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8381. Ninja Knifing and Hit Detection. It Needs to be fixed. - in Technical Support/Bugs [original thread]
mollerz wrote: you should swap that.. run ishnoks on your L slot and your sub by on your S slot. it will make more sense when you run with it for a bit.. :) I have had mine switched for about 2 weeks now. And anyone reading this. IT M...
- by Ghost Kaisar - at 2013.06.30 21:59:00
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8382. Why is it so expensive SP-wise to run a scout suit - in General Discussions [original thread]
Rogatien Merc wrote: Maximizing a logi fit is going to cost me >20mil. But you can still run an excellent logi for a lot less. Once again, maximizing ANY build is going to be crazy expensive. My complaint is that you HAVE to maximize ...
- by Ghost Kaisar - at 2013.06.30 21:09:00
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8383. Why is it so expensive SP-wise to run a scout suit - in General Discussions [original thread]
DeadlyAztec11 wrote: You expect to run all of that and not need to spend SP into making it fit? I got the same issue right now running Swarm Launcher on my Minmatar Assault. My complaint is that you can make an awesome assault suit cheap, a...
- by Ghost Kaisar - at 2013.06.30 20:48:00
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8384. Why is it so expensive SP-wise to run a scout suit - in General Discussions [original thread]
Forgot to add this. Here is a Proto Caldari Assault for comparison Caldari CK.0 Shields: 408 Armor: 230 eHP: 638 Recharge: 40/s Armor Rep: 3.45/s Weapon: Duvolle AR Side: ADV SMG Grenade: ADV Locus Equipment: None 3x Complex Shields 1x Enhanc...
- by Ghost Kaisar - at 2013.06.30 20:40:00
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8385. Why is it so expensive SP-wise to run a scout suit - in General Discussions [original thread]
Okay, I went and did some fitting optimization on a Proto Minmatar scout. Here are the stats for it. Minmatar Scout MK.0 Shields: 270 Armor: 70 eHP: 340 Speed: 9.35 m/s Stamina: 441 Profile: 33.75 Weapon: Proto Knives Sidearm: Ishukone Assault...
- by Ghost Kaisar - at 2013.06.30 20:23:00
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8386. How come the proto Gallente scout only gets one high slot? - in General Discussions [original thread]
Sinboto Simmons wrote: Django Quik wrote: Sinboto Simmons wrote: The adv had 2 highs for some reason...... I've pointed this out so many times but CCP hasn't spoken on the topic - my view is that they've made a mistake and copied the mi...
- by Ghost Kaisar - at 2013.06.30 19:14:00
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8387. The Fall of the Scout - in General Discussions [original thread]
The main problem with the current scout is the fact that they have made it's specialization worthless. Everything a scout can do, an assault or logi can do as well, and with much better eHP. It is kinda aggravating that scout sacrifices tons of ...
- by Ghost Kaisar - at 2013.06.30 19:10:00
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8388. Ideas for new Heavy weapons? - in General Discussions [original thread]
Khal V'Rani wrote: ... I want a battle axe for my heavy... Screw the butt stroke or the muzzle thump. Battle axe is the future of heavy melee combat. +1 Laser gatling gun. Flamethrower with sticky persistent flames to stick to floors, walls, ...
- by Ghost Kaisar - at 2013.06.30 14:28:00
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8389. Scout Registry / Killboard - in General Discussions [original thread]
Ghost reporting in. Just about a month deep into the game and about 2.5k Kills deep (1.4 k/d, 1.5 W/L) ADV Minja with Knives, Scanners, and SMG's. For those who haven't used scanners, they are excellent in finding the "hole" in the enemy line...
- by Ghost Kaisar - at 2013.06.30 02:15:00
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8390. Efficacy: Does it reduce CPU/PG usage? - in Rookie Training Grounds [original thread]
Rogatien Merc wrote: If a module gives you 10% boost and a skill gives you a 5% bonus to to that module's effectiveness, at level V in that skill the module will be giving you 12.5% boost. Rei Meix wrote: Module efficacy affecting skill...
