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361. FEEDBACK - Squad Finder - in Feedback/Requests [original thread]
I've read below some squads "deployed into battle" so I'm not sure about your point #2 Rather, I'd say WHERE they are deployed, so someone can manually try to reach them My 0.02$
- by Ghermard-ol Dizeriois - at 2013.10.08 18:52:00
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362. Please get rid of suiciders - in Feedback/Requests [original thread]
Django Quik wrote: Was this in FW? I've heard about people planning to stop others from getting the FW event rewards by doing this. But then that event hasn't even started yet, has it? You, sir, pointed out a potentially dangerous situation....
- by Ghermard-ol Dizeriois - at 2013.10.06 16:33:00
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363. Please get rid of suiciders - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Bring up the Neocom. Leave Battle. If you're alone, easy enough. If you're with a team, you'd have to explain that. It would be much easier to add a "max amount of suicides allowed" before you get kicked from match.
- by Ghermard-ol Dizeriois - at 2013.10.06 11:49:00
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364. Please get rid of suiciders - in Feedback/Requests [original thread]
Ok, I usually try to remain calm when posting here, but this got on my nervs... I was playing a weird battle and every 20 seconds I kept reading " xxx suiceded ". I thought he was trying something like using space ships or something like that, b...
- by Ghermard-ol Dizeriois - at 2013.10.06 10:48:00
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365. Wow do I feel ***** slapped for continued playing.... - in Feedback/Requests [original thread]
Well, I can't blame CCP for convincing people coming back to Dust, but honestly that seems quite a big reward. It would be better giving them a SP booster IMHO
- by Ghermard-ol Dizeriois - at 2013.10.05 19:00:00
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366. [INFO] What will happen of "Raven" armor - in General Discussions [original thread]
Ghermard-ol Dizeriois wrote: I've read multiple times that Mercenary Armors will be removed from game from 10/08, but I couldn't figure out if the Assault C-1 "Raven" armor will remain or not. I forgot to mention that I have not bought it ...
- by Ghermard-ol Dizeriois - at 2013.10.01 16:04:00
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367. [INFO] What will happen of "Raven" armor - in General Discussions [original thread]
I've read multiple times that Mercenary Armors will be removed from game from 10/08, but I couldn't figure out if the Assault C-1 "Raven" armor will remain or not. Besides, I would like to ask if such armor includes any armor or not. thanks
- by Ghermard-ol Dizeriois - at 2013.10.01 15:28:00
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368. Gravity - in Feedback/Requests [original thread]
A battle with zero gravity would be interesting... you would have to manually activate/deactivate the "PGS" (Personal Gravity System) which allows you to walk normally. The cool thing is when you deactivate it, you can literally fly.
- by Ghermard-ol Dizeriois - at 2013.09.26 18:58:00
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369. Gravity - in Feedback/Requests [original thread]
Soraya Xel wrote: Bullets wouldn't be affected notably. Space ammo is cool like that. Though the projectiles all would. Regular bullets could have DMG reduced when range increases, while laser would probably turn its trajectory in an arch'd ...
- by Ghermard-ol Dizeriois - at 2013.09.26 15:04:00
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370. [Request] Allies status - in Feedback/Requests [original thread]
Ok, so after the last major update we can't anylonger see the enemies in a clear way without using a scanner. And that's very reasonable, since now people have to look around more than before. What, on the contrary, I found very annoying, is that...
- by Ghermard-ol Dizeriois - at 2013.09.26 12:02:00
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371. [Problem] Left side of the map overview - in Feedback/Requests [original thread]
bump for interest
- by Ghermard-ol Dizeriois - at 2013.09.26 11:49:00
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372. Gravity - in Feedback/Requests [original thread]
Soraya Xel wrote: One would assume this information would be readily available in the UI. Low/Normal/High Gravity noted before you spawn. If I were a CCP dev, I would make sure to provide such information in the loading screen and in the Neo...
- by Ghermard-ol Dizeriois - at 2013.09.26 11:46:00
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373. Gravity - in Feedback/Requests [original thread]
Seriously, how comes all planets have the same gravity??? I would really consider for future maxi-updates, adding a gravity factor in battles. Anyone agrees?
- by Ghermard-ol Dizeriois - at 2013.09.25 12:21:00
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374. Vehicle Recall Restrictions - in Feedback/Requests [original thread]
lithkul devant wrote: The reason why tanks and vehicles in general got nerfed is because of the LLAV's, they made the game hellish to play, cause you couldn't kill them hardly ever if they were using the shield version, and with a light tap the...
- by Ghermard-ol Dizeriois - at 2013.09.25 12:19:00
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375. Announcement:Update on Uprising 1.5 - in General Discussions [original thread]
If it was for me, I'd love to see new weapons/gear with every update, but I realize it's not so easy to do that. What I find absurd, on the contrary, is that "super sci-fi" weapons are actually worse than the ones we have in real world: how is it...
- by Ghermard-ol Dizeriois - at 2013.09.22 23:16:00
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376. Internal Error - in Technical Support/Bugs [original thread]
It's funny that I can actually login, the problems arise after that, because there are no Corp members, I cannot write in any chat and the SP chart is bugged. But I got my Daily SP bonus. :D
- by Ghermard-ol Dizeriois - at 2013.09.21 14:41:00
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377. Depot gives wrong equipment - in Technical Support/Bugs [original thread]
Timothy Reaper wrote: I've had this happen before, too. Try swapping to a different type of suit, then switch back to the one you want. I'm not sure what caused it, but if someone knows please tell CCP so they patch it up. I swapped multiple...
- by Ghermard-ol Dizeriois - at 2013.09.20 12:47:00
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378. Depot gives wrong equipment - in Technical Support/Bugs [original thread]
So I was just playing right now and I reached the Ammo Depot to resupply. Here something strange happened: I selected the loadout I already had, in order to resupply of grenades, but when I checked my gear (Adv Logistic - Scanner, Armor Repair and...
- by Ghermard-ol Dizeriois - at 2013.09.19 23:27:00
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379. What happened? - in General Discussions [original thread]
Did CCP change anything with daily update (19/09) ? I couldn't kill anyone even when using Gek-38, and the enemies were not using super-proto suits... or at least they seemed normal to me. There was a Logistic who survived to 4 assault rifle magaz...
- by Ghermard-ol Dizeriois - at 2013.09.19 22:06:00
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380. [Request] Scan beacon. - in Feedback/Requests [original thread]
You know, such item already exists in another game, Ghost Recon Future Soldier - and it's called "Sensor", since it uses X-Rays to pinpoint enemies. They work as grenades and last 2~3 minutes and cannot be destroyed in multiplayer battles (AFAIK)....
- by Ghermard-ol Dizeriois - at 2013.09.12 08:37:00
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