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21. optical BUG - in Technical Support/Bugs [original thread]
This happened to me to, right after I got out of my first game. PS3 Slim 720p via HDMI to a 32" LG LCD TV
- by Grims Tooth - at 2013.05.10 01:04:00
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22. Adv/Proto suits, higher bleed time? - in Feedback/Requests [original thread]
Prestor Moan wrote: rather then seeing higher bleedout on suits i would rather see a skill for it directly Why not both?
- by Grims Tooth - at 2013.03.15 02:25:00
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23. Work around for 90% of Game Controller Button issues. - in Technical Support/Bugs [original thread]
Thank you so much for this. +1 Everyone needs to see this.
- by Grims Tooth - at 2013.03.15 01:38:00
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24. [Bug] Armor Repair Systems skill not functioning. - in Technical Support/Bugs [original thread]
I haven't tested this yet, but with the upgrades, do the ticks still come every 1 second? Because the skill might reduce the time between ticks. If that is the case, then 2.18 HP / Second = 2 HP / .917 Seconds. Like I said, I haven't done any test...
- by Grims Tooth - at 2013.02.03 22:39:00
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25. Repair tool not giving triage points? - in Technical Support/Bugs [original thread]
There is a cap on how fast you can gain warpoints from the repair tool. Once you hit that cap you stop getting points for a while. It resets often, so if you wait a minute or two, you will be able to get more triage points. I don't know how high t...
- by Grims Tooth - at 2013.02.03 22:29:00
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26. Why does everyone hate the idea of jetpacks? - in Feedback/Requests [original thread]
I like this idea, but make jetpacks use an equipment slot, then heavys couldn't use them at all and assault suits would have to sacrifice their one slot for it. I could see jetpacks being best used in a support role by logis to quickly get in and ...
- by Grims Tooth - at 2013.02.03 22:06:00
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27. Balance changes needed - in General Discussions [original thread]
It sounds like you got stomped by superior teamwork. Unfortunately, the only counter to teamwork is teamwork. One militia AV guy is not going to solo even a single tank. You will need to get multiple mercs to work together and communicate in order...
- by Grims Tooth - at 2013.02.02 00:31:00
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28. [Request]Make tanks have a password for allies. - in Feedback/Requests [original thread]
They should just add an option to set who is allowed in the driver seat. Have options of: Only you, Only your squad, and Anyone (so you can let blueberries have your free LAV if they need it). Also have the option to limit the gunner seats to only...
- by Grims Tooth - at 2013.01.28 21:59:00
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29. To Nerf the HMG or not to Nerf the HMG? The vote is yours! - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: #4 I hate people asking for a heavy nerf. I don't usually take this crap personally, but its like you people want to ruin the game for anyone who doesn't use the same dropsuit or weapon as you. I especially hate the...
- by Grims Tooth - at 2013.01.28 21:26:00
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30. When beta ends do we keep our skill points and get refunded our aurum? - in General Discussions [original thread]
"Barring any unforseen issues that would require another reset, this one (the reset post TQ migration) should be the last one." If legal action is taken against CCP, then that would qualify as an 'unforseen issue.' They stated explicitly that the...
- by Grims Tooth - at 2013.01.21 22:43:00
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31. Removing the majority of starter fits. - in Feedback/Requests [original thread]
My suggestion would be to remove the turret from the free LAV as well as the default modules. This would make the free version just a weak transport vehicle. Making the LAV take damage upon hitting infantry will also make them less powerful.
- by Grims Tooth - at 2013.01.19 23:23:00
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32. [Feedback] Character sheet skills page, removal of decimal point - in Feedback/Requests [original thread]
If you use an active booster, it is possible to get a .5 of a skill point. This is because boosters give a 50% increase so if you play a game and get an odd number of skill points, the bonus SP has an extra .5
- by Grims Tooth - at 2013.01.06 20:38:00
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33. Laser Rifle not working with PlayStation Move - in Technical Support/Bugs [original thread]
When using a Laser Rifle with the Move controller (I was using the Sharpshooter), the laser always fires into the center of the screen regardless of where the crosshairs are. This makes fine adjustments impossible as you have to move out of your d...
- by Grims Tooth - at 2013.01.06 20:17:00
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34. Morality In Dust - in General Discussions [original thread]
We just had a game mode where we were contracted to either kill or protect a rouge agent. CCP could introduce a game mode where they replace the rouge agent with a civilian of a group of civilians and we are contracted to either assassinate or pro...
- by Grims Tooth - at 2012.12.16 01:04:00
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35. New and Improved Key Bindings (DS3) - in Feedback/Requests [original thread]
I like the idea of separating weapons from equipment. Here's my suggestion to add onto yours: Triangle - Swap primary and secondary. R2 - Grenades L2 - Cycle equipment
- by Grims Tooth - at 2012.12.04 05:41:00
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36. Permanent non-militia suits should not be cost-free - in Feedback/Requests [original thread]
Another very important point to consider is that the BPOs are a form of insurance. They reduce the risk associated with loss, but at the cost of a high premium. The important thing to remember is that BPOs still have a cost. That cost is paid upfr...
- by Grims Tooth - at 2012.12.04 05:23:00
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37. Server Stress Test Failed? - in General Discussions [original thread]
I've seen a lot of complaints about server lag today. But, I just came here to say that I experienced almost no lag. I had a few spikes, but it was no more than I got on any other day. Overall I experienced no change in performance. So I wouldn't ...
- by Grims Tooth - at 2012.12.01 22:57:00
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38. LAV suggestion - in Feedback/Requests [original thread]
Yes, +1, Like. I completely agree this needs to happen. LAVs are ground vehicles, they should not be flying all over the place.
- by Grims Tooth - at 2012.11.19 18:14:00
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39. Unusual sequence of bugs. - in Technical Support/Bugs [original thread]
I was able to reproduce the bug. The problem that I found is that the comms are not working when you reconnect after being disconnected due to an internal error. Completely restarting the game resolves the problem for now.
- by Grims Tooth - at 2012.11.18 03:05:00
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40. [Invalid label: /DUST/UI/BattleFinder/QuickmatchTimeout] - in Technical Support/Bugs [original thread]
This happened to me while I was squad leader and my squad-mates were able to join the game without me while I got this error message. I happened twice in a row and I had to reset the game in order to clear it up.
- by Grims Tooth - at 2012.11.17 08:22:00
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