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61. Request: New starter fits for NPE - in Feedback/Requests [original thread]
What NPE needs is a decent tutorial system that teaches newberries the basics of fittings, hacking, roles/classes, skillpoints and so forth
- by Hecarim Van Hohen - at 2014.04.02 18:21:00
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62. Request:Limit scouts to sidearms - in Feedback/Requests [original thread]
My sentinel would be thrilled by this, my greatest threat on the battlefield castrated But seriously, dumb idea is dumb
- by Hecarim Van Hohen - at 2014.04.02 07:19:00
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63. Would it make sense to increase isk payout depending on the type wi... - in Feedback/Requests [original thread]
Clone depletion should increase the payout (makes sense imo)
- by Hecarim Van Hohen - at 2014.04.01 21:28:00
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64. [Suggestion] Ability to carry more AV and Flux grenades. - in Feedback/Requests [original thread]
I don't see a reason to buff Flux grenades back to 3 (I mainly use flux grenades myself) but the AV grenades need the 3rd one back...
- by Hecarim Van Hohen - at 2014.04.01 17:40:00
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65. Tank scan profile - in Feedback/Requests [original thread]
Ninja tanks are bs, hope this gets fixed in the near future
- by Hecarim Van Hohen - at 2014.04.01 12:33:00
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66. War Points for Defending - in Feedback/Requests [original thread]
Point defense is always overlooked in terms of rewards / recognition
- by Hecarim Van Hohen - at 2014.03.31 13:23:00
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67. Spot assist - in Feedback/Requests [original thread]
Active scanners (infantry and vehicle) yield intel kill assists (+12 WP?)
- by Hecarim Van Hohen - at 2014.03.31 10:21:00
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68. I wonder what's next - in Feedback/Requests [original thread]
Hoping for missing heavy weapons and vehicles. PvE and more maps would be nice too
- by Hecarim Van Hohen - at 2014.03.31 10:20:00
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69. allow us to be paid when quiting a match - in Feedback/Requests [original thread]
If you are asking to be payed when leaving mid match then it's out of the question for obvious reasons...
- by Hecarim Van Hohen - at 2014.03.29 08:27:00
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70. Artistic idea for cloak change - in Feedback/Requests [original thread]
Like this?
- by Hecarim Van Hohen - at 2014.03.29 06:34:00
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71. increase ISK cost for tanks - in Feedback/Requests [original thread]
Xaviah Reaper wrote: *lots of quotes* ive changed this thread to try express this issue ...[/quote] Cool, have a +1
- by Hecarim Van Hohen - at 2014.03.28 21:32:00
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72. increase ISK cost for tanks - in Feedback/Requests [original thread]
Xaviah Reaper wrote: Hecarim Van Hohen wrote: Xaviah Reaper wrote: Hecarim Van Hohen wrote: HAV prices might need some tweaking but damn, 3M for a Maddy? I think 2m - 3m is about right... yeah. I could buy and fit a Destroyer wi...
- by Hecarim Van Hohen - at 2014.03.28 21:27:00
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73. make the caldare heavy look cooler - in Feedback/Requests [original thread]
But the Caldari heavy already looks like a fridge >_>
- by Hecarim Van Hohen - at 2014.03.28 21:20:00
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74. increase ISK cost for tanks - in Feedback/Requests [original thread]
Xaviah Reaper wrote: Hecarim Van Hohen wrote: HAV prices might need some tweaking but damn, 3M for a Maddy? I think 2m - 3m is about right... yeah. I could buy and fit a Destroyer with that money
- by Hecarim Van Hohen - at 2014.03.28 21:17:00
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75. increase ISK cost for tanks - in Feedback/Requests [original thread]
HAV prices might need some tweaking but damn, 3M for a Maddy?
- by Hecarim Van Hohen - at 2014.03.28 20:48:00
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76. [REQUEST]Please remove vehicles from Ambush - in Feedback/Requests [original thread]
But ambush was already limited to 2 HAV's per team
- by Hecarim Van Hohen - at 2014.03.28 17:34:00
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77. Trees please! - in Feedback/Requests [original thread]
Orin the Freak wrote: Hecarim Van Hohen wrote: I'm hoping for more industrial complexes and more city like maps I would assume an amarrian district would be something like that. Amarrian city would be awesome, gold, smoke, flames, sire...
- by Hecarim Van Hohen - at 2014.03.27 13:37:00
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78. Trees please! - in Feedback/Requests [original thread]
I'm hoping for more industrial complexes and more city like maps
- by Hecarim Van Hohen - at 2014.03.27 13:08:00
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79. You took my SP with uprising, don't take my scout with this patc... - in Feedback/Requests [original thread]
CCP Logibro wrote: UPDATE: FIRST HOTFIX - MARCH 27TH Corrected skill cost multiplier of Amarr Light suit - from x4 to x8. Please note, the player SP will be deducted after this fix if the player updated the skill previously.
- by Hecarim Van Hohen - at 2014.03.27 10:39:00
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80. You took my SP with uprising, don't take my scout with this patc... - in Feedback/Requests [original thread]
You can always try and petition them Ronan Elsword wrote: Wait what's wrong? lol time to check the bugs thread =/ CCP Logibro wrote: Amarr Scout Dropsuits skill has a 4x multiplier, should be 8x Fix deployed on 2014-03-27
- by Hecarim Van Hohen - at 2014.03.27 09:46:00
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