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481. sale when simple trade comes out - in General Discussions [original thread]
LUGMOS wrote: 20 million for the Quafe Assault. 25 mill If I get it, I'll sell off my Templar Assault.
- by Henrietta Unknown - at 2015.02.26 18:16:00
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482. Quick tip for snipers... - in General Discussions [original thread]
This method works with: 1. AFK'ing (you'll have to know which weapon) 2. Lazy reptool repping 3. Channel reading whilst hacking 4. Other zany things like the OP suggests
- by Henrietta Unknown - at 2015.02.26 00:43:00
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483. Class based weapons - in General Discussions [original thread]
DeadlyAztec11 wrote: Same deal with the new faction suits that were turned by strong forum support into BPO's. In a way they became less special and were actually devalued. Boxes were also devalued heavily by getting rid of faction BPO's which...
- by Henrietta Unknown - at 2015.02.25 05:02:00
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484. Guristas - in General Discussions [original thread]
Boundless Kin wrote: Henrietta Unknown wrote: Fun Fact: The Guristas "seems" to beat every other NPC corp, as do Blood Raiders, but Caldari Steel tends to wipe the floor even with them. And there are the confusing State Peacekeepers/Federal...
- by Henrietta Unknown - at 2015.02.25 00:44:00
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485. Guristas - in General Discussions [original thread]
Fun Fact: The Guristas "seems" to beat every other NPC corp, as do Blood Raiders, but Caldari Steel tends to wipe the floor even with them. And there are the confusing State Peacekeepers/Federal Marines corps in PUBS.
- by Henrietta Unknown - at 2015.02.24 23:37:00
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486. gal commando fittings - in General Discussions [original thread]
Yes to the PLC. The SG works horribly on a heavy frame. Add a kincat when you have enough slots. In the meantime, reppers and reactives and damage mods.
- by Henrietta Unknown - at 2015.02.24 00:19:00
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487. You have been scanned - in General Discussions [original thread]
Stormblade Green wrote: Okay not to really say a thing but anybody else notice how it is strange that sometimes not even a Gallentai scout can hide from scans at times. Gallentai* Nice! Anyways, I've been scanned once in a 2-damp Galscout fi...
- by Henrietta Unknown - at 2015.02.24 00:18:00
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488. BY GOD!!!!!! - in General Discussions [original thread]
The devs should at least make announcements about these...I'm not sure anyone is willing to try out the STD ScP variants after the RoF nerf unless they know about this. But bravo CCP!
- by Henrietta Unknown - at 2015.02.23 15:45:00
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489. Announcement:Warlords 1.0 Hotfix: 12.2.2015 - in General Discussions [original thread]
I hope when they said they were "working on it" they meant a definite fix date. I don't want to see anything STD when I open the next box (after the fix).
- by Henrietta Unknown - at 2015.02.23 15:42:00
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490. Train station map burnout - in General Discussions [original thread]
I've finally gotten the Train map. It was beautiful. I was able to turn a Q-sync around because of its forgiving design. As for this train map...
- by Henrietta Unknown - at 2015.02.23 07:40:00
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491. In your opinion and why worst game mode in dust - in General Discussions [original thread]
Ambush, firstly, because of protosync mechanics, maps too large to support constant contacts, and smart deploy spawning hapless blues at the enemy point in the beginning, or in a meatgrinder. Dom, because of reasons already stated by others.
- by Henrietta Unknown - at 2015.02.22 20:26:00
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492. Squad up you say! - in General Discussions [original thread]
Squad finder can suck. Squad leads without mics or those who ditch the squad without lead transfer. Absymal cohesion and often times noobish. Recruitment squads everywhere. I just want to have a decent game, with a decent squad - not get sucked in...
- by Henrietta Unknown - at 2015.02.22 20:12:00
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493. What Are You Terrible At - in General Discussions [original thread]
Versing SG scouts with my own SG. It's 50/50, even if I bring proto. Roadkilling. Sniping with any sniper rifle that's not tactical.
- by Henrietta Unknown - at 2015.02.22 20:08:00
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494. Mag sec smg scope - in General Discussions [original thread]
Mecha-Sol wrote: Henrietta Unknown wrote: Mecha-Sol wrote: Shavan D wrote: The gun needs it, Pluse the game lies and shows a scope in all the pictures and when everyone else uses it but when u use it it only has a fat iron sight that c...
- by Henrietta Unknown - at 2015.02.22 20:02:00
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495. Mag sec smg scope - in General Discussions [original thread]
Mecha-Sol wrote: Shavan D wrote: The gun needs it, Pluse the game lies and shows a scope in all the pictures and when everyone else uses it but when u use it it only has a fat iron sight that clogs a thid of the screen. I can't be the only o...
- by Henrietta Unknown - at 2015.02.22 07:30:00
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496. Are payouts low for anyone else? - in General Discussions [original thread]
You think 240K is a low amount for a good battle? That's a high for me, even for a good battle. Meh.
- by Henrietta Unknown - at 2015.02.21 22:23:00
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497. Is there any plan for sidearm BPO? - in General Discussions [original thread]
Joel II X wrote: Militia? There are STD sidearm BPOs as well That doesn't mean they can't introduce Quafe variants. See CalAss BPO.
- by Henrietta Unknown - at 2015.02.21 20:40:00
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498. Im looking for... - in General Discussions [original thread]
I hear Joel has an extra pair, but he wants a 'Q' PLC.
- by Henrietta Unknown - at 2015.02.21 20:08:00
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499. Laser Rifles are now useable??? - in General Discussions [original thread]
It'll guarantee that you get sniped or targeted by RR users. If as scout catches up to you (which one will), pray that your sidearm is as good as a lite weapon.
- by Henrietta Unknown - at 2015.02.21 17:40:00
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500. Imagine Oh How - in General Discussions [original thread]
You mean the average proto squad? Scout mk.0, with RE's, scanner, fluxes, Ishnoks, and BCR. Max shields, a myrofib (if hotfixes introduce more biotic applications), Kincats, and Damps. Living on the edge. Gank the logi and sentinel, then fall ba...
- by Henrietta Unknown - at 2015.02.21 04:16:00
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