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21. HMG needs a OVERHAUL ASAP - in General Discussions [original thread]
Leviticus Krauthammer wrote: High Commander' Rhnz wrote: Leviticus Krauthammer wrote: Ummm... they're named Heavy Machine Gun for a reason. On the rare occasion I roll out my alt who is specced into heavy, I get tired of "lumbering" aro...
- by High Commander' Rhnz - at 2013.01.19 16:41:00
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22. HMG needs a OVERHAUL ASAP - in General Discussions [original thread]
BIG FAT FUC wrote: Did you ever consider that the HMG is just the way the developers want i.e. this isn't COD maybe they want 3 out of 5 people using a HMG and not an AR. When watching the e3 video heavies are everywhere being supported by assa...
- by High Commander' Rhnz - at 2013.01.19 16:39:00
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23. Heavies OP/HMG OP - in General Discussions [original thread]
Leviticus Krauthammer wrote: I just figured there is just not enough threads b*tching about the OP heavies and the HMG's that they wield. Need more HMG needs a nerf
- by High Commander' Rhnz - at 2013.01.19 16:32:00
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24. HMG needs a OVERHAUL ASAP - in General Discussions [original thread]
BIG FAT FUC wrote: Apparently player base has Highlander syndrome and "there can be only one" weapons system capable of killing multiple enemies. When non AR users top the scoreboard it upsets their fragile egos. Keep crying I'm sure you'll enj...
- by High Commander' Rhnz - at 2013.01.19 16:28:00
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25. HMG needs a OVERHAUL ASAP - in General Discussions [original thread]
Leviticus Krauthammer wrote: Ummm... they're named Heavy Machine Gun for a reason. On the rare occasion I roll out my alt who is specced into heavy, I get tired of "lumbering" around the map. I find a friendly letter and camp it. My goal is t...
- by High Commander' Rhnz - at 2013.01.19 16:27:00
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26. The State of the Community in Dust 514 - in General Discussions [original thread]
xprotoman23 wrote: Yay Adski wrote: The thing with this game is the more things become flattened (balanced) the more of a generic shooter it becomes. I loved the game when suits had more hp etc because it was a challenge and meant something ...
- by High Commander' Rhnz - at 2013.01.19 16:14:00
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27. HMG needs a OVERHAUL ASAP - in General Discussions [original thread]
Before every Heavy comes in here and starts crying," The HMG takes skill" ... looks at Taste. Let me just kindly point out the facts of why your HMG is imbalanced. 1. ROM and Accuracy Rating: HMG has not only the best ROM for any weapon in the g...
- by High Commander' Rhnz - at 2013.01.19 16:11:00
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28. mag 2.0 - in General Discussions [original thread]
new hulk wrote: All i see are the same people that cried nerf, nerf, nerf in mag and it destroyed the player base. so listen to zitro ccp if you wanna lose your player base. And also if you wanna listen to him take out all the others except as...
- by High Commander' Rhnz - at 2013.01.19 15:32:00
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29. Why Are HMG's Are More Accurate Than AR's? - in General Discussions [original thread]
Tectonious Falcon wrote: DJINN leukoplast wrote: Been saying that HMG has far too great a range for a while now, glad somebody took it to test. Bottom line is, the HMG's range needs to be reduced drastically, at least by 30-40% or so. They...
- by High Commander' Rhnz - at 2013.01.19 00:30:00
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30. Why Are HMG's Are More Accurate Than AR's? - in General Discussions [original thread]
HowDidThatTaste wrote: Hahahahahahaha. The standard HMG with no points in sharpshooter can barely get hit markers from the top of the table top.... to the bottom so really it is to accurate at range..hahahahahahahahahahajaha At sharpshooter l...
- by High Commander' Rhnz - at 2013.01.19 00:26:00
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31. Why Are HMG's Are More Accurate Than AR's? - in General Discussions [original thread]
Thank you OP HMG is an issue, and I hope it will soon be addressed. I don't want steal you thunder, but I think the instant Hit mechanic for HMG's is also a huge problem
- by High Commander' Rhnz - at 2013.01.18 18:38:00
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32. Are heavies a problem? - in General Discussions [original thread]
Breakin Stuff wrote: Moejoe Omnipotent wrote: Realism and competitive shooters do not work well together... Actually... Real world tactics and combined arms combat theory apply themselves to DUST stupidly well. So I think the game itse...
- by High Commander' Rhnz - at 2013.01.17 04:57:00
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33. Are heavies a problem? - in General Discussions [original thread]
DJINN Marauder wrote: High Commander' Rhnz wrote: LOL at heavies think their good at the game when they a need +800HP and a pray spray weapon by definition HMG has +2000 RPM with 16-17 damage per shot; add that with a Instant hit mechanic...
- by High Commander' Rhnz - at 2013.01.17 01:22:00
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34. Are heavies a problem? - in General Discussions [original thread]
LOL at heavies think their good at the game when they a need +800HP and a pray spray weapon by definition HMG has +2000 RPM with 16-17 damage per shot; add that with a Instant hit mechanic system and you got one OP weapon on your hands... Oh I ...
- by High Commander' Rhnz - at 2013.01.17 00:18:00
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35. Ideas for the inbound newbies! ( PS IM BACK!) - in General Discussions [original thread]
Guinevere Bravo wrote: High Commander' Rhnz wrote: LOL I consider most of the present player base as complete noobs, including you QG. Hopefully when we hit open Beta we get some better players which will boost the overall player base skill,...
- by High Commander' Rhnz - at 2013.01.16 16:23:00
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36. Ideas for the inbound newbies! ( PS IM BACK!) - in General Discussions [original thread]
LOL I consider most of the present player base as complete noobs, including you QG. Hopefully when we hit open Beta we get some better players which will boost the overall player base skill, because right now it can't get any worse. Too bad CCP g...
- by High Commander' Rhnz - at 2013.01.16 15:33:00
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37. Heavies are the COD players of Dust. - in General Discussions [original thread]
DJINN leukoplast wrote: You know, pray-and-spray noobs. No-talent players with OP weapons that just spray all over the place owning players near instantly because their weapons are OP beyond belief... IE, no talent heavies. (the most OP no-skil...
- by High Commander' Rhnz - at 2013.01.14 14:35:00
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38. We Need Q-Sync Now! - in General Discussions [original thread]
Free Beers wrote: High Commander' Rhnz wrote: The dark cloud wrote: Appearently i dont even need to troll the imperfects. They allready provide a good amount of input to get trolled by every 1 else. So you admit to trolling, which is v...
- by High Commander' Rhnz - at 2013.01.14 00:08:00
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39. We Need Q-Sync Now! - in General Discussions [original thread]
The dark cloud wrote: Appearently i dont even need to troll the imperfects. They allready provide a good amount of input to get trolled by every 1 else. So you admit to trolling, which is violation of the Forum rules 6. Trolling is prohib...
- by High Commander' Rhnz - at 2013.01.13 22:58:00
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40. We Need Q-Sync Now! - in General Discussions [original thread]
I 100% support larger squads. Larger Squads enable you to play with more of friends and augment the whole competitive nature of the game. More players requires more team work. However, what I do NOT support is increasing Squads size to Pubstomp m...
- by High Commander' Rhnz - at 2013.01.13 16:09:00
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