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221. Request: please remove auto inertia dampeners - in Feedback/Requests [original thread]
A toggle option in the options menu should suffice
- by Her Chosen - at 2014.12.27 01:55:00
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222. Vehicles are frustrating AF.. - in General Discussions [original thread]
I barely made it to the end of the first page of this thread until I had to reply with: STFU you morons!!!! Sincerely, One of the highest paid vehicle users in DUST 514 history!
- by Her Chosen - at 2014.12.27 01:25:00
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223. As much would like to deny - in General Discussions [original thread]
You have no idea if and when we are in the end of days. As man will not know the end. "But about that day or hour no one knows, not even the angels in heaven, nor the Son, but only the Father." Book of Matthew So, just live the best life you ...
- by Her Chosen - at 2014.12.27 01:22:00
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224. 62/6 (youtube vid) - in General Discussions [original thread]
BORING!!!!!!!!
- by Her Chosen - at 2014.12.27 01:22:00
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225. Why don't more players strive for PC? - in General Discussions [original thread]
Some people don't like playing in harsh enviroments, against good players that actually know what they are doing and coordinating with their entire team. Some don't like the lag and the unpredictable framerates. Some don't have the time to play ...
- by Her Chosen - at 2014.12.27 01:15:00
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226. The Real 8213 - in The War Room [original thread]
That is a smile... Smiles mean you're not serious...
- by Her Chosen - at 2014.12.27 00:52:00
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227. Proficiency, it needs to change - in Feedback/Requests [original thread]
With the current SP they just dump on players now, this not an issue. I think Prof is in a good place right now, because it keeps certian weapon types from going crazy. Laser weapons suffer the most from the changes, and projectile weapons have t...
- by Her Chosen - at 2014.12.27 00:49:00
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228. The Commando needs a grenade slot and EWAR - in Feedback/Requests [original thread]
Commandos seem to be only effective as roof top warriors. Range fighting. Their giant hit box without resistance makes them easy kills around objectives. Their larger amount of HP doesn't seem to help them at all, combined with there lack of mobil...
- by Her Chosen - at 2014.12.27 00:40:00
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229. Injector Overhaul - in General Discussions [original thread]
If it isn't broken. LEAVE IT ALONE!
- by Her Chosen - at 2014.12.26 07:30:00
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230. As much would like to deny - in General Discussions [original thread]
All hail nickmunson!
- by Her Chosen - at 2014.12.26 07:28:00
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231. Old Corps - in The War Room [original thread]
Fashionable? Name one new corp that came to MH and made a mark? FA only. You mean to say, "Now that good players have left the game. We have nothing keeping us out of MH this time around." Fanfest2014 made PC die in a matter of weeks. Topped off...
- by Her Chosen - at 2014.12.26 07:16:00
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232. 5 1 4 514 51 4 - in General Discussions [original thread]
For those of you that don't know. Kash is what we call an insane genius. His brain doesn't work like other people's, so people think him insane. But the problem with normal mother f*ckers, is when you're beyond normal mother f*ckers, normal mothe...
- by Her Chosen - at 2014.12.26 04:59:00
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233. [Request] Strongbox rework - in Feedback/Requests [original thread]
As of right now, the community view of strongboxes is largely a negative one. 3 reasons for this include: 1. Key:Strongbox droprate ratio 2. Disappointing assets 3. The cost of Keys Working with all three issues can mold them into a fun part of ...
- by Her Chosen - at 2014.12.25 21:06:00
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234. To Rattati: HMG balance. - in Feedback/Requests [original thread]
GLOBAL fils'de RAGE wrote: In the RL when you want to decrease a behavior increase it's cost. The HMG is fine just make heavy weapons more expensive. A Dillon M134 cost a lot more than H&K G36. You're new here. A heavy setup used to co...
- by Her Chosen - at 2014.12.25 09:38:00
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235. HMG DPS needs to be toned down generously. - in General Discussions [original thread]
DPS is fine. Cut range down by 50% and call it balanced. That much HP and DPS shouldn't be able to touch anything beyond 15m
- by Her Chosen - at 2014.12.25 09:20:00
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236. Well played KEQ. - in The War Room [original thread]
Honest question: If/When the power players return; who are any of us to think they'll carry lesser corps around? They are needed, and not needy to others. Never think you can strike a deal with the devil.
- by Her Chosen - at 2014.12.25 09:16:00
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237. The Epic Adventures of the F.A.gs (part 4) - in The War Room [original thread]
The 2nd act is really developing good character dialog and introducing perfectly timed new characters. I'm excited to see the next chapter. Its getting clutch, yo
- by Her Chosen - at 2014.12.25 09:02:00
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238. Epic Battle (youtube vid) - in General Discussions [original thread]
Kodho wrote: Her, what's the highest # of kills you have even gotten in a match? Any match. 68, twice. Most ever against good players? 34 in a PC Most in a pub against good players, many, many 40s You clearly don't know who I am, lol
- by Her Chosen - at 2014.12.24 19:00:00
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239. ScR is still imbalanced. - in General Discussions [original thread]
I think right now the TacAR, TacCR, and TacSCR are well balanced with one another. Rock paper scissors.
- by Her Chosen - at 2014.12.24 18:55:00
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240. Weekly SP cap is still 750k? - in General Discussions [original thread]
SP is handed out lick candy now. New players have nothing to complain about. I'm constantly seeing players that are ranked [PRIVATE] with full Proto layouts. I've made 25% of my lifetime SP in the last 2 months, and I've been playing for coming ...
- by Her Chosen - at 2014.12.24 17:30:00
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