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21. Only 400 WP Til a blueberry leaves the "Academy"? - in Feedback/Requests [original thread]
I made a new character last night and got 1200 WP in my first match. I don't know whether to be happy or sad that I'm out.
- by Halador Osiris - at 2013.08.07 18:41:00
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22. [Request] Improving in-game information display - in Feedback/Requests [original thread]
I wish objectives would show on the minimap all the way up to the flight ceiling so that I could have a reference to stay by when flying my dropship up high. Sometimes it's hard to stay still when you're way up there.
- by Halador Osiris - at 2013.08.07 18:28:00
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23. Super HAV's and fighters - in Feedback/Requests [original thread]
I demand a huge dropship! I'd also like it to have active modules that buff troops within 100M.
- by Halador Osiris - at 2013.08.07 14:02:00
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24. [Request] Improving in-game information display - in Feedback/Requests [original thread]
I'm going to agree with the guy who said 4 cardinal directions on the HUD and a special chevron for the squad leader. Altitude and attitude indicators would be sweet for dropships too, and possibly airspeed.
- by Halador Osiris - at 2013.08.07 12:40:00
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25. Request: Leveled battles - in Feedback/Requests [original thread]
True Adamance wrote: Hal I know you love your drop ships and you know I (harkon) will always send you isk to buy DS... but even more than say 2 Mill a match is too much rewards for not enough effort. I could suffer though getting proto stomped ...
- by Halador Osiris - at 2013.08.07 12:28:00
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26. Request: Leveled battles - in Feedback/Requests [original thread]
Mamertine Son wrote: I will bump this till the end of time. Love the idea. I'll help.
- by Halador Osiris - at 2013.08.06 14:15:00
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27. Pythons need another high slot. - in Feedback/Requests [original thread]
daishi mk03 wrote: Don't be mad, friend. It's just that we also want a piece of cake. I have 1 high slot in which I can't fit anything, because CPU is maxed. Are your fitting skills maxed out? (vehicle core upgrades & vehicle CPU upgrades)
- by Halador Osiris - at 2013.08.06 13:39:00
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28. [Request] Vehicule capable of ramming tanks to deliver damage. - in Feedback/Requests [original thread]
This.
- by Halador Osiris - at 2013.08.06 13:38:00
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29. Pythons need another high slot. - in Feedback/Requests [original thread]
daishi mk03 wrote: I could need another low slot on my madrugar, so I can fit a CPU Upgrade and make use of my high slots. Thanks. Why does every thread about vehicles degenerate into an HAV thread? It's not all about you guys.
- by Halador Osiris - at 2013.08.06 13:35:00
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30. Pythons need another high slot. - in Feedback/Requests [original thread]
Hey guys, Disclaimer: In this thread, I'll only be commenting on the Python because it's the Caldari ship I know the best, and I have absolutely no idea what fitting is like on an Incubus or any other armor dropships. I'm not propo...
- by Halador Osiris - at 2013.08.06 12:53:00
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31. [Request] PVE, with interaction with EVE, that has depth. - in Feedback/Requests [original thread]
WILLIAM Forrester wrote: Also how about inside you can online turrets which shoot on the outside? There are loads of ways you could have interaction between the games if you had PVE dungeons for Dust which were much easier with help from EVE. ...
- by Halador Osiris - at 2013.08.05 20:39:00
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32. [Request] PVE, with interaction with EVE, that has depth. - in Feedback/Requests [original thread]
Another idea I'd had in the past was making EVE pilots hack certain parts to allow their DUST counterparts to continue. Make them equip a codebreaker module in order to open a door that the mercs need to use to continue. Possibly, there could be...
- by Halador Osiris - at 2013.08.05 15:39:00
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33. [Feedback] - Night time maps - in Feedback/Requests [original thread]
I'd like a smog effect where visibility is low so scanning is important (whether active or passive). I fly a Python with no scanner, so I'm not plugging for my own fit, but it'd just be cool. Maybe they could even throw it in a static urban map, I...
- by Halador Osiris - at 2013.08.05 15:36:00
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34. Half the price of dropships - in Feedback/Requests [original thread]
ITT: "My dropship is made of paper!" or "My dropship hasn't been killed in a month!" I'm in between the two.. I'd like a tankier dropship, but I don't get one shotted by forge guns. I get 2-3 shotted, and I'd be cool with them being able to 4 sho...
- by Halador Osiris - at 2013.08.05 15:22:00
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35. [Feedback] Put your Unfair/Cheap/Bull Deaths Here! - in Feedback/Requests [original thread]
Dropship pilot, any RDV ever. If you tap them in the slightest, they deal ~100K+ damage.
- by Halador Osiris - at 2013.08.02 14:55:00
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36. [Feedback] Forge gun. - in Feedback/Requests [original thread]
Harpyja wrote: Forge guns need to light up their surroundings when charging like they used to. You never know that there's a forge gunner until he hits you. You can see swarms incoming (if they are rendered). This especially sucks with the bre...
- by Halador Osiris - at 2013.08.02 14:51:00
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37. Manus Line Junction - in Feedback/Requests [original thread]
I want this map.
- by Halador Osiris - at 2013.08.02 01:26:00
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38. Map Request: Canyon - in Feedback/Requests [original thread]
I would like a map that takes place in a large canyon with steep cliffs, paths up the cliffs, objectives on top on either side and an objective or two at the bottom. This would add a lot of interesting options for dropships, snipers, and an opport...
- by Halador Osiris - at 2013.07.31 14:57:00
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39. Assault dropships - in Feedback/Requests [original thread]
TechMechMeds wrote: Halador Osiris wrote: TechMechMeds wrote: gbghg wrote: It just isn't needed, some people might like it. That's cool, they can use it if they want, but the fact remains that to do this, something that only a small po...
- by Halador Osiris - at 2013.07.30 18:42:00
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40. update bs again... - in Feedback/Requests [original thread]
You know this update wasn't exclusively about fixing the grenades, right?
- by Halador Osiris - at 2013.07.30 18:37:00
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