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2821. what happened to shields? - in General Discussions [original thread]
Dexter307 wrote: Lurchasaurus wrote: the aim assist that come with 1.4 is basically an Aimbot. people are not missing. The aim assist is the same as bf3, people are just used to no aim assist so with it it seems much better I play BF3,...
- by Godin Thekiller - at 2013.09.04 03:41:00
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2822. what happened to shields? - in General Discussions [original thread]
Lurchasaurus wrote: the aim assist that come with 1.4 is basically an Aimbot. people are not missing. sadly, shotguns didn't get the aimbot, and is even worse hit detection wise....
- by Godin Thekiller - at 2013.09.04 03:40:00
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2823. How Come Nobody Has Proper Eyes? - in General Discussions [original thread]
Dunk Mujunk wrote: We Minmatar have 2 eyes. Unfortunately Glaucoma and Cataracts run rampant in the Minmatar gene pool, and only effect the right eye. Edit: lol Godin No, everyone knows that every time a Winmatar is born, it's right eye is ...
- by Godin Thekiller - at 2013.09.04 03:38:00
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2824. How Come Nobody Has Proper Eyes? - in General Discussions [original thread]
Well, Gallente has 2 eyes, and 2 visual enhancers. Caldari has a camera in the center of the faceplate. Amarr has 2 eyes and one decorative one, and WInmatar is missing a eye always, because the struggle is real.
- by Godin Thekiller - at 2013.09.04 03:32:00
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2825. Making Tech 2 things in the game better - in General Discussions [original thread]
Bump
- by Godin Thekiller - at 2013.09.04 03:07:00
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2826. Can not log into dust - in General Discussions [original thread]
CCP Logibro wrote: Exmaple Core wrote: CCP Logibro wrote: We're aware and looking into it. ETA on the fix? No ETA yet, will update the second I have more info. I think you guys are ******* with us at this point, and releasing the ...
- by Godin Thekiller - at 2013.09.04 01:36:00
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2827. new research facility is a deathtrap for tanks - in General Discussions [original thread]
CCP LogicLoop wrote: Exmaple Core wrote: Lurchasaurus wrote: i want to say that my scanner takes care of that issue, and all in all dismiss your post, but then i realize swarms still dont render and have twice the dps as before. well th...
- by Godin Thekiller - at 2013.09.04 01:34:00
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2828. How bad/good are scouts in 1.4? - in General Discussions [original thread]
DJINN Marauder wrote: Knight Soiaire wrote: DJINN Marauder wrote: I'm downloading 1.4 right now but I just want to know... Is the disabled squad sight awesome? Are we finally super ninjas? Is shotgun hit detection better? What about n...
- by Godin Thekiller - at 2013.09.04 00:14:00
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2829. Tank aiming in 1.4 - in General Discussions [original thread]
Hit detection is bad, so is the shotties hit detection (well, worse than before)
- by Godin Thekiller - at 2013.09.04 00:02:00
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2830. Swarm Launcher changes are a bit of a joke - in General Discussions [original thread]
Cosgar wrote: Like I said before, it was a bug fix and not a buff. But according to some friends, vehicles got their PG back. Just need a pilot to confirm it. Nope
- by Godin Thekiller - at 2013.09.04 00:00:00
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2831. Question for the community - in General Discussions [original thread]
Lurchasaurus wrote: The new aim assists are supremely broken, as in too good. They really need to simply rollback the aiming to before uprising. This. I liked chromosome aiming WAAAY better, and so do many that I know. aiming issues didn't e...
- by Godin Thekiller - at 2013.09.03 23:56:00
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2832. To all those saying Aim Assist is too much - in General Discussions [original thread]
i like how like made the PR's projectiles have magnets on the ends, then ****** up the shotties even more -_-
- by Godin Thekiller - at 2013.09.03 23:55:00
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2833. The Official "We love the new maps" Thread - in General Discussions [original thread]
I like them, I just can't have fun with them, seeing as though my HAV's are even worse, and same to my scout shotties........
- by Godin Thekiller - at 2013.09.03 23:53:00
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2834. Making Tech 2 things in the game better - in General Discussions [original thread]
updated for Logi DS's
- by Godin Thekiller - at 2013.09.03 23:52:00
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2835. Making Tech 2 Hulls and Frames better: Logi DS's - in General Discussions [original thread]
These things really have no purpose as of right now. They need something to become better. So I got a few ideas to help them have purpose. Well, first, these things need a base resistance about 10-20%. They are already made of glass as is. At lea...
- by Godin Thekiller - at 2013.09.03 23:46:00
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2836. Re-balancing the Forge Gun and Rail Guns with one simple step... - in General Discussions [original thread]
KING CHECKMATE wrote: Bendaiii Schrodinger wrote: A simple fix for getting rid of Sniper Tanking and Forge Gun Sniping. Long story short, get rid of the splash damage for Rail Guns and Forge Guns. Then people will no longer be able to just s...
- by Godin Thekiller - at 2013.09.03 20:09:00
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2837. Getting my tank blown up counts as 2 deaths? - in General Discussions [original thread]
Johnny Guilt wrote: i thought KDR didnt matter It doesn't.
- by Godin Thekiller - at 2013.09.03 20:04:00
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2838. Idea for making the LLV's better - in General Discussions [original thread]
Billi Gene wrote: Godin Thekiller wrote: Billi Gene wrote: remove the passive resists inherent to LLAV, alter the inbuilt repper/transporter: +250%shield regen or armor nanite refraction (+125 armor HP/second) ... according to racial pref...
- by Godin Thekiller - at 2013.09.03 20:03:00
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2839. Idea for making the LLV's better - in General Discussions [original thread]
xSaloLx wrote: Godin Thekiller wrote: Well said! Now, what do you think about my idea? I do like the idea of a acceleration (perhaps a little speed) debuff. This will aide in its role by keeping with other vehicles and infantry, while al...
- by Godin Thekiller - at 2013.09.03 03:39:00
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2840. Idea for making the LLV's better - in General Discussions [original thread]
Inyanga wrote: How's about my answer to the problem? https://forums.dust514.com/default.aspx?g=posts&m=1248240#post1248240 Well, we are discussing that right now in that thread. Your move
- by Godin Thekiller - at 2013.09.03 03:11:00
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