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61. AV Nerf in 1.8- Really CCP? - in Feedback/Requests [original thread]
I can't agree more with the OP, I can understand having only 2 Flux nades and even the standard nades, but only 2 AV, this just doesn't make sense. They gave the Tanks and vehicles a major buff in 1.7 and realised their mistakes in doing so. In th...
- by Heavenly Daughter - at 2014.03.07 12:01:00
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62. Request:I would like the Officer Sniper Rifle banned from pub matche... - in Feedback/Requests [original thread]
lithkul devant wrote: As the title states I would like the officer sniper rifle banned from pub matches, this would not include Factional matches or PC battles, The reasons I would like this gun banned for the time being will now be listed. 1....
- by Heavenly Daughter - at 2014.02.26 13:53:00
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63. Faction Suits in the new Packs, - in Feedback/Requests [original thread]
I little tip CCP, can you please make the suits available for single purchase so that certain people can collect them as individual vanity suits. :) Would love to have the Minmatar and Gallente for my collection but as an individual item, totally...
- by Heavenly Daughter - at 2014.02.26 13:37:00
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64. Bi-weekly update. - in Feedback/Requests [original thread]
Did you forget. ?
- by Heavenly Daughter - at 2014.02.15 10:18:00
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65. Systemic Natural Failure % of Equipment - in Feedback/Requests [original thread]
J4yne C0bb wrote: My injectors already fail to pick mercs up a certain percentage of the time, and now you want to intentionally introduce a percentage rate of failure? No. Absof***inglutely not. If you actually bother to read my OP, I said,...
- by Heavenly Daughter - at 2014.02.08 09:07:00
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66. Systemic Natural Failure % of Equipment - in Feedback/Requests [original thread]
Twelve Guage wrote: Megaman Trigger wrote: Rather than having Dropsuits, Dropships, equipment etc out and out fails, why not just have <1% chance of anything being spawned with a malfunctioning module or a decrease in one aspect of it's p...
- by Heavenly Daughter - at 2014.02.08 08:59:00
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67. Systemic Natural Failure % of Equipment - in Feedback/Requests [original thread]
Aikuchi Tomaru wrote: Heavenly Daughter wrote: Aikuchi Tomaru wrote: Heavenly Daughter wrote: It goes without saying that no manufactured item, made by man or machine is infallible to error. Could you build in a natural % chance of fa...
- by Heavenly Daughter - at 2014.02.07 22:08:00
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68. Systemic Natural Failure % of Equipment - in Feedback/Requests [original thread]
Aikuchi Tomaru wrote: Heavenly Daughter wrote: It goes without saying that no manufactured item, made by man or machine is infallible to error. Could you build in a natural % chance of failure to all used equipment, whether these should inc...
- by Heavenly Daughter - at 2014.02.07 18:14:00
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69. Systemic Natural Failure % of Equipment - in Feedback/Requests [original thread]
It goes without saying that no manufactured item, made by man or machine is infallible to error. Could you build in a natural % chance of failure to all used equipment, whether these should include rep gun and injector I'm not sure. I think a s...
- by Heavenly Daughter - at 2014.02.07 12:31:00
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70. Maximum WP cap per battle. - in Feedback/Requests [original thread]
Meee One wrote: Heavenly Daughter wrote: Discuss... would this stop corps from abusing a broken system? would meee one become my man? One game i was in tonight the top ten opposition had an average of almost 2000 WP each, 2 corps. I don't th...
- by Heavenly Daughter - at 2014.02.06 01:02:00
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71. Maximum WP cap per battle. - in Feedback/Requests [original thread]
Kigurosaka Laaksonen wrote: SOURCE Ok, WP limit per minute is ok, but when you get 10 players earning nigh 20WP in 2 squads, there is something fishy going on, get my drift. ? Personally I think it way to high for a pub game and exactly th...
- by Heavenly Daughter - at 2014.02.06 00:59:00
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72. Maximum WP cap per battle. - in Feedback/Requests [original thread]
Kigurosaka Laaksonen wrote: AFAIK, this already exists in some form. What does. ? If you mean a WP cap, I don't think there is.
- by Heavenly Daughter - at 2014.02.06 00:42:00
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73. Maximum WP cap per battle. - in Feedback/Requests [original thread]
Discuss... would this stop corps from abusing a broken system. One game i was in tonight the top ten opposition had an average of almost 2000 WP each, 2 corps. I don't think CCP intended a squad to be able to earn so many WP, almost 10K each. G...
- by Heavenly Daughter - at 2014.02.06 00:37:00
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74. (Feedback) DUST 2.0. Curing the Disease - in Feedback/Requests [original thread]
Agreeing with an earlier post, I think a full suit and equipment respect will happen because of new suit introduction, old suit changes and equipment changes to name a few. I do not expect a vehicle respect because this was already done very rece...
- by Heavenly Daughter - at 2014.02.05 12:01:00
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75. Request Scanner, - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Make passive scanning shared on tacnet. There you go. Unfortunately CCP didn't like that idea and removed it once they tried it, gave snipers and added advantage of HUGH visible range lol.
- by Heavenly Daughter - at 2014.02.01 09:21:00
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76. Request Scanner, - in Feedback/Requests [original thread]
Aikuchi Tomaru wrote: Take a scanner Activate it Turn 360-¦ Problem-Solved and when you get 1.8 and you can't rotate anymore ?
- by Heavenly Daughter - at 2014.01.31 18:22:00
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77. Request Scanner, - in Feedback/Requests [original thread]
Galvan Nized wrote: Heavenly Daughter wrote: A 360 Degree scanner but short range for use in confined spaces like the small complex buildings. So basically you want passive scanning? You can do this now, get some precision mods and range...
- by Heavenly Daughter - at 2014.01.31 18:21:00
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78. Request Scanner, - in Feedback/Requests [original thread]
A 360 Degree scanner but short range for use in confined spaces like the small complex buildings.
- by Heavenly Daughter - at 2014.01.31 15:02:00
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79. Reduce Scout's Scan Precision to 40 (FOR THE STATE!!!) - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Heavenly Daughter wrote: I don't think the numbers you have W/ Cloak is correct if W/cloak means with cloak attached. The cloak has very little affect of profile size as thats not it's main role. It will reduce the p...
- by Heavenly Daughter - at 2014.01.30 19:36:00
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80. CPM Query Regarding Aurum and Racial Parity: - in Feedback/Requests [original thread]
Now I wouldn't mind switching a BPO for another BPO of the correct race too. :)
- by Heavenly Daughter - at 2014.01.30 17:24:00
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