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81. Scout Registry / Killboard - in General Discussions [original thread]
Jebus McKing wrote: Him, everyone I'm talking to rather wants to see Basic suits removed completely than made viable, because lol no one will use Assaults anymore. Is this an indication for a problem with the Assault bonuses? Are they not worth...
- by Greiv Rabbah - at 2015.03.08 00:38:00
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82. Scout Registry / Killboard - in General Discussions [original thread]
Jebus McKing wrote: Adipem Nothi wrote: Jebus McKing wrote: So either Basic Frames get a role of their own or they will remain nothing more but an annoying obstacle on the way to the specialised suits. What if basic frames were made d...
- by Greiv Rabbah - at 2015.03.07 14:19:00
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83. Scout Registry / Killboard - in General Discussions [original thread]
Jaceon Pale-eye wrote: For immersion's sake, can I get an official reply as to whether or not it would be possible for a Thukker to shave by passing fully charged nova knives close over his skin and singing the stubble away with the crackling r...
- by Greiv Rabbah - at 2015.03.07 06:02:00
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84. Scout Registry / Killboard - in General Discussions [original thread]
Kaeru Nayiri wrote: One Eyed King wrote: I think I am going to take another break from playing the game, minus any corp times I am able to set up. The only reason I even semi enjoyed myself was because I didn't care, and just flat out ran a...
- by Greiv Rabbah - at 2015.03.06 23:24:00
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85. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: Ghalags Destroyer wrote: I'm new to dust and I'm a scout do i need to worry about kd per battle dieing 15 times per battle how do I stop dying? Something to consider Right now is the 5 million clone challengeGǪ it means ...
- by Greiv Rabbah - at 2015.03.06 23:13:00
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86. Scout Registry / Killboard - in General Discussions [original thread]
Jebus McKing wrote: MINA Longstrike wrote: Jebus McKing wrote: CCP Rattati wrote: But it is massive nonetheless. True, but I still don't see a reason why I should ever advise a new player to spec into lvl 5 basic suits. It remains a...
- by Greiv Rabbah - at 2015.03.06 18:34:00
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87. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Ghalags Destroyer wrote: I'm new to dust and I'm a scout do i need to worry about kd per battle dieing 15 times per battle how do I stop dying? I wouldn't worry about dying so much right now, its going to happen, you k...
- by Greiv Rabbah - at 2015.03.06 16:57:00
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88. 90% of you suck - in General Discussions [original thread]
jane stalin wrote: Since humans are really overrated and 95% really suck we are doing better than average, So everyone that plays is entitled to swagger around the place with a smug look on their face, It is not like we needed the excuse. ...
- by Greiv Rabbah - at 2015.03.06 16:29:00
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89. Scout Registry / Killboard - in General Discussions [original thread]
Avallo Kantor wrote: Is it still not possible / planned to give standard suits some bonuses that are unique to standard dropsuits (aka they don't apply to advanced suits i.e sentinel / assault) Something that could make them viable options, i...
- by Greiv Rabbah - at 2015.03.06 15:08:00
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90. Scout Registry / Killboard - in General Discussions [original thread]
Ghalags Destroyer wrote: I'm new to dust and I'm a scout do i need to worry about kd per battle dieing 15 times per battle how do I stop dying? If you're a gal scout your kd per battle will improve significantly, some scouts stay sad little t...
- by Greiv Rabbah - at 2015.03.06 15:04:00
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91. 2.5 Second Remote Explosives, and Other RE Bugs. - in General Discussions [original thread]
CeeJ Mantis wrote: So, REs were supposed to have a 5 second delay between when they were thrown, and when they can be detonated. I tested this out, and it is only 2.5 seconds. I had suspected this for a while, but never use REs, so I didn't bot...
- by Greiv Rabbah - at 2015.03.05 08:58:00
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92. Apologies to those asking for a RE nerf - in General Discussions [original thread]
SILENTSAM 69 wrote: The guy above me has the right idea. Grenades need to be buffed a lot. Explosive are deadly, and people should accept that. If there is an issue with grenade spam then increase the amount of nanites they require to replace....
- by Greiv Rabbah - at 2015.03.05 04:21:00
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93. Apologies to those asking for a RE nerf - in General Discussions [original thread]
Solar Qoio wrote: CCP Rattati wrote: Throwing distance is difficult to reduce if we don't want to mess up scouts throwing remotes on tanks. If it were that easy, we would have put zero throw distance a long time ago. I am still collecting da...
- by Greiv Rabbah - at 2015.03.05 03:29:00
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94. Apologies to those asking for a RE nerf - in General Discussions [original thread]
Starlight Burner wrote: Blind Cat wrote: i know this isn't battlefield but the REs seem the same as c4 so i don't see the problem no one complains about c4 in battlefield Can't toss them like a Frisbee in BF3 and battlefield games before i...
- by Greiv Rabbah - at 2015.03.05 03:19:00
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95. Apologies to those asking for a RE nerf - in General Discussions [original thread]
Talos Vagheitan wrote: Throw distance could be stamina related. And perhaps increased with KinKats or some other biotic module? Just "throwing it out there". Ba-dum-tss! Nah but seriously, cloned super soldiers. If plasma leaking from a fir...
- by Greiv Rabbah - at 2015.03.05 03:12:00
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96. Apologies to those asking for a RE nerf - in General Discussions [original thread]
CCP Rattati wrote: Throwing distance is difficult to reduce if we don't want to mess up scouts throwing remotes on tanks. If it were that easy, we would have put zero throw distance a long time ago. I am still collecting data to evaluate if pac...
- by Greiv Rabbah - at 2015.03.05 03:10:00
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97. Apologies to those asking for a RE nerf - in General Discussions [original thread]
MRBH1997 wrote: Starlight Burner wrote: dy5t0pia wrote: Then nerf all equipment throw distance. I'm fine with that. Same, honestly you shouldn't be able to jump after sprinting and whip any equipment like a frisbee. But houldnt talk ...
- by Greiv Rabbah - at 2015.03.05 02:52:00
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98. FIGHT US!! - in General Discussions [original thread]
Balistyc Farshot wrote: killertojo42 wrote: GM Archduke wrote: Every now and then I jump in a battle, and usually run the Archduke's Modified Sentinel Master Dropsuit with full officer/proto gear. I like to offer you guys some target prac...
- by Greiv Rabbah - at 2015.02.28 22:25:00
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99. FIGHT US!! - in General Discussions [original thread]
diablo gamekeeper wrote: GM Archduke wrote: Proto Annihilator wrote: I withdraw my challenge. The fact that CCP as a company can not produce a 16 man team and spare 20-30 minutes is pathetic. My boosters can stay lapsed and you can stick ...
- by Greiv Rabbah - at 2015.02.28 22:20:00
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100. Announcement:2015-02-25 - Unscheduled Downtime Extension - in General Discussions [original thread]
Cresta2000ESP wrote: CCP Falcon wrote: No further update at present guys. Our operations team are still working on the issue. Really sorry for the delay in having TQ back online, hopefully we'll have things up and running soon How mu...
- by Greiv Rabbah - at 2015.02.28 22:12:00
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