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201. [Request] fix the murder taxi problem - in Feedback/Requests [original thread]
Goric Rumis wrote: Glitch116 wrote: Goric Rumis wrote: Glitch116 wrote: no vehicle that requires 0 skill 0 sp and 0 isk to use should be able to instantly kill anything period. I have all kinds of problems with this statement, but as...
- by Glitch116 - at 2014.01.24 03:14:00
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202. [Request] fix the murder taxi problem - in Feedback/Requests [original thread]
Goric Rumis wrote: Glitch116 wrote: no vehicle that requires 0 skill 0 sp and 0 isk to use should be able to instantly kill anything period. I have all kinds of problems with this statement, but as a previous responder pointed out, suicide...
- by Glitch116 - at 2014.01.24 02:58:00
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203. [Request] fix the murder taxi problem - in Feedback/Requests [original thread]
Fizzer94 wrote: REs require skill investment and there is no militia or BPO variant of them. They always cost something . I personally applaud the use of Jihad Jeeps, they are effective, inventive, and risky. first off RE are not the prob...
- by Glitch116 - at 2014.01.24 02:49:00
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204. [Request] fix the murder taxi problem - in Feedback/Requests [original thread]
lol i am not mad i just want to have a fair fight. i pisses me off to bring in a swarm, forge or tank (which ever i feel like that day) to kill a red tank only to find that a **** in a free lav already killed it. it also suck when i Know that it's...
- by Glitch116 - at 2014.01.24 02:42:00
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205. [Request] fix the murder taxi problem - in Feedback/Requests [original thread]
CCP i normally don't like to make posts asking for any changes or what not, because normal i feel that despite all the problems Dust has you guys are moving (admittedly very slowly) in the right direction. However there is one problem that has con...
- by Glitch116 - at 2014.01.24 02:31:00
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206. Ishukone assault forge gun one shot ( yes it was one, and no not two gunners) 60... - in General Discussions [original thread]
i have noticed that lag can cause forge gun rounds to have a delay after you let got of the trigger. this leaves about a second or two before you actual see the round fire. this can cause rounds to stack up on top of each other if you can fire fas...
- by Glitch116 - at 2014.01.24 02:01:00
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207. Intra Vehicle Balance - in General Discussions [original thread]
RedZer0 MK1 wrote: I was just trying to talk about rail guns in relation to blasters and missiles. Not delve into the many layers of vehicle play. you can't talk about balance between the turrets without going into the whole vehicle game p...
- by Glitch116 - at 2014.01.24 01:55:00
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208. Dear (GOOD) Tankers of Dust - in General Discussions [original thread]
first off if you are fighting other tanks remove the small blaster it is doing nothing but eat fitting second blaster tanks have high dps low alpha this means that you will be much better off with 2 hv reps and a harder. that 60 mm plate is only ...
- by Glitch116 - at 2014.01.18 18:46:00
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209. NPE idea. Proto "starter" fits in the academy only - in Feedback/Requests [original thread]
meh..... i can dig this bumping for justice
- by Glitch116 - at 2013.11.21 15:08:00
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210. Tankers help me - in General Discussions [original thread]
Patrick57 wrote: Now please enlighten us with your best Gunnlogi fit using Standard Large Missiles :) Mids 1x Heavy Asotropic Extender 2x Ward Shield Amps 1x Heavy converse Booster 1x Fusion Accelerator Lows 2x Local pg extenders highs...
- by Glitch116 - at 2013.11.19 21:00:00
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211. Please make dropships explode when Shield/Armor = 0/0 not when they hit the ground - in Feedback/Requests [original thread]
real pilots always go down with their ship it gets us back to the redline faster to call another
- by Glitch116 - at 2013.11.18 18:31:00
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212. Reactive Plates discussion - in Feedback/Requests [original thread]
Justin Tymes wrote: Templar 514 wrote: Justin Tymes wrote: So you're saying 1 HP/second is making a difference? You might as well be using Militia Repair. 40HP sure as hell isn't worth it, that's not even surviving an AR bullet. The Po...
- by Glitch116 - at 2013.11.18 18:26:00
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213. Reactive Plates discussion - in Feedback/Requests [original thread]
Galvan Nized wrote: Who uses feroscales right now? Noone. Who uses shield recharger/energizer? Noone. Who uses myofribil (sp?) anymore? Noone. Not sure why people get so upset about reactive plates...there is a lot of worthless mods. ...
- by Glitch116 - at 2013.11.18 06:03:00
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214. Nastiest move you ever pulled on a player? - in General Discussions [original thread]
lol worst thing i have ever done was to a whole team not just one player at the beginning of Doms i like to call in my triple damage moded enforcer with a proto rail and active heat sink. THIS MAP IS NOW A NO FLY ZONE FOR ALL ENEMY BOLOS in ...
- by Glitch116 - at 2013.11.11 19:11:00
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215. post here if your a dropship pilot - in General Discussions [original thread]
I love my darling python to death but she really is my garage queen (right next to my falchion). i love flying it but good gunners are hard to come by and that damn forge gun hurts like a *****
- by Glitch116 - at 2013.09.03 02:30:00
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216. Respec Petition - in General Discussions [original thread]
signed 'h
- by Glitch116 - at 2013.09.02 21:19:00
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217. [FEEDBACK] A day as a commando - CCP please read - in Feedback/Requests [original thread]
I agree with these changes as they will go along way to making the suit actually useful. However the biggest problem is that damn shield regen. seriously it doesn't matter how much shield hp you give the suit if it never comes back. I spend most o...
- by Glitch116 - at 2013.09.02 18:25:00
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218. Pilots thoughts/feedback. - in General Discussions [original thread]
Taurion Bruni wrote: giving the ADS a built-in afterburner would allow the pilot to built up a solid ship, withount sacrificing the ability to get out of the fight in any given moment, and allow them to stay in the battle a little longer, and...
- by Glitch116 - at 2013.08.23 14:49:00
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219. What's your favorite weapon? - in General Discussions [original thread]
top fav has to be the forge gun. It just feels AWSOME!!!! That menacing whine as it gathers up energy that crackles and sparks along the barrel. The way those massive metal arms roll forward and you can feel the barely contained power that you ha...
- by Glitch116 - at 2013.08.22 02:24:00
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220. engineering skill for vehicles petition... - in General Discussions [original thread]
signed h
- by Glitch116 - at 2013.08.20 20:44:00
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