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21. [Feedback] Grenade indicators need improvements - in Feedback/Requests [original thread]
Nova Knife wrote: Personally.... I don't want grenade indicators in the game at all. I feel it's a pretty cheap mechanic that only really helps smart players gain an edge over stupid players in the first place. (Since most smart/decent players...
- by Heinrich Jagerblitzen - at 2013.11.25 06:49:00
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22. [Request] Battle Changes the chance to play open world Dust and keep the lobby - in Feedback/Requests [original thread]
I certainly hope that CCP's ambitions lie in this direction, the disconnected nature of separate matches is certainly at odds with EVE Online's fluid open world in space. On the other hand, I think that if this were technically within CCP's grasp,...
- by Heinrich Jagerblitzen - at 2013.10.20 22:19:00
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23. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
Very quckly wanted to go on record that I do NOT think the LP store reward changes should be released until a player trade option / market exists. I agree it risks a huge damaging impact on participation levels, and I will be in talks with CCP abo...
- by Heinrich Jagerblitzen - at 2013.10.19 23:04:00
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24. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
Aero Yassavi wrote: Ok, let me sway you. I've took data from nearly 2 months now, one month where Gallente and Minmatar FW were winning 99% to 1% and another where Amarr and Caldari FW were winning 99% to 1%. I think there is something up with ...
- by Heinrich Jagerblitzen - at 2013.10.19 00:55:00
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25. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
They've arrived! Needless to say I'll have a lot to say about these changes, I'm going to likely throw them up on my blog. We saw them posted internally only briefly before they went public, and I've been so busy putting out various fires the last...
- by Heinrich Jagerblitzen - at 2013.10.18 23:45:00
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26. [Feedback] Change Daily Bonus To Boost Alts Automatically - in Feedback/Requests [original thread]
Fantastic idea, I'll pass it along. o7
- by Heinrich Jagerblitzen - at 2013.09.15 01:29:00
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27. [Feedback] Commando suit - in Feedback/Requests [original thread]
I-Shayz-I wrote: The other commandos should be faster, have more slots, but have less health. This I wholeheartedly disagree with. One of the -BEST- successes that CCP has had so far when balancing ships in EVE during their Tiericide effort...
- by Heinrich Jagerblitzen - at 2013.09.02 09:45:00
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28. [Feedback] Commando suit - in Feedback/Requests [original thread]
I should add that I kind of hate the equipment slot. Its helpful to have a nanohive if you're running the aforementioned rooftop sniper/swarm combo, but the vast majority of the time I'd prefer a grenade over equipment. That way, I'm still ultimat...
- by Heinrich Jagerblitzen - at 2013.09.02 04:18:00
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29. [Feedback] Commando suit - in Feedback/Requests [original thread]
Fizzer94 wrote: Stop trying to use it like an assault suit or heavy suit. Its a support suit, its probably the best sniper and swarm launcher suit in the game. Its meant for lone wolfing Wrong. From the dev blog : "You could sport a shotgu...
- by Heinrich Jagerblitzen - at 2013.09.02 00:38:00
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30. [Feedback]Mass Driver, informational post for community. - in Feedback/Requests [original thread]
SirManBoy wrote: The MD-using community is looking to guys like you to be our advocate, our voice. Please convince the devs, especially CCP Logibro (the dev who, ironically, seems to screw over logis the most), that nerfing the MD is a bad ide...
- by Heinrich Jagerblitzen - at 2013.08.16 17:30:00
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31. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
Everyone needs to pause for a moment and go read this . Than you may resume your normally scheduled QQ.
- by Heinrich Jagerblitzen - at 2013.08.16 09:24:00
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32. [Feedback]Mass Driver, informational post for community. - in Feedback/Requests [original thread]
You have no idea how much of a relief it is to see a post about Mass Drivers by someone who understands their design. It's amazing how quickly the "DURR DURR DURR MASS DRIVERS USE NO SKILL LEARN 2 PLAY NOOB" meme has infected the forums these d...
- by Heinrich Jagerblitzen - at 2013.08.16 09:06:00
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33. Lets Close Faction Warfare and re-open Corp Battle Contracts - in Feedback/Requests [original thread]
Zion Shad wrote: Though things are a bit broken maybe we can still have some fun out of it. After chatting with some FW EVE Pilots they asked if there was any storyline on our side and I reply "not really". How would you feel about a FW even...
- by Heinrich Jagerblitzen - at 2013.08.15 16:02:00
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34. Lets Close Faction Warfare and re-open Corp Battle Contracts - in Feedback/Requests [original thread]
TechMechMeds wrote: Agreed bring back corp battles, but fw needs more reason to fight for a specific race I believe Absolutely. There should be rewards for loyalty, and those rewards need to be above and beyond what you'd see in pub matches...
- by Heinrich Jagerblitzen - at 2013.08.15 07:58:00
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35. Lets Close Faction Warfare and re-open Corp Battle Contracts - in Feedback/Requests [original thread]
Zion Shad wrote: Cool Heinrich Jagerblitzen bring a personal attack. Since you wish me to no longer have say on the topic Ill step out. But before I go here are 2 post you may have missed #14 #17 Im going to get more invovled with it...
- by Heinrich Jagerblitzen - at 2013.08.15 02:14:00
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36. Lets Close Faction Warfare and re-open Corp Battle Contracts - in Feedback/Requests [original thread]
Shad, you can't just waltz back in after a self-reported absence from the game for a while and start announcing that **** isn't being used and needs to be shut down. Gimme a break. The reality is that people DO use FW as its intended, there are...
- by Heinrich Jagerblitzen - at 2013.08.14 23:28:00
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37. Sticky:We are increasing Clone Pack Amounts - in Feedback/Requests [original thread]
Many thanks! Perfect little adjustment, this will help a lot more corporations get involved with Planetary Conquest. We appreciate you listening to the community. o7
- by Heinrich Jagerblitzen - at 2013.08.01 16:02:00
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38. [Request] Reduce Dropsuit Electronics/Engineering to x3 - in Feedback/Requests [original thread]
Aeon Amadi wrote: Its this player's opinion that 3,109,200 SP in two skills that are mandatory is a bit excessive. Reducing them from x5 to x3, more in line with other Dropsuit Upgrades skills, would make for ease of access into better fittings...
- by Heinrich Jagerblitzen - at 2013.07.07 10:58:00
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39. [Request] SP deposit into Skills - in Feedback/Requests [original thread]
KaTaLy5t-87 wrote: Something like the Eve system of "training" a skill probably wouldn't be that hard to implement. In Eve you select the skill you wish to train and then your SP simply goes towards training that skill, as you accumulate SP the...
- by Heinrich Jagerblitzen - at 2013.07.07 10:54:00
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40. [Request] Kill Assist for Orbitals - in Feedback/Requests [original thread]
I think this has merit. One of the huge problems design-wise with orbital bombardments is that they are a snowball bonus effect, they help winning teams win more, and stacking war points only contributes to this. In the long run I'd love to see or...
- by Heinrich Jagerblitzen - at 2013.07.07 10:52:00
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