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61. Nanohives, drop uplinks, remote explosives. - in Feedback/Requests [original thread]
Sees-Too-Much wrote: You've never sat in front of an enemy drop uplink and killed everyone that spawned? Uh...me either... Why I never! hmph. :-P
- by Grenwal Hiesenberg - at 2012.09.14 04:15:00
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62. Nanohives, drop uplinks, remote explosives. - in Feedback/Requests [original thread]
Jane DeArc wrote: Grenwal Hiesenberg wrote: I guess the tactical satisfaction will have to suffice. +1, great minds think alike. Depending on the mode, it's better to leave them up for tactical purposes for a handful of very good reasons....
- by Grenwal Hiesenberg - at 2012.09.14 03:54:00
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63. Nanohives, drop uplinks, remote explosives. - in Feedback/Requests [original thread]
I guess the tactical satisfaction will have to suffice. +1, great minds think alike.
- by Grenwal Hiesenberg - at 2012.09.14 03:48:00
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64. [Suggestion] "Skill Tree" - in Feedback/Requests [original thread]
Sdoots wrote: Skill trees are great for certain things. MAG definitely benefited from implementing one with that big patch, for example. That being said, I think the bigger issue with Dust is that the information for skills is incredibly dense...
- by Grenwal Hiesenberg - at 2012.09.11 22:19:00
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65. still bullshit that you can get ontop of buildings - in Feedback/Requests [original thread]
Ten-Sidhe wrote: I can see stairs on side of some of the towers, let me in to run up to roof. I assume art department is still working on interiors. Exterior stairs could be a snipers wet dream or their worst nightmare, depending on their cam...
- by Grenwal Hiesenberg - at 2012.09.07 04:48:00
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66. still bullshit that you can get ontop of buildings - in Feedback/Requests [original thread]
RolyatDerTeufel wrote: Grenwal Hiesenberg wrote: J'Jor Da'Wg wrote: Don't limit tactical freedom. If you want to camp on a tower go ahead. Its not that big of a problem really. Just more tears for my sippy cup... Mmm delicious. +1 we ...
- by Grenwal Hiesenberg - at 2012.09.07 04:45:00
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67. [Request] Bounty Board - in Feedback/Requests [original thread]
Thank you so much, there are some good ideas in there.
- by Grenwal Hiesenberg - at 2012.09.07 04:39:00
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68. How about an app for androids/ios - in Feedback/Requests [original thread]
Krynn 007 wrote: This would be really cool, especially since I don't own a ps Vita. How about making a Dust514 app for android products, and iPhone. Probably not an easy thing, but would be really cool, then those of us who don't have a ps Vit...
- by Grenwal Hiesenberg - at 2012.09.06 23:35:00
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69. CCP wants to make militia modules BPCs - in Feedback/Requests [original thread]
crazy space wrote: CCP Nothin wrote: Sees an economy thread, drops into the economy thread! Yes, militia items will become consumable in the next patch. They'll also be very inexpensive and should be easily affordable even if you happen to ...
- by Grenwal Hiesenberg - at 2012.09.06 04:44:00
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70. Kick them out! - in Feedback/Requests [original thread]
When this happened to me the other day, AND in the same evening, i got sniped and my dropship got hacked, i was REALLY wanting a self destruct mechanism. I could have waited for the sniper to almost get done hacking, and then KITTEN YOU! Imean, ...
- by Grenwal Hiesenberg - at 2012.09.06 04:32:00
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71. CCP wants to make militia modules BPCs - in Feedback/Requests [original thread]
CCP Nothin wrote: Sees an economy thread, drops into the economy thread! Yes, militia items will become consumable in the next patch. They'll also be very inexpensive and should be easily affordable even if you happen to go 0/10 multiple match...
- by Grenwal Hiesenberg - at 2012.09.06 04:18:00
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72. Weapon/equipment switching - in Feedback/Requests [original thread]
Yeah, I'm getting really tired of this myself. Maybe tapping should switch only primary /secondary and you should have hold it to bring up the menu to get equipment. It's very frustrating to have to toggle the whole cycle or risk bringing up the w...
- by Grenwal Hiesenberg - at 2012.09.06 04:06:00
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73. still bullshit that you can get ontop of buildings - in Feedback/Requests [original thread]
J'Jor Da'Wg wrote: Don't limit tactical freedom. If you want to camp on a tower go ahead. Its not that big of a problem really. Just more tears for my sippy cup... Mmm delicious. +1 we want freedom!
- by Grenwal Hiesenberg - at 2012.09.06 03:58:00
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74. [Request] Bounty Board - in Feedback/Requests [original thread]
Old thread, I know. Is there going to be a way to bounty each other? Maybe 32 vs. 32 winner takes the bounty or somehow have a minimum amount that an individual player is worth bounty wise. If you have ever played a Uken game, they're mostly about...
- by Grenwal Hiesenberg - at 2012.09.06 03:48:00
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75. Forge Gunners Vs Vehicles. - in Feedback/Requests [original thread]
Waruiko DUST wrote: Tip for forge gunners: Jump while charging or holding the charge for your forge gun to adjust your position. Your move speed might be zero but, but only on the ground. +1 Good tip man
- by Grenwal Hiesenberg - at 2012.09.03 02:56:00
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76. CCP Please Consider LAV Advance Controls. ;) - in Feedback/Requests [original thread]
While you're at it, how about separate sensitivity adjustments for vehicles and infantry.
- by Grenwal Hiesenberg - at 2012.08.31 13:18:00
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77. Objectives should not be spawn points - in Feedback/Requests [original thread]
Maybe its logical because its a secure location, just saying...
- by Grenwal Hiesenberg - at 2012.08.31 13:13:00
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78. Do not know if this has been tackled or brought up and No I did not use the sear... - in Feedback/Requests [original thread]
I wish there were armor modules that protect your back at a cost to movement speed like the other armor modules...
- by Grenwal Hiesenberg - at 2012.08.31 13:12:00
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79. should add prone, reload while sprinting , parcore and destruction like bf3. - in Feedback/Requests [original thread]
Prone WITH crawling, it opens a whole new tactic to sneak into the installation with one or two defenders under their nose and hack it or silently murder them, plant a mobile spawn, etc. No parkour, running while reloading as a skill with the pena...
- by Grenwal Hiesenberg - at 2012.08.31 05:00:00
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80. Defense climbing an object? - in Feedback/Requests [original thread]
Seriously though, the ability to put armor on your back through the high\low power slot seems like a good idea to me
- by Grenwal Hiesenberg - at 2012.08.31 04:31:00
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