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861. Dynamic large scale warfare - in General Discussions [original thread]
We did! Right here's the announcement.
- by Grit Breather - at 2012.07.17 10:50:00
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862. NDA BREACH!!! - in General Discussions [original thread]
Idiots don't choose to be idiots. They just go about their business ignorant of it all.
- by Grit Breather - at 2012.07.17 10:48:00
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863. Dynamic large scale warfare - in General Discussions [original thread]
Veigar Mordekaiser wrote: Grit Breather wrote: Veigar Mordekaiser wrote: Oh really? Hmm, I would've thought a feature like that would definitely be worth testing in beta, rather than putting into the game after launch. It would be a huge ...
- by Grit Breather - at 2012.07.17 10:41:00
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864. Why isn't patches/builds pushed out faster? - in General Discussions [original thread]
Veigar Mordekaiser wrote: Cillian Magu wrote: So when is the next build expected? The August release mentioned in the e-mail last week? Any info on what fixes/features we can expect? There isn't really any type of due date at this point. ...
- by Grit Breather - at 2012.07.17 10:39:00
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865. Dynamic large scale warfare - in General Discussions [original thread]
Veigar Mordekaiser wrote: Oh really? Hmm, I would've thought a feature like that would definitely be worth testing in beta, rather than putting into the game after launch. It would be a huge selling point I would think. That would be rather d...
- by Grit Breather - at 2012.07.17 10:36:00
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866. Dynamic large scale warfare - in General Discussions [original thread]
They're only testing 64v64 internally. That means there are days when 128 devs are busy playing instead of working on our updates. Lazy devs! Get to work on my updates!
- by Grit Breather - at 2012.07.17 10:34:00
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867. Why isn't patches/builds pushed out faster? - in General Discussions [original thread]
The current build also added the "Loading/Validating files" on startup. That's another way around Sony which allows them full internal control over smaller updates, resources, balancing etc'.
- by Grit Breather - at 2012.07.17 10:32:00
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868. In this world, we are professionals. Let's try acting like it. - in General Discussions [original thread]
Grit Breather wrote: Garrett Blacknova wrote: 2 well-fitted Dropships usually means that I get 2 nice obvious targets to pour missiles into. Even a Militia Scout build with a Militia Swarm Launcher can, at the very least, chase off those Dr...
- by Grit Breather - at 2012.07.17 10:07:00
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869. Why isn't patches/builds pushed out faster? - in General Discussions [original thread]
CCP work on a constantly evolving internal build which they test themselves. I guess it takes them 1-2 months to get together a stable build to be send to Sony. Then it takes Sony about a month of QA and approvals for the new build due to PSN rest...
- by Grit Breather - at 2012.07.17 10:06:00
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870. Swarm Launchers - in General Discussions [original thread]
Buzzwords wrote: why does anybody pick the forge gun now? they don't... but the answer is to fix the forge gun and the heavy, not add a heavy slot restriction to the swarm launcher. swarm launcher is pretty cool right where it's at. Oh but t...
- by Grit Breather - at 2012.07.17 10:04:00
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871. Swarm Launchers - in General Discussions [original thread]
Tech Ohm Eaven wrote: Dewie Cheecham wrote: Longshot Ravenwood wrote: Swarm Launchers are Light weapons. Any suit can use them. Hopefully they'll change that to heavy. There is no way a light weapon should do that much damage. Excu...
- by Grit Breather - at 2012.07.17 10:02:00
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872. In this world, we are professionals. Let's try acting like it. - in General Discussions [original thread]
Garrett Blacknova wrote: 2 well-fitted Dropships usually means that I get 2 nice obvious targets to pour missiles into. Even a Militia Scout build with a Militia Swarm Launcher can, at the very least, chase off those Dropships and remove them ...
- by Grit Breather - at 2012.07.17 09:59:00
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873. Dynamic large scale warfare - in General Discussions [original thread]
As far as I can recall, they hinted at much bigger than just a slight improvement. Can't remember the exact words though...
- by Grit Breather - at 2012.07.17 09:44:00
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874. Dynamic large scale warfare - in General Discussions [original thread]
I think it was from the dev Q&A after the Dust keynote.
- by Grit Breather - at 2012.07.17 09:05:00
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875. Dynamic large scale warfare - in General Discussions [original thread]
Veigar Mordekaiser wrote: Grit Breather wrote: The initial player cap might be 24v24 or 48v48 but that'll grow constantly. With each update it'll grow a bit more. This is also something they'd promissed. Links..? Sorry, don't have any h...
- by Grit Breather - at 2012.07.17 08:54:00
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876. Dynamic large scale warfare - in General Discussions [original thread]
The initial player cap might be 24v24 or 48v48 but that'll grow constantly. With each update it'll grow a bit more. This is also something they'd promissed.
- by Grit Breather - at 2012.07.17 08:35:00
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877. Dynamic large scale warfare - in General Discussions [original thread]
I think player cap will be determined by the amount of online players over time. If, at first, Dust will only have a few hundred players online together there will be no point in 256 player maps. Maybe those would still exist for corp battles...I ...
- by Grit Breather - at 2012.07.17 08:23:00
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878. Signs that you are playing way too much Dust 514. - in General Discussions [original thread]
Pretty much throughout my teens and even after I may have watched too many action movies. Whenever I heard a car ignition I always expected a following explosion. I have been able to get over this in the past 10 years or so. I hope this doesn't co...
- by Grit Breather - at 2012.07.17 06:39:00
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879. Signs that you are playing way too much Dust 514. - in General Discussions [original thread]
Renzo Kuken wrote: you see a rivals car at the office and you slide your briefcase under his car then tap your watch expecting the car to explode You sir are rather insane. I hope you've seen a doctor about that...
- by Grit Breather - at 2012.07.17 06:37:00
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880. Signs that you are playing way too much Dust 514. - in General Discussions [original thread]
I was walking with my wife the other day and some guy was standing behind a small hut type of building. When I finally noticed him I tried to read for my AR as I was sure we were being ambushed. My wife was not amused...
- by Grit Breather - at 2012.07.17 06:32:00
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