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21. how can a smg out do a hmg - in Feedback/Requests [original thread]
new hulk wrote: So Tell Me How A SmgOut Shoot A Hmg At 40Meters ?And Heavys Run As Fast As A ScOut? If Your Protecting The Imperfects Your Weak .DonT Lock Or Delete. I Need To Know,And Are You Going To Fix The Hit detection When People Jump. Or...
- by Gunner Nightingale - at 2013.03.28 20:08:00
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22. [Request] Remove Smoke from Mass Driver grenades. - in Feedback/Requests [original thread]
Add to this MD might just be removed in version 0.8 altogether. Boy wont that be fun!! I better get all the SP I invested into them back.
- by Gunner Nightingale - at 2013.03.25 13:44:00
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23. Give me back hope - in Feedback/Requests [original thread]
Me and all my fellow Massholes laugh at your QQ over heavies. Sorry you find a game in which each class has a weakness and a strength relative to other classes. It like saying tanks are OP cause you cant destroy them with your AR. Same thing heav...
- by Gunner Nightingale - at 2013.02.28 19:18:00
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24. Sticky:Improved ambush spawn mechanics and new spawn locations feedback - in Feedback/Requests [original thread]
Persoanally this makes it even easier to spawn camp as the maps are simply not large enough for players to spawn in out of danger. The result me and my squad move in a circle we get eyes on one new enemy spawning and we zerg and usually the whole...
- by Gunner Nightingale - at 2013.02.28 15:53:00
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25. [feedback] new ambush spawns feel smarter. - in Feedback/Requests [original thread]
in what world is this better. Oh how nice you dont get "ambushed" on spawing. Here an idea dont be so quick to rush back into battle, ive personally never had a problem with the spawns because the game spawns you properly if you take time and give...
- by Gunner Nightingale - at 2013.02.28 06:24:00
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26. Timestamps on Chat please. - in Feedback/Requests [original thread]
just use mins past the hr since hour stamp will get confusing without a timezone.
- by Gunner Nightingale - at 2013.02.25 19:48:00
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27. Make the symbols for hive variants different/more clear - in Feedback/Requests [original thread]
Currently i use all types of hives in my loadouts. First thing i noticed is there is absolutely no difference in symbols between regular nanohives and exclusively armor repping hive(K-CR) have no symbol variation from regular hive. Hive that rep ...
- by Gunner Nightingale - at 2013.02.22 00:22:00
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28. Equipment Effectiveness Modifiers (module) - in Feedback/Requests [original thread]
I like it, would definitely make logiing easier and a bit cheaper on the wallet. If its an efficiency bump the question becomes what is the efficiency bump in each piece, perhaps the simplest way to code it is s 3 5 10% bump with stiff stacking pe...
- by Gunner Nightingale - at 2013.02.07 04:41:00
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29. {Feedback} armor hardeners are way out of proportion to their counterpart - in Feedback/Requests [original thread]
It's simple lets look at the difference between shield hardeners and armor hardeners. Shield Hardener Cooldown: 30s Pulse interval: 10s Damage reduction 25-30% depending on module variant Armor Hardener Cooldown: 15s Pulse interval...
- by Gunner Nightingale - at 2013.02.07 00:10:00
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30. Community Misconception + Developmental Oversight = Fatal Flaw - in Feedback/Requests [original thread]
It's simple lets look at the difference between shield hardeners and armor hardeners. Shield Hardener Cooldown: 30s Pulse interval: 10s Damage reduction 25-30% depending on module variant Armor Hardener Cooldown: 15s Pulse interval...
- by Gunner Nightingale - at 2013.02.07 00:09:00
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31. TANK BALANCE PROBLEM - in Feedback/Requests [original thread]
All i heard was i use a SOMA. Also not to be rude but if your SOMA is 200k i already know its a paper weight, my soma cost 380K and my Sica cost 455K Ive built them up properly and invested a modest 300K SP in tanking related skills to get it to w...
- by Gunner Nightingale - at 2013.02.05 14:09:00
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32. [Suggestion] (Optional) Hacking Minigame - in Feedback/Requests [original thread]
No just no. Need to be able to stop a hack and kill the fool trying to shoot me before i go back to hacking without having to deal with a stupid interface, since getting a blueberry to help is plain impossible since they are more likely to shoot...
- by Gunner Nightingale - at 2013.02.05 13:41:00
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33. The Gek is OP! - in Feedback/Requests [original thread]
Y0UR NAME HERE wrote: OMG this, this post is soooo right, gek is totally op. Today I went against this kid at my viziams optimal and after at full heat, before I got his shields downed I was dead, But but I have over 300 shield and 200 armor ...
- by Gunner Nightingale - at 2013.02.03 00:31:00
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34. The Gek is OP! - in Feedback/Requests [original thread]
Heimdallr69 wrote: DJINN leukoplast wrote: Altina McAlterson wrote: The Gek does the same damage as the standard Assault Rifle with a 5% damage mod...so, yea. That's really the end of that. ^ This. It's not so much that the Gek is OP...
- by Gunner Nightingale - at 2013.01.31 00:58:00
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35. Why bother driving a Tank? How they need to be Fixed. - in Feedback/Requests [original thread]
Roy Ventus wrote: I heard something about removing AV equipment for starters...Wtf? No. Just stahp. STAHP. Seriously. AV stuff is there to give some kinda defense against tanks and dropships if they come along. You know how messed up the gam...
- by Gunner Nightingale - at 2013.01.31 00:46:00
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36. Why bother driving a Tank? How they need to be Fixed. - in Feedback/Requests [original thread]
Necrodermis wrote: thanks feel like big heavies. and that really is all there is to them. just a different class of weapon takes to destroy them and there is definitely no shortage in that. i do like being immune to snipers, even though they ...
- by Gunner Nightingale - at 2013.01.31 00:39:00
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37. The Gek is OP! - in Feedback/Requests [original thread]
Th3rdSun wrote: Kalante Schiffer wrote: ill take the killswitch over any AR. there better be more weapons in the future. Well it's painfully obvious that you've never used the Krin's Sin-11 or the GAR-21. Officer weapons are OP nerf th...
- by Gunner Nightingale - at 2013.01.31 00:36:00
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38. The Gek is OP! - in Feedback/Requests [original thread]
Heimdallr69 wrote: i know these trolls wish to nerf the ar again, it gets nerfed im positive everything else will get nerfed because people like me will start trolling and crying on the forums for nerfs so ccp will think they need it when nothi...
- by Gunner Nightingale - at 2013.01.30 22:25:00
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39. The Gek is OP! - in Feedback/Requests [original thread]
Must be trolling right? My friend noone in their right mine could think the GEK is OP, if you truly do i am preordering popcorn for the day you unlock the Duvolle.
- by Gunner Nightingale - at 2013.01.30 21:27:00
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40. {Request} Directory/Folder options for saved fittings - in Feedback/Requests [original thread]
i know ive read somewhere there is a limit to the number of fittings somewhere in the range of 48 i think. But what ive realized quickly even with the 10 fittings i have now and organizing them with a numerica value to create an ordering system ...
- by Gunner Nightingale - at 2013.01.30 17:36:00
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