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21. DUST's "next major evolution" being presented and demo... - in General Discussions [original thread]
Some tidbits from this article . Quote: Reveals of whatGÇÖs next for DUST 514 and a world-first hands-on opportunity with its next major evolution. Quote: DUST 514 players are surely looking forward to seeing the GÇ£next major evolutionGÇ...
- by Grit Breather - at 2014.03.02 10:52:00
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22. Getting Rid of One Hit Kills - Double Tapping L1 - in General Discussions [original thread]
Supernus Gigas wrote: Getting head-shot by a Sniper Rifle is horrible. I don't even even get a chance to fight back, I'm just dead. Instead what should happen is; I get shot in the head by a sniper, but am left with 10% of my armor. I then simp...
- by Grit Breather - at 2014.02.03 13:02:00
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23. Red lines are good for DUST... - in General Discussions [original thread]
@lithkul devant I understand your reasoning. Let me reply to each in turn. lithkul devant wrote: *Enables snipers to be nearly untouchable, they go up on hills where unless you have a proto or officer sniper rifle you can not hit them except if...
- by Grit Breather - at 2014.02.02 21:34:00
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24. Red lines are good for DUST... - in General Discussions [original thread]
Logi Bro wrote: Until an OB drops and gets 16 kills. Redlines are only good if they aren't promoting feeding, which they are currently. The ability to call OBs in a redline is absurd and should be removed. It's all those red foxes calling i...
- by Grit Breather - at 2014.02.02 21:29:00
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25. Red lines are good for DUST... - in General Discussions [original thread]
Asterion Cretos wrote: Looks more like food to me than bluedots. Mmmm, chicken Is there really a difference? Really? We all know the AI in this single player (endless) campaign called DUST 514 is bad. Have you ever been in a single mission ...
- by Grit Breather - at 2014.02.02 21:26:00
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26. Red lines are good for DUST... - in General Discussions [original thread]
And here's why. They enable cooperative team play.
They help new players not get hurt.
Without them there would be chaos.
All those foxes out there are scary.
To demonstrate the above reasons, I've added an in-game image of a ty...
- by Grit Breather - at 2014.02.02 21:20:00
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27. To the Righteous PC "Saviors/Lockers": Donate your isk to the community. - in General Discussions [original thread]
+1 from me
- by Grit Breather - at 2014.01.30 13:28:00
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28. CCP, please stop polluting California - in General Discussions [original thread]
Cat Merc wrote: I have upgraded you to forum warrior level 1. Congratulations. My 1000th like!
- by Grit Breather - at 2014.01.24 11:31:00
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29. CCP, please stop polluting California - in General Discussions [original thread]
Here are some Shanghai smog images from out very own CCP Saberwing. https://twitter.com/kanafchian/status/401150542820294656 https://twitter.com/kanafchian/status/407006671693553664 https://twitter.com/kanafchian/status/407010230556303361 A...
- by Grit Breather - at 2014.01.24 11:06:00
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30. CCP, please stop polluting California - in General Discussions [original thread]
straya fox wrote: Where does all the US pollution blow to? Mexico?
- by Grit Breather - at 2014.01.24 10:53:00
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31. CCP, please stop polluting California - in General Discussions [original thread]
http://news.slashdot.org/story/14/01/23/0114209/up-to-a-quarter-of-california-smog-comes-from-china
- by Grit Breather - at 2014.01.24 10:02:00
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32. Leaked image of Minmatar HAV prototype - in General Discussions [original thread]
Needless Sacermendor wrote: Medic 1879 wrote: Grit Breather wrote: Here . Speaking on behalf of Minmatar's everywhere I say thusly, Not bad could do with more duct tape though. Yeah I was thinking it must be fresh off the production...
- by Grit Breather - at 2014.01.22 11:47:00
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33. If we were playing Pacman on arcade - in General Discussions [original thread]
Coin play time is not balanced! Two quarters let me play for 5 levels while a $1 coin lets me play for 15 levels. I demand this be adjusted so homeless can play as much as rich kids. DAMN RICH KIDS TAKING OVER! NO LIFERS!
- by Grit Breather - at 2014.01.22 10:49:00
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34. If we were playing Pacman on arcade - in General Discussions [original thread]
Teilka Darkmist wrote: How about 'The ghosts are OP! You need to buff Packan so you don't get killed in one hit' And maybe 'it's unfair that the ghosts have a place you can't go and kill them when you are buffed. And it shouldn't be three again...
- by Grit Breather - at 2014.01.22 10:46:00
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35. If we were playing Pacman on arcade - in General Discussions [original thread]
Stupid green ghost needs nerfing. It OHK'd me from like 5 pixels!
- by Grit Breather - at 2014.01.22 10:38:00
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36. If we were playing Pacman on arcade - in General Discussions [original thread]
OMG the damn cherry is OP. I ate it and the power cut out!
- by Grit Breather - at 2014.01.22 10:37:00
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37. If we were playing Pacman on arcade - in General Discussions [original thread]
*** Introduction *** Report bugs, rant, complain. What if we were actually trying to balance and bug-fix Pacman on an arcade machine? *** Continue now ***
- by Grit Breather - at 2014.01.22 10:36:00
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38. Leaked image of Minmatar HAV prototype - in General Discussions [original thread]
Garrett Blacknova wrote: You missed the Minmatar MTAC model ? Minmatar MTACs will chew you up and spit you out?
- by Grit Breather - at 2014.01.22 09:43:00
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39. Tank and signature - in General Discussions [original thread]
LEHON Xeon wrote: Yes indeed, I scanned twice even. He never moved. It picked up the infantry over in that area but not the tank. Only reason I knew he was there in the first place was I saw him myself when I looked around the corner for flanke...
- by Grit Breather - at 2014.01.22 01:08:00
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40. Tank and signature - in General Discussions [original thread]
LEHON Xeon wrote: There has to be something broken somewhere with radar identification. Every now and again I can't even get tanks to show up when I use a quantum scanner. I was in a building yesterday in a match, and even though the tank was r...
- by Grit Breather - at 2014.01.22 00:57:00
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