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401. 5/23/13 *update said Fixed issue where players may get stuck when loading into t... - in Technical Support/Bugs [original thread]
Zekain K wrote: CCP LaFerrari wrote: Hi, Sorry to hear that... Since we were never able to reproduce the bug internally, the fix was based on code analysis and we did find an edge case which could cause it - that was fixed in the 5/23 patc...
- by Halador Osiris - at 2013.05.24 18:18:00
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402. Give small railguns less "bump" - in Feedback/Requests [original thread]
I fly a Python. The other day, I was being fired on by a small railgun turret mounted on a logi LAV. The guy was parked in the red line, so there wasn't anything I could do about it, and honestly the damage was laughable. However, the shots had th...
- by Halador Osiris - at 2013.05.24 18:15:00
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403. Proto dropsuit or modules? - in Rookie Training Grounds [original thread]
Delirium Inferno wrote: Assault suits get 5% shield recharge rate bonus per level and a racial variant Amarr: 5% heat reduction on laser weaponry per level Gallente: 5% reduction of hybrid weapon CPU and PG per level Minmatar: 5% increase to s...
- by Halador Osiris - at 2013.05.24 16:55:00
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404. Broken redline timers - in Technical Support/Bugs [original thread]
+1 Haven't noticed it in as extreme numbers as you have, but I've had the timer keep ticking for a second or so after leaving the redline. I'm a Python pilot and I spend a significant amount of time past the red line pegging at enemy installations...
- by Halador Osiris - at 2013.05.24 16:03:00
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405. Sticky:Iron Delta Skirmish Feedback - in Skirmish Gamemode [original thread]
I haven't played the C side enough to comment, but playing from the D side of the map I can say that the red line around C infuriates me. It wraps around the base very finely, giving dropships very little room to breathe in a hostile area.
- by Halador Osiris - at 2013.05.24 15:55:00
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406. Sticky:Communications Outpost Feedback - in Outposts [original thread]
Stefan Stahl wrote: To me this outpost feels much too flat. The walls are so low that even the turrets directly in front of the walls can shoot inside. There are very few places in this outpost where you are actually safe from being shot at fro...
- by Halador Osiris - at 2013.05.24 15:53:00
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407. Bug: Energized Plating module do not work as it should - in Technical Support/Bugs [original thread]
Resists are taken from your remaining resistance. For example, if you have a native 10% resist and throw on a 15% resist module, you will resist 10% of the remaining 90% rather than a flat 20%. So, with the 10% base you receive 90% damage, and the...
- by Halador Osiris - at 2013.05.24 13:59:00
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408. Laser Rifle Varients - in Feedback/Requests [original thread]
Banjo Robertson wrote: I think some laser rifle variants could be possible and feasible to add to the game, and possibly simple to implement as well. Tactical laser - change the focal point of the laser so its optimal range is further, increa...
- by Halador Osiris - at 2013.05.24 13:53:00
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409. [Request] Bringing game progression in line with EVE - in Feedback/Requests [original thread]
I've brought this up before but I'm too lazy to find the post. Level battles like how EVE missions are level 1-5. Now drive up the cost of advanced and proto suits, and add standings (perhaps just a "renowned" stat that affects all factions equall...
- by Halador Osiris - at 2013.05.24 13:23:00
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410. Vehicle Command - in Feedback/Requests [original thread]
Eris Ernaga wrote: Thanks for listening Eris Commas. The difference between Eris thanking himself for listening to himself and Eris thanking us for listening to him.
- by Halador Osiris - at 2013.05.24 13:10:00
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411. Way to solve people's "issue" with LAV's, and make HAV's l... - in General Discussions [original thread]
Everybody keeps wanting more PG. Well, this stuff isn't designed so you can have all shield extenders in your highs and all damage amps in your lows. Tank/Spank is a sliding scale, and you need to choose where on that slider you want to be. You sh...
- by Halador Osiris - at 2013.05.24 13:04:00
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412. WTF!?!?!?!? While road killing - in General Discussions [original thread]
I shot a guy who was driving an LAV the other day. Not the LAV, just the driver. Is this impressive? No. Is it impressive that I did it with a missile launcher mounted on the nose of my Python? Perhaps :P
- by Halador Osiris - at 2013.05.24 12:43:00
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413. This map is not mentioned here. What is it called? - in Skirmish Gamemode [original thread]
There are two things in every map, terrain and outposts. Skim Junction is a specific terrain setup, however that outpost is the communications outpost . Here's a link to see the outposts .
- by Halador Osiris - at 2013.05.24 12:30:00
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414. Decrease the range on the railgun installations!!! - in Feedback/Requests [original thread]
Ronan Elsword wrote: Find a safer place to deploy, dropships are fragile. Ronan, as the only dropship pilot in your corp, allow me to say that the OP is right. I got one blown up in our red zone at the very start of the match as well, and I'm ...
- by Halador Osiris - at 2013.05.23 20:47:00
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415. Dedicated DS pilots. - in General Discussions [original thread]
My Python costs 1.3M ISK. In order to gain money, I need to keep it around for 6 matches straight and average 250,000 ISK for those matches. I can pull off 3 matches, but 6 is asking a bit much. My cash supply is dwindling.
- by Halador Osiris - at 2013.05.23 20:07:00
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416. Cannonball 2000+514 - in General Discussions [original thread]
You think you've got it hard? I'm a dropship pilot. There are no mountains keeping me confined. Only 15 second timers.
- by Halador Osiris - at 2013.05.23 18:52:00
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417. [Request] Add Dropship Variants - in Feedback/Requests [original thread]
I want an assault dropship painted up like a reaver ship. Blood, skeletons hanging off the front, and all.
- by Halador Osiris - at 2013.05.23 16:40:00
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418. New Dropship Controls, Physics and Features - in Feedback/Requests [original thread]
Mr m4gic wrote: ok so i havnt read all of the posts but if u changed the controls in the dropship the camera option can be a simple click in the analog stick for camera movement release for normal control just a suggestion i hope the changes ar...
- by Halador Osiris - at 2013.05.23 16:38:00
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419. What does 6k dmg? - in General Discussions [original thread]
I did get 1-shotted by a NULL cannon missile once :(
- by Halador Osiris - at 2013.05.23 16:28:00
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420. the ability to comm with squad and team comms at the same time - in General Discussions [original thread]
We will mute all and then unmute your own squad. Squad leaders keep their own squad and the other squad leaders unmuted. So, the squad leaders may have to relay information from their squad to another squad leader, but it keeps things from getting...
- by Halador Osiris - at 2013.05.23 15:44:00
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