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1. SP Downtime Bug - in Technical Support/Bugs [original thread]
I havent been on the game in three weeks. Today i woke up gleefully looking forward to the hundreds of SP i was expecting from my passive SP accumulation and logged into my character. Now i have -48k SP??!?!?!!? Does anyone know when this is happe...
- by Hult Duz - at 2013.06.29 21:15:00
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2. [Feedback] Templar Manhunt - in Feedback/Requests [original thread]
I agree with the OP. This event is indicative of the gaming experience CCP has promised through Dust 514 but has yet to produce. All the devs did was put out a new suit(skin) for players to kill/wear. This event hasn't changed the game play, the...
- by Hult Duz - at 2013.06.02 15:26:00
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3. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
I wish to be hunted.
- by Hult Duz - at 2013.05.24 13:29:00
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4. [Uprising Patch Bug] PS3 hard crashes at start screen - in Technical Support/Bugs [original thread]
da GAND wrote: Jooki Chewaka wrote: Cannot say, accordint to this: UNABLE TO CONNECT The server is currently unavailable. Please try again later. Press OK to retry now, use the PS button and select Quit Game to exit. Please remember, th...
- by Hult Duz - at 2013.05.06 14:54:00
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5. [Uprising Patch Bug] PS3 hard crashes at start screen - in Technical Support/Bugs [original thread]
CCP it is extremely disappointing how your development team has consistently allowed for errors, flaws and bugs to ruin this moment for we players who have dedicated months of time and energy into this gaming experiment. You should be deeply embar...
- by Hult Duz - at 2013.05.06 14:53:00
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6. Announcement:Dev Blog: Visual Effects Design in DUST 514 - in Announcement and Events [original thread]
I have to say, between these pictures and a few if the deb vids it seems like the devs are playing a completely different game. The visuals and game play seen so much more crisp and fluid. I wish my beta functioned the same. I'm still very excit...
- by Hult Duz - at 2013.03.08 15:52:00
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7. Feedback: Heavy suits - in Feedback/Requests [original thread]
+1 this really does discourage the investment in to the suit. Although I know there will be a need for the high skill level upon release, right now it seems like a bad idea.
- by Hult Duz - at 2013.03.01 16:18:00
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8. [Request] Infantry Proximity Explosives - in Feedback/Requests [original thread]
I personally like the idea of land mines. I think that would be a great addition to the game. Especially if there was a diversity in the land mines: Webbifiers: slow merc movement by 25% for 2 sec. Bounding Frags: spring loaded mine with splas...
- by Hult Duz - at 2013.03.01 15:59:00
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9. [Request] More character and corp info - in Feedback/Requests [original thread]
I think this is an awesome idea. I believe there should be an advanced corp management skill that allows a player to invest in that skill to gain access to greater information about mercs. Information ranging from: Merc Research(8x) Level 1: kill...
- by Hult Duz - at 2013.03.01 15:15:00
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10. [Request] Grid Overlay on map and indicator on HUD - in Feedback/Requests [original thread]
+1 this is a great idea.
- by Hult Duz - at 2013.02.18 21:19:00
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11. Dear CCP, a growing concern from a "bitter beta vet" - in Feedback/Requests [original thread]
I fully agree with the original poster. The game really needs faction battling and corp owed, created and contested districts. This is CCP, the birthers of Eve. The heart and soul of this universe is the depth and control players have over the sto...
- by Hult Duz - at 2013.02.18 21:04:00
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12. Crossbows - in Feedback/Requests [original thread]
Maybe a crossbow blaster like that of Chewbacca of Star Wars. It's bolts should have unlimited range, encouraging long range sniping. The idea of it possible shooting a webifier or a static net that immobilises the enemy for a few seconds and anno...
- by Hult Duz - at 2013.02.03 20:23:00
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13. vote to whether HMG is op or not - in Feedback/Requests [original thread]
1
- by Hult Duz - at 2013.02.03 20:00:00
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14. [Request] Weapon Variation - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: To people saying it will come eventually, why? seems like wishful thinking to me. I doubt its coming since guns in the same category are like Kalashnikov weapons, AK-47s, AK-74s, AK-100 series, etc. They all pretty...
- by Hult Duz - at 2013.02.02 01:43:00
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15. Heavies - in Feedback/Requests [original thread]
Yeah you just need a few fused grenades and one or two laser guys.
- by Hult Duz - at 2013.01.31 20:15:00
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16. [Request] Suppressed/Silenced Weapons - in Feedback/Requests [original thread]
Sentient Archon wrote: One of the main traits of a decent player is the ability to pick up the noise made by weapons and improvise accordingly. This is great for your conventional battle formats but not so great with stealth warfare. Stealth w...
- by Hult Duz - at 2013.01.31 20:11:00
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17. [Request/Suggestion] Frequency Crystals on Laser Rifles - in Feedback/Requests [original thread]
I think its a great idea to bring some diversity to the energy weapon category and depth of personalization for the character. If the various crystals had various functions and degrees of effecting structures, shields, armor and target's percept...
- by Hult Duz - at 2013.01.31 20:02:00
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18. [Request][Feedback] Redline Difficulties - in Feedback/Requests [original thread]
JohnDS Wolf wrote: Pink Fluffy Paul wrote: It is too difficult fighting in the redline. Too often I die for being in it too long, killing snipers and red dots as they snipe and spawn respectively. Too often I see tanks doing drive byes on t...
- by Hult Duz - at 2013.01.31 19:43:00
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19. [Request] Tier or ammo based shot & flash coloring for plasma and laser weap... - in Feedback/Requests [original thread]
+1. I think this is a great idea. Accent colors to the muzzle flashes, would really add a great deal of personalization for a player who wants to develop a trademark or a player who wants to invest in a color oriented image. I think ammo selecti...
- by Hult Duz - at 2013.01.31 19:37:00
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20. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
iLLMaTiC619 wrote: weather effects, different planets with different color sands, lava, maybe some alien life forms moving around maps. space maps on the moon or space stations Despite the depth of the challenge for the Development Team, i ...
- by Hult Duz - at 2013.01.31 19:22:00
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