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121. vote to whether HMG is op or not - in Feedback/Requests [original thread]
Leave the heavy alone. nuff said
- by Hunter Junko - at 2013.01.26 00:26:00
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122. Skill progression: Is 8 months too short? - in Feedback/Requests [original thread]
Im starting to think it would be better for those who wish to discuss future ways to extend the "Shelf life" of this Game discuss it in the actual MIc chat within the game itself. good idea? no? we can post our discussion in the forums later maybe?
- by Hunter Junko - at 2013.01.26 00:18:00
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123. Request: End the madness. - in Feedback/Requests [original thread]
Colbey Calistonson wrote: Let us select to auto skip the intro movie if we have seen it once, don't need to see it every time I log in. Start button. nuff said
- by Hunter Junko - at 2013.01.25 03:30:00
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124. Skill progression: Is 8 months too short? - in Feedback/Requests [original thread]
well i would have a few ideas, but alright, here goes: 1. building your own dropsuit. this could be the advanced levels of the core skills :Combat engineering, nanocircutry, shield systems, down to the weapon slots. utilizing the idea by sake mo...
- by Hunter Junko - at 2013.01.25 03:12:00
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125. [Idea] ammunition types for... Mass drivers - in Feedback/Requests [original thread]
i tried the mass drivers, and as much as i dislike them i found them very useful for area of denial or just spreading carnage and confusion. but lately i've been getting some interesting idea on different ammunition types reinforcing the mass driv...
- by Hunter Junko - at 2013.01.24 23:28:00
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126. [recounting a previous idea] friendly fire to Explosives - in Feedback/Requests [original thread]
Val'herik Dorn wrote: Friendly fire is a good Idea but starting with only explosive weaponry is the wrong way to go about it. The number of AR users is already ridiculously high compared to ANY other weapon in the game. now make it so that only...
- by Hunter Junko - at 2013.01.24 23:02:00
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127. Merc Quarters to Merc Home - in Feedback/Requests [original thread]
- Rifle Range -Corporation room, (twice as large are the war room
- by Hunter Junko - at 2013.01.24 22:14:00
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128. [recounting a previous idea] friendly fire to Explosives - in Feedback/Requests [original thread]
Val'herik Dorn wrote: As a mass driver user i say only if your AR starts hurting friendlies or your laser hmg smg SG whatever other gun you use. Friendly fire cannot be only applied to one type of weapon what you see as spam i see as firing my ...
- by Hunter Junko - at 2013.01.24 17:26:00
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129. SP, AURUM, and an idea - in Feedback/Requests [original thread]
Zero Harpuia wrote: OK, just from that title, how many of you thought this was going to be 'use AURUM to go past cap?' While composing this, I had a feeling I had heard something similar before, so I have linked this for your edification. htt...
- by Hunter Junko - at 2013.01.24 08:41:00
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130. [recounting a previous idea] friendly fire to Explosives - in Feedback/Requests [original thread]
i mentioned it in another thread( cant seem to find it) but generally all the quote unquote "Noobtoobing" AKA Mass driver and the ungoldy amount of nade spam ( seems to be fixed now, i likes -thumbs up- ) seemed to be annoying at the time. Then...
- by Hunter Junko - at 2013.01.24 08:30:00
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131. [idea] Patsy Round (ammunition proposal) - in Feedback/Requests [original thread]
Val'herik Dorn wrote: As a logi i approve of this type of ammo... only if i get it for mass driver rounds... tagging entire enemy squads oh the mischief would ensue! although i would have liked to see (Or fear the MD even more), i thought of ...
- by Hunter Junko - at 2013.01.23 04:32:00
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132. [idea] Patsy Round (ammunition proposal) - in Feedback/Requests [original thread]
In-game description : Utilizing technology based on Nano technology and Shield containment, the Nanite Override System or most commonly known as the "Patsy Round" is a type of ammunition designed to corrupt an enemies IDENT tags, marking them a...
- by Hunter Junko - at 2013.01.23 01:07:00
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133. Idea for Heavies/ mobile shield system - in Feedback/Requests [original thread]
lord christo wrote: All great, and I personally do not skill into Heavies, it was just a thought. Maybe I should have been a little more specific, but with the 'riot' shield, they would NOT be allowed to carry a Large or Heavy Weapon, but just ...
- by Hunter Junko - at 2013.01.21 23:40:00
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134. [Request]Distance Readout for Rez Candidates - in Feedback/Requests [original thread]
I think there's a thread on this already
- by Hunter Junko - at 2013.01.21 23:38:00
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135. OUT OF HAND!!! - in Feedback/Requests [original thread]
Not to hijack the thread, but wouldn't it be easier to add friendly fire to all explosive based weapons? that way MD's/ nades, forge guns, swarms, plasma cannons etc can still do their damage when used correctly, but any careless shots could poten...
- by Hunter Junko - at 2013.01.21 23:36:00
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136. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
G Torq wrote: Given the topic, please read this link, substitute the word "Steak" for "Clone": http://what-if.xkcd.com/28/ Also watch Felix Baumgarten's recent drop to see how low a jump from 39KM takes, and considering that EvE ships (includ...
- by Hunter Junko - at 2013.01.21 23:30:00
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137. OUT OF HAND!!! - in Feedback/Requests [original thread]
Breakin Stuff wrote: HelI Jumper wrote: Stop listening to everyone posting on forums!! In maps half the team is either mass driving hard or running heavy suits with alternate weapons! Since the grenades were changed heavies are even harder t...
- by Hunter Junko - at 2013.01.21 23:04:00
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138. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
+1 to the idea. this thread served as an inspiration for a trailer concept, please have a look, give your thoughts, opinions, hate, etc. Link: https://forums.dust514.com/default.aspx?g=posts&m=479922#post479922 Good luck and safe hunting
- by Hunter Junko - at 2013.01.21 00:12:00
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139. [Idea] A Trailer Concept(s) - in Feedback/Requests [original thread]
Another Trailer concept, based and inspired by Garrett Blacknova's thread on Sky spawning( Link here: https://forums.dust514.com/default.aspx?g=posts&t=44353&find=unread ) Need to study for college, so i'll drop by after a few hours. Go...
- by Hunter Junko - at 2013.01.21 00:11:00
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140. Idea for Heavies/ mobile shield system - in Feedback/Requests [original thread]
i can see this, and no matter what anyone else says, it can be done. How you ask? simple, you take away a large portion of the heavies shield health from the start when using this item( lets call it the Tesla projection barrier). the moment you e...
- by Hunter Junko - at 2013.01.20 18:10:00
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