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201. Sniper Distance - in Feedback/Requests [original thread]
Evane Sa'edi wrote: Where has the range boost gone for sp investment in sniping? Before respec I could hit targets 800+metres away, kill most and damage any heavies. I enjoyed the anti sniper battles, but now the range has been cut to a stupi...
- by Heavenly Daughter - at 2013.05.08 22:38:00
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202. Sniper Distance - in Feedback/Requests [original thread]
Appia Vibbia wrote: Longest kill with a Sniper Rifle: 500m+. The range on the gun hasn't changed. Sniper Rifles deal less damage while people have more health. What has changed is an increase in EHP across the Medium suits (While the Gallente...
- by Heavenly Daughter - at 2013.05.08 22:35:00
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203. Sniper Distance - in Feedback/Requests [original thread]
A little update here, I've noticed that the range is not quite what it appears to be : ref: OP, I can shoot DS's at 700 mtrs + and see a drop in shields so the issue is not the shooting distance but one of visibility of the targets. H.D
- by Heavenly Daughter - at 2013.05.08 19:14:00
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204. Feedback: Dropsuit Skill totally useless? - in Feedback/Requests [original thread]
Nightbird Aeon wrote: The dropsuit skill... the one that you basically only need to get to level 1... Why does this think exist? It gives no bonus to level past level 1, and it not really required for anything past level 1. Seems like a total...
- by Heavenly Daughter - at 2013.05.07 15:09:00
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205. Regarding Comparative Disadvantage for Logistics Skill Point Requirements [Upris... - in Feedback/Requests [original thread]
I know how you all feel, I've also been using the Logisuit for a long time now, even though I unlocked the Proto Caldari Logi. I also had to take a hit on, Armour repair, Armour plates, Shield Enhancer , Shield regen, Repair tool, Nanite injector...
- by Heavenly Daughter - at 2013.05.07 11:49:00
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206. A Second Respec - in Feedback/Requests [original thread]
Piercing Serenity wrote: I'd be against that - another respec - on principle. I'm sorry that you spent your SP poorly. You're probably a good guy (or girl) who made an honest mistake. And normally, you might be able to coax a helping hand out o...
- by Heavenly Daughter - at 2013.05.07 10:31:00
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207. Yellow - in Feedback/Requests [original thread]
Zeylon Rho wrote: The yellow logi business is a bit much. It singles out medics on the field for the enemy to kill - more anonymous suits make more sense from a combat perspective. It's the same reason you wouldn't want an officer on the field ...
- by Heavenly Daughter - at 2013.05.07 10:13:00
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208. Sniper Distance - in Feedback/Requests [original thread]
ladwar wrote: Heavenly Daughter wrote: Has been cut to much, I managed a kill at 407 m for a sniper rifle - YOU ARE JOKING RIGHT ! It was over 800 before, and so much for the 2,500 m/s , this really is a joke HAHA. H.D it was 600m before...
- by Heavenly Daughter - at 2013.05.07 10:04:00
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209. Sniper Distance - in Feedback/Requests [original thread]
Martin0 Brancaleone wrote: I think the old range was a bit too much (redline snipers killing each others across the map) but 400m seems a bit too low. I agree, I think a better range would be around 600, and no more, at least the sniper role...
- by Heavenly Daughter - at 2013.05.07 10:02:00
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210. A Second Respec - in Feedback/Requests [original thread]
MacGoogles iS-me-name wrote: Asmadai wrote: Just a thought...but how about a second respec for skills on the 14. Given that new items are coming out and this could serve as an 8 day testing period for all of those who played in the beta. I ...
- by Heavenly Daughter - at 2013.05.06 22:38:00
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211. Sniper Distance - in Feedback/Requests [original thread]
Has been cut to much, I managed a kill at 407 m for a sniper rifle - YOU ARE JOKING RIGHT ! H.D
- by Heavenly Daughter - at 2013.05.06 21:41:00
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212. Request: tactical AV, stasis webifier - in Feedback/Requests [original thread]
trollsroyce wrote: A weapon that functions like a laser rifle for infantry (200m range) or unlimited range laser turret. The beam (infantry) slows down vehicles by 50% and prevents afterburner/nitro. Why, so people cant run you down any mo...
- by Heavenly Daughter - at 2013.03.04 18:58:00
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213. Dev Post today - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=62035&find=unread Can CCP please let us know how this item will work for those of us who will purchase it but already have over a months worth of boosters already set in place, especial...
- by Heavenly Daughter - at 2013.03.04 11:41:00
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214. Profile Dampeners - in Feedback/Requests [original thread]
Jack Boost wrote: This wiki link is about stacking but you also can see how is counted rest in Eve/Dust. Most of them are multiplied, not added. Cumulative: Form 4 modules 25% for reduction ---> 1-0,25=0,75 0,75*0,75*0,75*0,75=0,31640625 ...
- by Heavenly Daughter - at 2013.03.01 11:59:00
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215. Profile Dampeners - in Feedback/Requests [original thread]
Jack Boost wrote: Ansfer: stacking and cumulative bonuses http://www.eve-wiki.net/index.php?title=Stacking_penalty In short: you never go at 0... but close. Read carefuly - this is a part of Eve universum. Hi Jack, Thanks for this, ...
- by Heavenly Daughter - at 2013.03.01 10:19:00
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216. Profile Dampeners - in Feedback/Requests [original thread]
I know there is a thread out there about dampeners but this is a little different ok. I have the new NEO Logi VK.0 and have put 4 complex dampeners on it. Each module is 25% reduction in profile right. Ok, so with the profile dampening skill at...
- by Heavenly Daughter - at 2013.03.01 10:03:00
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217. NEW Weekly cap reset time - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=54333&find=unread CCP, Does this mean that there will be another reset on the weekly cap today or is this one skipped over. H.D
- by Heavenly Daughter - at 2013.02.06 11:32:00
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218. CCP, enough with Skirmbush already. - in Feedback/Requests [original thread]
Oxskull Duncarino wrote: I like them. You just need more people to run drop uplinks at the start. Couldn't agree more, well organised groups should have a few players carrying these and be responsible for taking care to replace when they g...
- by Heavenly Daughter - at 2013.01.23 11:04:00
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219. Squatting Down - in Feedback/Requests [original thread]
DZaster Striker wrote: When trying to squat and peek over random places in the maps, it is very hard at times to stay squatted down. I do believe many people would like to see the program changed if possible to where your character will stay sq...
- by Heavenly Daughter - at 2013.01.22 19:25:00
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220. Daily cap and minimum participation - in Feedback/Requests [original thread]
Kovak Therim wrote: Nstomper wrote: they need to remove the cap That wouldn't work. Then players could get an unlimited amount of SP for doing nothing. I wonder if there is some way to make it so that no SP will be gained while a player ...
- by Heavenly Daughter - at 2013.01.19 10:45:00
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