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181. Minimap Improvements - in Feedback/Requests [original thread]
CCP Android wrote: This is something that we plan to look at. What would you like to see added?, other than rough outlines of the buildings, which I agree is a good idea I'd like objectives to show up all the way to the flight ceiling. This ...
- by Halador Osiris - at 2013.07.29 12:29:00
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182. Replace the weekly skill cap with a global skill cap - in Feedback/Requests [original thread]
My problem with this is that it screws everybody who's put in solid time after the cap (~1K WP/match). So, more realistically, the cap would be every week's SP cap plus all the excess WP you've gained in the past
- by Halador Osiris - at 2013.07.28 19:35:00
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183. Help dropships. - in Feedback/Requests [original thread]
I'm dissatisfied with the fact that a single railgun on the field negates my dropship. In any other role, you have the option of fighting somewhere else and ignoring somebody (with the slight exception of snipers), but a dropship is then forced to...
- by Halador Osiris - at 2013.07.28 17:38:00
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184. To All Dropship Pilots... - in General Discussions [original thread]
I copied this from my corp forums, I posted it a long time ago there. I honestly won't be reading it all again to make sure it's accurate, but it should be close. *EDIT* Changed some parts for inaccuracies* By the way, my preferred Py...
- by Halador Osiris - at 2013.07.26 15:30:00
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185. Breach Forge OHK 600k ISK ADS - in General Discussions [original thread]
Chibi Andy wrote: lolololol a breach? you do know that we can't move while its being charged right? so either the guys good or you stood in one place You do realize that a dropship flying over the battle generally isn't aware a forge gun or ...
- by Halador Osiris - at 2013.07.26 15:21:00
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186. Will Anybody Admit To Someone They Could Not Kill? - in General Discussions [original thread]
I fly a Python, and can never kill tanks sitting at the red line. No, it's not a specific guy, but meh.
- by Halador Osiris - at 2013.07.26 13:42:00
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187. Shield or amor? - in General Discussions [original thread]
With vehicles: LAVs: Armor = Shields Dropships: Armor < Shields HAVs: Armor > Shields
- by Halador Osiris - at 2013.07.25 23:17:00
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188. What are the optimization goals? - in General Discussions [original thread]
IceShifter Childhaspawn wrote: Halador Osiris wrote: CCP has stated..... - Why can't I make a list with more than 4 bullets show correctly? :D For the last bit use the [ list ] [ / list ] command with your bullets (No spaces) CCP makes...
- by Halador Osiris - at 2013.07.25 21:49:00
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189. What are the optimization goals? - in General Discussions [original thread]
CCP has stated that they intend to get the game to a certain level of optimization before they want to throw themselves at adding content. So, I ask the following: - What numeric performance indicators are you using to judge the game currently? - ...
- by Halador Osiris - at 2013.07.25 20:49:00
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190. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
Awry Barux wrote: The dev blog doesn't mention one thing that I feel to be of critical importance: separate sensitivities for ADS and hip fire. Right now, we're forced to choose between overly sensitive hip fire with good ADS, and good hip fire...
- by Halador Osiris - at 2013.07.25 20:37:00
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191. Assault dropships - in Feedback/Requests [original thread]
TechMechMeds wrote: Isn't new eden 3000 years into the future? Stabilisers much? Wouldn't our weapons aim themselves?
- by Halador Osiris - at 2013.07.25 18:58:00
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192. Assault dropships - in Feedback/Requests [original thread]
If you could fly well enough you wouldn't be on the forums asking for an auto-hover feature.
- by Halador Osiris - at 2013.07.25 18:30:00
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193. LAVs getting real bumpers? How about RDVs? - in Feedback/Requests [original thread]
RDVs destroy a dropship no matter what part of the vehicles touch, and no matter what speed they touch at. Just tap and your vehicle is on fire. If the code already exists to make an LAV push a merc off to the side, could we modify it and apply ...
- by Halador Osiris - at 2013.07.25 18:19:00
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194. Assault dropships - in Feedback/Requests [original thread]
I think hover mode is noobish and stupid, L2Fly, but I can always agree with more health.
- by Halador Osiris - at 2013.07.25 18:17:00
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195. Request: Mass Driver small turret - in Feedback/Requests [original thread]
Cosgar wrote: Skihids wrote: Small turrets have been crap for a long time now. Hand held weapons are much better than those that require a vehicle mount. Not really crappy, but improperly balanced. Blaster turrets are all around balanced a...
- by Halador Osiris - at 2013.07.25 13:59:00
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196. Shield Transporters - in Feedback/Requests [original thread]
Perhaps an active shield extender module? BTW, an active resistance module increases your effective HP, so it's a faux-booster.
- by Halador Osiris - at 2013.07.25 12:22:00
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197. Request: Make dropship noise more directional - in Feedback/Requests [original thread]
Ren Ratner wrote: I'd like to see just how accurately you could pinpoint an airborne vehicle while blindfolded. The further up the vehicle is, the more difficult it would be to point. I'm sure that your suggestion is valid. I don't play with h...
- by Halador Osiris - at 2013.07.25 12:17:00
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198. Request: Mass Driver small turret - in Feedback/Requests [original thread]
Cosgar wrote: That would be interesting and **** off a lot of infantry that like to rambo with AV grenades... Go for it! Yeah, plus with them only being able to aim so close to the tank, there is a definite weakness to it.
- by Halador Osiris - at 2013.07.25 12:15:00
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199. Request: Mass Driver small turret - in Feedback/Requests [original thread]
Every now and then when I'm in a tank, I think, "I wish I could get that guy behind cover." Well, a mass driver turret mounted on top of the tank would be great for that. Then, make it so it can't aim down very far, which keeps it from shooting ne...
- by Halador Osiris - at 2013.07.24 12:52:00
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200. Request: Make dropship noise more directional - in Feedback/Requests [original thread]
I think other things are needed to balance dropships out against forge guns, but it isn't right that the noise just comes from everywhere. This is the first and only game I've played with this headset, so IDK how good other games are at it, but DU...
- by Halador Osiris - at 2013.07.24 12:27:00
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