Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 |
681. Railgun need range, its rof/spool up time need changes - in General Discussions [original thread]
Lorhak Gannarsein wrote: Yeah, base the railgun around the 1.6 turret. Five shots to overheat (as opposed to six), 1500 base damage (as opposed to 1885). Damage mods also are begging for a nerf. Just remove active damage mods and make them p...
- by Harpyja - at 2014.04.04 13:31:00
|
682. SCRUBS - in General Discussions [original thread]
Atiim wrote: Izlare Lenix wrote: +1. As a scout I always try to pick off lone targets. Meaning a group of reds is not an optimal target and I move on. If only the player base would realize the best counter to scouts is team work. Its t...
- by Harpyja - at 2014.04.04 13:28:00
|
683. Tanks are not OP - in General Discussions [original thread]
True Adamance wrote: Doctor Day wrote: Milita tank spam,nightmares Pffff Milita Tank spam is my wet dream. +150 +75 +75 +150 +150 +75 +75 +150 +150 +75 +75 +150 +150 +75 +75 +150 You're forgetting the +50's for killing the driver. ...
- by Harpyja - at 2014.04.04 02:52:00
|
684. Mads and Gunns are OP - in General Discussions [original thread]
I'm confused.... Militia tanks are not OP, but the standard ones are? I think the Maddy and Gunny along with proto mods and turrets are fine. Everything else beneath that needs scaling down to reflect SP cost.
- by Harpyja - at 2014.04.04 02:30:00
|
685. DUST 514 : Tanks Are Not OP, Take 2... You Have Been Judged ! - in General Discussions [original thread]
Alpha 443-6732 wrote: Godin Thekiller wrote: 1: missiles and rails are OP Those are some hot opinions there. Get this, a rail sica with a single hardener will defeat even the most upgraded missile turret, a blaster sica with two hard...
- by Harpyja - at 2014.04.04 02:22:00
|
686. DUST 514 : Tanks Are Not OP, Take 2... You Have Been Judged ! - in General Discussions [original thread]
Godin Thekiller wrote: Harpyja wrote: Dauth Jenkins wrote: I don't believe tanks are op anymore, now, it's just the blaster turrets efficiency against infantry. I'd argue that it's the blaster turret's AV efficiency that's the problem. ...
- by Harpyja - at 2014.04.03 22:31:00
|
687. DUST 514 : Tanks Are Not OP, Take 2... You Have Been Judged ! - in General Discussions [original thread]
Dauth Jenkins wrote: I don't believe tanks are op anymore, now, it's just the blaster turrets efficiency against infantry. I'd argue that it's the blaster turret's AV efficiency that's the problem. You just can't have a weapon that's both ef...
- by Harpyja - at 2014.04.03 20:14:00
|
688. Railguns are still ****** -_- - in General Discussions [original thread]
Kharma. It's what you get when you use a broken and OP weapon. I don't feel sorry for you that your railgun didn't fire.
- by Harpyja - at 2014.04.03 17:34:00
|
689. Next hotfix - in General Discussions [original thread]
CUSE TOWN333 wrote: The Terminator T-1000 wrote: When is the next hotfix? When are they going to fix the hp bug when spawning? Im tired of spawning with 20% less hp and dying because of it. It take sometimes 2-3 minutes to reach full hp. Tha...
- by Harpyja - at 2014.04.03 17:24:00
|
690. CCP Im inpressed. Are u startin to get it right? - in General Discussions [original thread]
I'm impressed at CCP's ability to keep messing around with vehicles and never getting them right.
- by Harpyja - at 2014.04.03 17:23:00
|
691. Part 3: Modules & Skills - in General Discussions [original thread]
Sometimes it feels like even CoD has more customization and freedom than Dust. Right now we're just stuck with some essential mods we can't live without and some skills that barely distinguish us vehicle pilots. +1 I say yes to bringing back pas...
- by Harpyja - at 2014.04.03 17:19:00
|
692. Has Ccp even acknowledged the RAIL gun is BROKEN? - in General Discussions [original thread]
Also, has their damage profile even been corrected yet? It annoys me even more that they are bonused against shield instead of armor.
- by Harpyja - at 2014.04.03 17:07:00
|
693. Has Ccp even acknowledged the RAIL gun is BROKEN? - in General Discussions [original thread]
I hope that by broken, you mean too much damage, too high of a RoF, and too low of a heat cost? Then yes, railguns are broken.
- by Harpyja - at 2014.04.03 17:02:00
|
694. [vid] railgun OP or is the blaster and missile too specalized - in General Discussions [original thread]
Thumb Green wrote: +1 for ruffling Spkr's feathers. As to the topic at hand, I believe it's damage mods + shields that make the the rail gun OP but only at range or if you get the drop on someone from behind (though the latter can be true for ...
- by Harpyja - at 2014.04.03 14:59:00
|
695. What does the Fox Says: about Tanks - in General Discussions [original thread]
Joseph Ridgeson wrote: Arkena Wyrnspire wrote: MLT rail tank with damage mods > all. Didn't used to be the case. My old tank build had no problems against those sissies militia glass cannons. With the hardener nerf, I can't even beat th...
- by Harpyja - at 2014.04.03 14:56:00
|
696. What does the Fox Says: about Tanks - in General Discussions [original thread]
Fox Gaden wrote: Operative 1171 Aajli wrote: Wrong abouta HAV. The player who has a mil rail tank with dmg mods wins. There is just no way to maneuver fast enough around them or avoid them unless the oerson is a bad shot. He who blindsides w...
- by Harpyja - at 2014.04.03 14:43:00
|
697. [vid] railgun OP or is the blaster and missile too specalized - in General Discussions [original thread]
LittleCuteBunny wrote: I like to think about the TANK v.s. TANK scenario in this way... Missiles are about hit and run (great at flanking) Blasters are about stay and deliver (great at ground control) Rails are about observe and hit (great at ...
- by Harpyja - at 2014.04.03 13:40:00
|
698. [vid] railgun OP or is the blaster and missile too specalized - in General Discussions [original thread]
Railguns are definitely OP. They need to be reverted back to the 1.6 compressed railgun variant. Their current damage and RoF is too high and the heat cost is nonexistent because everything dies before overheat. Blasters also became too powerful ...
- by Harpyja - at 2014.04.03 13:35:00
|
699. Amarr Assault - in General Discussions [original thread]
So would I. Give me that 1H/3L layout.
- by Harpyja - at 2014.04.03 13:27:00
|
700. My Corp tag got nerfed! - in General Discussions [original thread]
Boohoo
- by Harpyja - at 2014.04.02 23:58:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 |
First page | Previous page | Next page | Last page |