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3281. How to balance LLAV's. - in General Discussions [original thread]
If you don't see how they fix the entire problem you are a fool. LLAV's can't be effective as a killing machine if they can't move. Webifiers make them not move, which also lets everyone and their mother dogpile onto the driver and **** him.
- by Himiko Kuronaga - at 2013.07.16 13:27:00
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3282. How to balance LLAV's. - in General Discussions [original thread]
Webifiers. /thread
- by Himiko Kuronaga - at 2013.07.16 13:19:00
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3283. Factional Warefare Idea - in General Discussions [original thread]
Ahhhh, Fox. This thread again. I see you are still fighting against the currents of progress. While I don't envy the team the task of coming up with unique faction rewards, it is necessary. A player market can hardly exist if nothing of superior ...
- by Himiko Kuronaga - at 2013.07.16 13:17:00
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3284. WTF? CCP are you serious?? GǣCavityGǥ M2 Contact Locus Grenade 20 AUR 10 AUR [50%... - in General Discussions [original thread]
CCP Eterne wrote: We'll actually have a dev blog out on Contact Grenades and their balance in the near future. Do not balance. Remove.
- by Himiko Kuronaga - at 2013.07.16 11:59:00
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3285. I demand that CCP FoxFour would be put at the balancing team! - in General Discussions [original thread]
CCP FoxFour wrote: I already am; I work on balancing planetary conquest. Remove warbarge precision strikes from PC. Give the Eve strikes a real purpose.
- by Himiko Kuronaga - at 2013.07.16 11:57:00
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3286. Could LAVs be working as intended? - in General Discussions [original thread]
Wrong kind of "hit and run".
- by Himiko Kuronaga - at 2013.07.15 15:44:00
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3287. Another thing about the heavy which does not make sense. - in General Discussions [original thread]
Doesn't matter if we hybrid tank or not. Heavy strafe is **** and heavies die faster than every other suit regardless of their HP. HP value is too low for a "suck it up and tank" class.
- by Himiko Kuronaga - at 2013.07.15 15:42:00
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3288. Another thing about the heavy which does not make sense. - in General Discussions [original thread]
double post
- by Himiko Kuronaga - at 2013.07.15 15:36:00
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3289. Another thing about the heavy which does not make sense. - in General Discussions [original thread]
Oso Peresoso wrote: Heavies are slow. Like elephants, they must take care as to where they tread. Elephants cause more damage than a Heavy. Pretty sure they can tank more too. ChromeBreaker wrote: Himiko Kuronaga wrote: ChromeBreak...
- by Himiko Kuronaga - at 2013.07.15 15:28:00
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3290. Does CCP have plans to fix flaylock/fused locus spam? - in General Discussions [original thread]
2015.
- by Himiko Kuronaga - at 2013.07.15 15:26:00
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3291. Another thing about the heavy which does not make sense. - in General Discussions [original thread]
I have a full kinkat suit I wear as well. It's hilarious for trolling bad players but when you're in actual combat it doesnt help anything. Strafe speed isn't affected and its still too slow to avoid anyone who knows anything about how to counter ...
- by Himiko Kuronaga - at 2013.07.15 13:51:00
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3292. How Plasma weapons, Shields, and clipping work... - in General Discussions [original thread]
I didn't really follow what you just said, but I'm going to assume you didn't either and your entire post was just a giant attempt to confuse people into believing you.
- by Himiko Kuronaga - at 2013.07.15 13:35:00
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3293. Another thing about the heavy which does not make sense. - in General Discussions [original thread]
ChromeBreaker wrote: Anyone going to argue with this guy? its too hot here and i cant be bothered OP yes grenades are quite good against heavies... No they are not the end all super counter that makes them redundant and calls for a huge hp b...
- by Himiko Kuronaga - at 2013.07.15 13:22:00
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3294. Another thing about the heavy which does not make sense. - in General Discussions [original thread]
Delta 749 wrote: "Waaah, stuff kills me because I chose a big ass target with a dangerous weapon" Now Im sure you at least seen TF2 being played, how quickly does a heavy fall without medic to back him up? The same principle applies here Howev...
- by Himiko Kuronaga - at 2013.07.15 13:16:00
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3295. Another thing about the heavy which does not make sense. - in General Discussions [original thread]
General John Ripper wrote: <- this thread Cook grenade, throw grenade, fire a few shots and the heavy is dead before he can do anything to you, let alone rev up his HMG for the full second it takes for it to actually hurt you -- AND THE...
- by Himiko Kuronaga - at 2013.07.15 13:10:00
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3296. Another thing about the heavy which does not make sense. - in General Discussions [original thread]
Armor plated heavies can not avoid grenades thrown at them, especially if cooked. Movement simply does not permit it. Yet the sentinel especially is supposed to be played this way, for the most part. Now I want you to think about this for a momen...
- by Himiko Kuronaga - at 2013.07.15 13:06:00
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3297. CCP Mintchip why you not make Dust 514 videos? - in General Discussions [original thread]
Fox you should tell the guys in Shanghai to replace our useless sentinel bonus with an armor hp % buff. Or just buff armor in general. Or both.
- by Himiko Kuronaga - at 2013.07.15 12:52:00
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3298. CCP Mintchip why you not make Dust 514 videos? - in General Discussions [original thread]
Part of being a community manager is cutting off all ties to the community. Didn't you know? Can't risk offending anybody. It's a very contradictory job.
- by Himiko Kuronaga - at 2013.07.15 11:27:00
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3299. Who Will Win? League of Infamy or EoN. - in The War Room [original thread]
Even if we all blue'd up we would still lose to the flaylock.
- by Himiko Kuronaga - at 2013.07.15 11:25:00
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3300. Well, that was quick - in General Discussions [original thread]
Well, sometimes theoretically "boring ****" ends up making the game 100% more playable. For example, if we could suddenly AIM.
- by Himiko Kuronaga - at 2013.07.14 14:54:00
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