.02.04 12:11:00
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816. "Nearest triage is x meters away" - in Feedback/Requests [original thread]
I tested how far away you need to be from a player for it to say that a triage is near you, and it is basically that circle on your radar. If there are numerous blue dots on your radar that are outside of the circle, there can still be someone wi...
- by I-Shayz-I - at 2013.02.01 06:33:00
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817. [Suggestion] Supply Depot and CRU change - in Feedback/Requests [original thread]
These installations will have changes to them later on and will actually have to be bought. I'm actually looking forward to sending in supply depots and CRUs with upgraded abilities. For instance an upgraded supply depot that repairs armor and su...
- by I-Shayz-I - at 2013.01.30 01:26:00
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818. Driving over people - in Feedback/Requests [original thread]
Damn limbs getting stuck in my tires.
- by I-Shayz-I - at 2013.01.29 04:37:00
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819. [REQUEST] CQC Heavy Weapon - in Feedback/Requests [original thread]
Another version of the mass driver? I'd like to see some more explosive weaponry. Something like a shotgun that shoots a bunch of tiny explosive rounds that stick into either the ground or dropsuit armor and then explode.
- by I-Shayz-I - at 2013.01.29 04:29:00
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820. Where's my orbital?? - in Feedback/Requests [original thread]
The squad leader has to call it in just like you'd call in a vehicle. Press right on the d-pad, select off-map support, and there should be an orbital strike available to use. From there, you just have to mark on the map where you want to drop it...
- by I-Shayz-I - at 2013.01.25 04:37:00
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