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101. [Request] WP/isk for vehicle-vehicle repairs - in Feedback/Requests [original thread]
tried out a logistic-fit LAV(methana, shield transporter and remote reps) today to keep a friend's glass cannon tank in the fight(went pretty well, only thing that killed us was an orbital) Liked it until... got 0sp and 8k ISK for that whole matc...
- by Heathen Bastard - at 2013.04.16 18:16:00
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102. Aerial Vehicle Ideas - in Feedback/Requests [original thread]
I'd like the racial suits to give a bonus to vehicles in general(fire rate, armor, shields, those kinds of things), and then a secondary bonus to racial vehicles(minmatar gets speed/ROF improvements, caldari gets range/shielding, gallente gets arm...
- by Heathen Bastard - at 2013.04.15 21:07:00
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103. REQUEST= remove Vehicles from AMBUSH - in Feedback/Requests [original thread]
KING CHECKMATE wrote: Duvolles? Proto suits? Nothing i cant take care with a shotgun. Plus if they are using those things they've probably earned it.3 Tanks spawn killing people ? so, as long as you can kill it with a shotgun it's okay, but ...
- by Heathen Bastard - at 2013.04.14 08:24:00
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104. Aerial Vehicle Ideas - in Feedback/Requests [original thread]
Jakar Umbra wrote: Lvl 3: Fighter - The Fighter will be the main vehicle to gain and maintain air superiority by focusing on air to air combat with a single pilot controlling a variety of weapons that can only attack aerial vehicles. The Figh...
- by Heathen Bastard - at 2013.04.14 05:50:00
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105. Don't know if it's been suggested yet: Player Deployed Drones. - in Feedback/Requests [original thread]
I Hate double posting, bump.
- by Heathen Bastard - at 2013.04.13 15:51:00
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106. Nerf militia items - in Feedback/Requests [original thread]
note: the militia Swarms are a kitten to fit with anything worthwhile, and get half the shots of the standard. I use the CBR-7, I shove tanks into the redline and keep their drivers hiding like the cowards they are. Seriously, you want to remove ...
- by Heathen Bastard - at 2013.04.13 05:29:00
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107. [Feedback] Ambush Spawns - in Feedback/Requests [original thread]
yeah, kinda sucks when "random" spawn is the same place that I just got shot in the back with a gek before I could even see.
- by Heathen Bastard - at 2013.04.13 05:21:00
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108. [Request] Drone Ships - in Feedback/Requests [original thread]
I'll pay you the same courtesy you paid me and plug my own thread with ideas for player controlled drones inside of yours: https://forums.dust514.com/default.aspx?g=posts&t=68731&find=unread
- by Heathen Bastard - at 2013.04.13 05:01:00
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109. Don't know if it's been suggested yet: Player Deployed Drones. - in Feedback/Requests [original thread]
Eris Ernaga wrote: Heathen Bastard wrote: Eris Ernaga wrote: https://forums.dust514.com/default.aspx?g=posts&t=67812&find=unread read and comment done and done. Don't like the idea of adding an entire vehicle to the game(and a...
- by Heathen Bastard - at 2013.04.13 04:56:00
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110. Don't know if it's been suggested yet: Player Deployed Drones. - in Feedback/Requests [original thread]
Eris Ernaga wrote: https://forums.dust514.com/default.aspx?g=posts&t=67812&find=unread read and comment done and done. Don't like the idea of adding an entire vehicle to the game(and a flying one at that, those will get kitten-slapp...
- by Heathen Bastard - at 2013.04.13 04:32:00
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111. [Request] Drone Ships - in Feedback/Requests [original thread]
Personally, I'd rather see drones on a smaller(clone portable) scale.
- by Heathen Bastard - at 2013.04.13 04:28:00
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112. [FEEDBACK] Make heavies waddle like a sumo! - in Feedback/Requests [original thread]
with how low they hold that gun, that stance would lead to... unpleasant recoil.
- by Heathen Bastard - at 2013.04.13 04:14:00
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113. Don't know if it's been suggested yet: Player Deployed Drones. - in Feedback/Requests [original thread]
deployable equipment, multiple types. Drone skill: allows Player to field drones in combat(recon at 1, point drones at 3 and repair drones at 5) Drone Upgrades: decreases CPU cost of drones by 5% per level. Drone Shielding Studies: increases sh...
- by Heathen Bastard - at 2013.04.13 04:04:00
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114. Squad Booster - in Feedback/Requests [original thread]
Logi Bro wrote: Don't quote me, but I do believe the "commander" suit was renamed as the Crusader. No hard evidence, but it is rumored that it will have a proximity based bonus to team-mates in the area around him. That's just about as much as ...
- by Heathen Bastard - at 2013.04.13 03:34:00
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115. Idea: minmatar Light machine gun - in Feedback/Requests [original thread]
Basically, since everyone is going to put out Assault rifle like weapons at some point(gallente blaster assault, amarr scrambler rifle, caldari gauss rifle) My idea was that hte minmatar's AR-equivalent was going to be a step between the "just b...
- by Heathen Bastard - at 2013.04.11 06:20:00
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116. dunno if it's been suggested, but a Medium Assault Vehicle idea - in Feedback/Requests [original thread]
Herrick Arcos wrote: Heathen Bastard wrote: Herrick Arcos wrote: I'm somewhat sure that the MAV has been reserved for MTAC's. In other words Mech's. por que no los dos?(why can't we have both?) had to use that taco shell comercial lin...
- by Heathen Bastard - at 2013.04.10 05:16:00
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117. dunno if it's been suggested, but a Medium Assault Vehicle idea - in Feedback/Requests [original thread]
Herrick Arcos wrote: I'm somewhat sure that the MAV has been reserved for MTAC's. In other words Mech's. por que no los dos?(why can't we have both?) had to use that taco shell comercial line for something
- by Heathen Bastard - at 2013.04.10 05:07:00
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118. dunno if it's been suggested, but a Medium Assault Vehicle idea - in Feedback/Requests [original thread]
Basically, a troop transport, a Dropship on wheels. my thought was to have a militia, standard, assault, and support variant. the militia and standard would have a driver, 2 gunners(while shields hold, gunners are protected) and enough space to ...
- by Heathen Bastard - at 2013.04.10 04:31:00
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119. Request: Minmatar Heavy AV Weapon GÇô Mini-Flak Cannon - in Feedback/Requests [original thread]
Vermaak Doe wrote: Heathen Bastard wrote: Vermaak Doe wrote: XXfootnoteXX wrote: My counter to this is the fact that the rounds would have to be near the installation/HAV/DS for them to explode, the rounds wouldnt trigger if shot at ...
- by Heathen Bastard - at 2013.03.25 07:28:00
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120. Request: Minmatar Heavy AV Weapon GÇô Mini-Flak Cannon - in Feedback/Requests [original thread]
Vermaak Doe wrote: XXfootnoteXX wrote: My counter to this is the fact that the rounds would have to be near the installation/HAV/DS for them to explode, the rounds wouldnt trigger if shot at infantry, and they would actually have to hit t...
- by Heathen Bastard - at 2013.03.25 06:07:00
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