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141. CCP - AMARR SCOUT BONUS IS BAD / Petition - in Feedback/Requests [original thread]
/Signed
- by Hecarim Van Hohen - at 2014.02.08 15:04:00
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142. [REQUEST] The future of fighter jets and lock-on turrets! - in Feedback/Requests [original thread]
inb4 lock-on QQ lock-on missiles would be amazing to have though :)
- by Hecarim Van Hohen - at 2014.02.08 14:59:00
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143. The Remote Explosive problem... - in Feedback/Requests [original thread]
Detonation after death should be fixed, it is known RE's can be tossed way too far (imo) otherwise the RE's are fine, going to hack a point, flux it, scout went behind a corner, flux it etc. (proxies are garbage though)
- by Hecarim Van Hohen - at 2014.02.08 14:46:00
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144. Please give us a respec in 1.8 ccp - in Feedback/Requests [original thread]
lol /thread stop whining and try to be patient people :D
- by Hecarim Van Hohen - at 2014.02.04 10:35:00
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145. [Request] ISK Ratio (To make Proto stomping seem less painful) - in Feedback/Requests [original thread]
This would be a awesome addition, make it happen CCP :D
- by Hecarim Van Hohen - at 2014.02.03 10:50:00
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146. This is legit...listen to me about ARTILLERY. - in Feedback/Requests [original thread]
Michael Epic wrote: Hecarim Van Hohen wrote: Clip for those not familiar with the world of tank's artillery mechanics. I vote we get that in 1.9, STAT. I'd rather have more heavy weapons and the current maps with the current redline w...
- by Hecarim Van Hohen - at 2014.02.01 18:32:00
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147. This is legit...listen to me about ARTILLERY. - in Feedback/Requests [original thread]
Clip for those not familiar with the world of tank's artillery mechanics.
- by Hecarim Van Hohen - at 2014.02.01 17:49:00
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148. Ambush pointers for the morons that don't listen to the SL in pi... - in Feedback/Requests [original thread]
Point 10) is easily achieved when you play a heavy with the HMG as nearly all weapons (except pistols and shotties, not sure about the SMG) out range it and make you feel silly for poking your head out :D Nice of you to clean up your OP and +1 fo...
- by Hecarim Van Hohen - at 2014.02.01 17:12:00
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149. [Request] make shield re-chargers reduce shield delay - in Feedback/Requests [original thread]
I thought there already was a module that does this, energizer or something like that...
- by Hecarim Van Hohen - at 2014.01.31 15:22:00
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150. CPM Query Regarding Aurum and Racial Parity: - in Feedback/Requests [original thread]
Nova Knife wrote: A simple question : Would you pay Aurum in order to change the racial type of one of your existing BPO's? (IE: Change a Dragonfly Scout BPO to a Caldari suit instead of a gallente?) I would change my Dragonfly Scout BPO t...
- by Hecarim Van Hohen - at 2014.01.31 10:20:00
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151. HAV Operation Like a LAV - in Feedback/Requests [original thread]
TheEnd762 wrote: mobile murder fortresses
- by Hecarim Van Hohen - at 2014.01.31 09:13:00
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152. Can anyone link me some concept art of the new weapons please - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Hecarim Van Hohen wrote: They are just designed for effectivity and not for art galleries. The Bolt Pistol looks like it would be hell to yield, and the Magsec SMG has an uncomfortable looking butt. Magsec smg remin...
- by Hecarim Van Hohen - at 2014.01.29 19:41:00
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153. Can anyone link me some concept art of the new weapons please - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Woe is the Caldari, bearer of ugly firearms. They are just designed for effectivity and not for art galleries. Though, they are ugly :D Also: What's the difference between an immobile Minmatar ship and a pile of garba...
- by Hecarim Van Hohen - at 2014.01.29 04:40:00
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154. Stolen Vehicles as salvage - in Feedback/Requests [original thread]
Brings up BPO LAV's and the chance of abuse but yes, this should be happening imo
- by Hecarim Van Hohen - at 2014.01.27 17:02:00
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155. Heavy clothesline option - in Feedback/Requests [original thread]
We have warp drives but our turrets lack any form of protection to the gunner, also those HAV's make short work ooof any LAV rail snipers :D
- by Hecarim Van Hohen - at 2014.01.27 06:16:00
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156. Heavy clothesline option - in Feedback/Requests [original thread]
All my heavy ass wants is some protection for the gunner
- by Hecarim Van Hohen - at 2014.01.27 04:22:00
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157. Grenadier +1 Grenade Per Level - in Feedback/Requests [original thread]
Clone D wrote: Moorian Flav wrote: start using an Assault Mass Driver. Assault mass driver takes a weapon slot. WWI soldiers used to carry pouches with a 10 or 11 grenade capacity. This is supposed to be a war in the future with infinite ...
- by Hecarim Van Hohen - at 2014.01.23 19:50:00
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158. [Request/Feedback] Collectible Medals (hear me out plz) - in Feedback/Requests [original thread]
+1
- by Hecarim Van Hohen - at 2014.01.22 21:58:00
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159. new heavy weapon variants of current heavy weapons - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: 2) high caliber machine gun (HCMG) fires high caliber explosive rounds which detonate on impact with heavy armor (vehicles). this weapon has a large rate of fire but with a large spread, this should limit its effectiveness ...
- by Hecarim Van Hohen - at 2014.01.20 18:50:00
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160. [Request] Give amarr back the drop uplinks - in Feedback/Requests [original thread]
Fizzer94 wrote: Magnus Amadeuss wrote: Hecarim Van Hohen wrote: Repair tool is Minmatar if I'm not mistaken. You are right, but the Lai Dai rep tool is manufactured by the caldari. Why would the Caldari make an armor rep tool? This ...
- by Hecarim Van Hohen - at 2014.01.18 06:13:00
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