- by Ghost Kaisar - at 2013.06.23 14:20:00
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8391. Some changes that I think need to be made to Nova Knives - in General Discussions [original thread]
Michael Arck wrote: I get a chuckle everytime I see a player using Nova Knives I get a chuckle every time I knife some poor sucker who turns a corner too fast. Or when they have terrible situational awareness Or when they back themselves in...
- by Ghost Kaisar - at 2013.06.23 04:53:00
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8392. Efficacy: Does it reduce CPU/PG usage? - in Rookie Training Grounds [original thread]
Or does it directly modify the bonus for said items? For example, take Kinetics. At lvl 5, you have 5% efficacy with it. Does it reduce the CPU/PG requirement by 5%? For example, going from 27 CPU/ 15 PG to 25.65 CPU/ 14.25 PG (27*.95 CPU 15*.9...
- by Ghost Kaisar - at 2013.06.23 04:50:00
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8393. Some changes that I think need to be made to Nova Knives - in General Discussions [original thread]
Cosgar wrote: You should have faster movement/sprint speed when you have knives out, a more drastic lunge than what they have now, and if you have them equipped as a sidearm, your default melee attack should be a knife swipe with the current ra...
- by Ghost Kaisar - at 2013.06.23 04:17:00
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8394. Why do people destroy neutral installations? - in Rookie Training Grounds [original thread]
Operative 1171 Aajli wrote: DigiOps wrote: Operative 1171 Aajli wrote: Same goes for CRUs and supply depots. Yeah, you people destroying the only supply depot on the field kinda makes me feel the same as what you wrote. Who cares, right...
- by Ghost Kaisar - at 2013.06.23 03:42:00
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8395. Gallente vs Minmatar Scout Dropsuits - in Rookie Training Grounds [original thread]
BARDAS wrote: Minmatar it is! My main only has 2.6 million SP currently so I won't be able to get everything I want yet unfortunately. I leveled up to ADV suit, ADV Shield extenders, SMG Operations to 5, SMG Sharpshooter to 3, SMG Proficiency t...
- by Ghost Kaisar - at 2013.06.23 03:36:00
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8396. Some changes that I think need to be made to Nova Knives - in General Discussions [original thread]
mollerz wrote: There should be sprint/charging. Why wouldn't there be? You need complex kin cats and endurance mods in your low slots for this to work, ss well as lv 5 minja scout skill. It also helps to only use IshNoks. Seidearms dam mods ar...
- by Ghost Kaisar - at 2013.06.22 22:39:00
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8397. Some changes that I think need to be made to Nova Knives - in General Discussions [original thread]
PonyClause Rex wrote: what about when a nova knife is equipped and you hit the default melee buten instead hitting them with the butt of your rifle but the with a nova knife instead? You can already do that. It only deals your standard melee...
- by Ghost Kaisar - at 2013.06.22 21:42:00
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8398. Some changes that I think need to be made to Nova Knives - in General Discussions [original thread]
I really think some things on the scouts and knives needs to be changed. Nothing has been more aggravating than stalking somebody at full sprint and being unable to stab them until they stop moving. Even if you catch up, you still cannot get a cha...
- by Ghost Kaisar - at 2013.06.22 21:33:00
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8399. Ahrendee will collapse like STB AND Zion in PC - in The War Room [original thread]
Somebody call the WAAAHMBULANCE Lol. Butthurt VC
- by Ghost Kaisar - at 2013.06.21 22:09:00
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8400. Scouts are 2 slots away from perfection - in Feedback/Requests [original thread]
mollerz wrote: Currently, the Minja scout is at 2L/3H slots and the Ganja scout is 1H/4L. I propose changing this to Minja 3L/3H and the ganja to 2H/4L. In addition, buff the CPU/PG by 15-20%. I can't see anyone having any arguments against ...
- by Ghost Kaisar - at 2013.06.18 06:38:00
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