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1621. Current LLAV should be prototype, it's just right. - in General Discussions [original thread]
Takes three dual damage modded compressed particle cannon shots with max turret skills to kill a Charybdis. That things got more tank than... tanks! I two-shotted a Gunnlogi today, but it was probably crap fit. And dropships need a lot of love; ...
- by Harpyja - at 2013.07.31 18:30:00
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1622. Vehicle to Infantry reps (Charybdis/Limbus) - in General Discussions [original thread]
The bubble would be best. It would be no different than a repair nanohive, but more powerful due to it being a vehicle module.
- by Harpyja - at 2013.07.30 23:08:00
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1623. Reduce the iskunkone assault forge gun dmg - in General Discussions [original thread]
What needs to happen is that forge guns need to light up their surroundings while charging like they used to. They need to tell the world that they are charging up a weapon of doom.
- by Harpyja - at 2013.07.30 04:33:00
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1624. The Forge Gun trend - in General Discussions [original thread]
How to make your very own win button in less than ten steps: Get a proto assault forge gun
Grab two friends (Bob and Joe)(one is fine as well, but not optimal)
Bob calls in a dropship
Everyone hops in and Bob flies to a tall tower
...
- by Harpyja - at 2013.07.30 04:26:00
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1625. Pilot suit Questions... CCP I an answer!! - in General Discussions [original thread]
CCP Wolfman wrote: When we know we'll tell you :-) Please tell me if all four racial pilot suits will be deployed! I'd hate operating a Gallente scum-b ---- I mean dropsuit ---- in my Caldari vehicles.
- by Harpyja - at 2013.07.30 04:17:00
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1626. Stop giving me minus WP CCP! - in General Discussions [original thread]
I've lost a fair amount of dropships but I got -75 only once ...
- by Harpyja - at 2013.07.29 23:11:00
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1627. 3x SP pl0x! - in General Discussions [original thread]
I'd enjoy something like triple SP weekends for the first (full) weekend of each month.
- by Harpyja - at 2013.07.29 23:09:00
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1628. 500,000,000+ ISK to be offered SoonTM (maybe) - in General Discussions [original thread]
Hmmmm
- by Harpyja - at 2013.07.29 22:35:00
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1629. Damage Resistance on Vehicles - in General Discussions [original thread]
gbghg wrote: Yeah, the change to the vehicle shield and armour skills are actually pretty useful in retrospect, they really made the chary in particular get some ridiculous resistance rates. And what's this about LLAV's getting a base 30% resis...
- by Harpyja - at 2013.07.29 20:15:00
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1630. Damage Resistance on Vehicles - in General Discussions [original thread]
LLAVs got 30%? I'll just remove that example whenever I can then. Protocake JR wrote: I'm not a vehicle user, but i'm curious as to how you found out this equation? I'm intrigued (and drunk). It was quite simple. My two and a half years of ...
- by Harpyja - at 2013.07.29 15:44:00
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1631. Damage Resistance on Vehicles - in General Discussions [original thread]
Garth Mandra wrote: It is more or less the same for damage: Damage dealt = (Base damage) * [ ( 1 + 0.03 * proficiency level) * ( 1 + module1 ) * (1 + module2 * 0.87) * ... ] The modules should be ordered such that the best is first and the wo...
- by Harpyja - at 2013.07.29 14:10:00
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1632. Damage Resistance on Vehicles - in General Discussions [original thread]
Eurydice Itzhak wrote: I appreciate this information. Genuinely did not know this. Is it the same for proficiency skills and damage mods? As far as proficiency skills and damage mods, I believe they affect base stats and not modified stats,...
- by Harpyja - at 2013.07.29 03:08:00
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1633. Damage Resistance on Vehicles - in General Discussions [original thread]
I've seen quite a few people asking why their resistances aren't adding up correctly, so I thought that I'd help to explain. The question is "If I have 10% from skills and add a 15% resistance module, why don't I get 25%? Am I getting a stacking p...
- by Harpyja - at 2013.07.29 02:56:00
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1634. A request for those little AV guys - in General Discussions [original thread]
Sgt Buttscratch wrote: oh noes mlt swarmers...aaaaggggghhh. there as bas as those nuggets who flux then try flaylock armor tanks A militia swarm launcher killed my 2.25 mil Falchion not too long ago. It was a said day, but what am I supposed...
- by Harpyja - at 2013.07.29 00:38:00
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1635. A request for those little AV guys - in General Discussions [original thread]
Thumb Green wrote: Harpyja wrote: Sounds more like CCP needs to balance vehicles vs AV. It should take coordinated AV to take out tanks, not a single person with proto AV. Proto assault forge guns = win buttons. It should also take a c...
- by Harpyja - at 2013.07.28 23:20:00
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1636. A request for those little AV guys - in General Discussions [original thread]
Knightshade Belladonna wrote: Harpyja wrote: Kekklian Noobatronic wrote: Sgt Buttscratch wrote: I know you have your proto awesomeness, and you want to be the tank destroying barbarian/scrub that you are but, If you see two tanks fight...
- by Harpyja - at 2013.07.28 20:01:00
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1637. A request for those little AV guys - in General Discussions [original thread]
Kekklian Noobatronic wrote: Sgt Buttscratch wrote: I know you have your proto awesomeness, and you want to be the tank destroying barbarian/scrub that you are but, If you see two tanks fighting, a good close fight, could you just let em fini...
- by Harpyja - at 2013.07.28 19:29:00
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1638. Aren't vehicles earned? - in General Discussions [original thread]
The best shield tank fit comes at a little above 6100 shield, and most armor tanks (the best ones) have 6700 armor that I've ran across.
- by Harpyja - at 2013.07.28 14:55:00
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1639. Let's talk about explosives for a second... - in General Discussions [original thread]
Hmm this is similar, if not identical to what I posted not too long ago.... and it barely got viewed I give my support to this so it doesn't receive the same fate.
- by Harpyja - at 2013.07.27 22:47:00
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1640. New large turret or alt skins for railguns? - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Those are some funny looking barrels, might be the angle but they do look a bit off. Might be old concept art for railguns, dunno. Pretty sure that it's old art. They look better though
- by Harpyja - at 2013.07.27 18:12:00
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