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2041. Scrambler Rifle Slowdown - in General Discussions [original thread]
From what I have noticed, Rei, certain weapons in this game don't follow the same client-to-server hit-scan laws. For example, the regular HMG versus the Burst. You can quite often see the burst hit your opponent, while several of the shots do no...
- by Himiko Kuronaga - at 2013.10.29 07:41:00
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2042. Scrambler Rifle Slowdown - in General Discussions [original thread]
Dust players are not intelligent enough to discuss things like this. They will tell you it's working as intended even if they do not use a scrambler rifle well, or at all. Kind of like KB/M, or HMG's.
- by Himiko Kuronaga - at 2013.10.29 07:33:00
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2043. What happened to the DUST we saw in Fanfest 2009? - in General Discussions [original thread]
Judge Rhadamanthus wrote: it turned into this game that I am really enjoying playing rather than the 2009 version that was not viable. All I'm getting out of this post is that people like you need to be purged from the playerbase.
- by Himiko Kuronaga - at 2013.10.28 23:32:00
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2044. Why Does This Game Run so Poorly? - in General Discussions [original thread]
J'Jor Da'Wg wrote: Orca Amsel wrote: Heimdallr69 wrote: Orca Amsel wrote: Cosgar wrote: The engine CCP wanted to run dust on was too much for the PS3 to handle. The unreal engine was a last minute decision and they had to settle wit...
- by Himiko Kuronaga - at 2013.10.28 22:33:00
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2045. $250,000 annual tournament prize giveaway marketing idea - in General Discussions [original thread]
lol they aren't even making that much per month from dust are you joking?
- by Himiko Kuronaga - at 2013.10.28 20:31:00
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2046. More animations - in General Discussions [original thread]
but but but but but man hours
- by Himiko Kuronaga - at 2013.10.28 19:58:00
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2047. Question: Will Infantry Allow Tankers to Reign Dominance Again? - in General Discussions [original thread]
Arkena Wyrnspire wrote: So, you want to be dominant and not just balanced? Tanks should be dominant. Dominance for them is balance for the game. They are bigger, more expensive, and require a massive SP sink to use properly. If you c...
- by Himiko Kuronaga - at 2013.10.28 19:12:00
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2048. If you die within 5 seconds of "smart deploy" you should be reimbursed... - in General Discussions [original thread]
DeadlyAztec11 wrote: Wrong forum section -_- Also, random spawn is random. NEXT! Except it isn't random. In fact, if you drive an enemy to one corner of the map and kill them all, you can have a tank waiting on the other side to kill ...
- by Himiko Kuronaga - at 2013.10.28 02:11:00
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2049. If you die within 5 seconds of "smart deploy" you should be reimbursed... - in General Discussions [original thread]
Not that I'm poor or anything, but it's more a matter of principle here. Why the hell should I lose money that I earned because your smart deploy system is too stupid to pick a decent spot that isn't being fired upon? That's not exactly my fault...
- by Himiko Kuronaga - at 2013.10.28 02:02:00
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2050. Damage mods - Origin / Effect / Solution - in General Discussions [original thread]
People have always been rocking damage mods. In both EVE and Dust. They aren't flavor of anything. They are constant and they aren't going anywhere. Deal with it.
- by Himiko Kuronaga - at 2013.10.27 23:13:00
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2051. New weapons' damage per second, maths - in General Discussions [original thread]
Cosgar wrote: Himiko Kuronaga wrote: DPS is an irrelevant stat in a FPS. You are never working with a high enough HP base to justify greater damage spread over time. Burst is the only relevant factor. The only exception are when killing HAV...
- by Himiko Kuronaga - at 2013.10.27 22:22:00
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2052. Why Does This Game Run so Poorly? - in General Discussions [original thread]
CCP chose a garbage engine (for large environments) to put their game on that can't do any of the stuff they planned. They then decided to compound that error by keeping the game on PS3 instead of moving to PS4.
- by Himiko Kuronaga - at 2013.10.27 22:19:00
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2053. Dumbfire Swarm launcher - in General Discussions [original thread]
You got the plasma cannon.
- by Himiko Kuronaga - at 2013.10.27 22:17:00
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2054. Roof forgers a problem in PC. - in General Discussions [original thread]
SgtDoughnut wrote: Himiko Kuronaga wrote: That CAN potentially work too, but I don't want to pop all my precious uplinks and hives by accident. If someone has the drop on you and you don't manage to get that ohk off, all those uplinks an...
- by Himiko Kuronaga - at 2013.10.27 20:20:00
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2055. CCP yousuckbro. - in General Discussions [original thread]
MLG is a terrible organization run by criminals and bullies. If CCP ever has anything to do with them, I will stop supporting CCP.
- by Himiko Kuronaga - at 2013.10.27 20:08:00
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2056. Roof forgers a problem in PC. - in General Discussions [original thread]
Cass Caul wrote: Himiko Kuronaga wrote: We resort to "cheap tactics" because the best corps will do whatever is necessary to win. You won't, which is why you will always be in a garbage corp. And just because we are doing it, does not mean...
- by Himiko Kuronaga - at 2013.10.27 19:03:00
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2057. New gamemodes - in General Discussions [original thread]
No.
- by Himiko Kuronaga - at 2013.10.27 18:43:00
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2058. Adding capacitors into Dust. specifically for vehicles - in General Discussions [original thread]
This is what should happen, but Wolfman does not want to do it. He wants vehicles to be based around a one dimensional ten second hulk mode instead, and have a worthless paper tank the rest of the time. Personally I believe he is doing this becau...
- by Himiko Kuronaga - at 2013.10.27 18:27:00
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2059. New weapons' damage per second, maths - in General Discussions [original thread]
Fizzer94 wrote: Himiko Kuronaga wrote: DPS is an irrelevant stat in a FPS. You are never working with a high enough HP base to justify greater damage spread over time. Burst is the only relevant factor. The only exception are when killing H...
- by Himiko Kuronaga - at 2013.10.27 18:21:00
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2060. New weapons' damage per second, maths - in General Discussions [original thread]
DPS is an irrelevant stat in a FPS. You are never working with a high enough HP base to justify greater damage spread over time. Burst is the only relevant factor. The only exception are when killing HAV's. For rifles, frontload burst and accurac...
- by Himiko Kuronaga - at 2013.10.27 18:12:00
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