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41. Scout Registry / Killboard - in General Discussions [original thread]
Bojo The Mighty wrote: Poll: Which Nickname Represents Sidearm Scouts Most? Jazz Scouts
Buzz Bombers
Sub-Scout
X ____Fill_Your_Own______ -Turret Creepers -One-Hit-Wonders -Sidewinders
- by Gh0st C0de - at 2013.10.04 11:56:00
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42. Scout Registry / Killboard - in General Discussions [original thread]
Hello fellow scouts. I decided to pick up some nova knives today, because I enjoy having a varied weapon pool to draw from for different situations. I had my first nova knife kill. It was amazing, I stalked and killed the same poor sod three t...
- by Gh0st C0de - at 2013.10.04 02:01:00
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43. Turning a Profit as a Scout, or; "The Rise of El-Cheapo" - in General Discussions [original thread]
Lt Royal wrote: On most of your fittings you say you're fielding a Profile Dampeners. Firstly IGÇÖd like to ask what level Profile Dampener are you running and what skill level of scout suit do you run/have? Secondly; could you possibly update ...
- by Gh0st C0de - at 2013.10.04 01:44:00
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44. Gallente FW for October - in General Discussions [original thread]
The time is nearly upon us.
- by Gh0st C0de - at 2013.10.03 21:22:00
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45. Turning a Profit as a Scout, or; "The Rise of El-Cheapo" - in General Discussions [original thread]
I am a scout. It is not something I chose to be, I just am. I know, you're saying "you skilled into it" but that's not what I mean. In every game I have played where one kills things with weapons, whether laser beams or bows, I play a lightly ...
- by Gh0st C0de - at 2013.10.03 20:07:00
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46. Why did you name your character that?! - in General Discussions [original thread]
My name was the name of a project I developed in a psychology course exploring the numerical expression of humam thought, it was meant to express the posited existence of an intangible code to human expression. As such, I stylized it as the soul c...
- by Gh0st C0de - at 2013.10.02 15:19:00
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47. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Hello Wolfman, thanks for this, it's a very cool idea. I would like to see two things in particular, if they sound alright to you. I think this would be a great opportunity to test out new scout ideas, since most people agree that scouts need s...
- by Gh0st C0de - at 2013.09.30 14:29:00
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48. "Teleportation" as a Scout utility. - in General Discussions [original thread]
Michael Arck wrote: No, you guys are scouts. If you do that then scouts become OP. Scouts are the most vulnerable but also the most dangerous because of their speed and agility. That's all I need is a scout teleporting to my location, buckshot ...
- by Gh0st C0de - at 2013.09.29 22:31:00
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49. "Teleportation" as a Scout utility. - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Gh0st C0de wrote: very easily introduced I assume you have the code to back up such a statement? As it is a combination of already implemented functions rather than something requiring entirely new mechanics...
- by Gh0st C0de - at 2013.09.28 20:38:00
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50. "Teleportation" as a Scout utility. - in General Discussions [original thread]
I have heard all manner of suggestions for increasing scout utility and survivability, ranging from the easily implemented (more CPU/PG, extra slots, etc.) to the less readily obtainable (jet packs). I believe all have their merits and their possi...
- by Gh0st C0de - at 2013.09.28 18:47:00
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51. Gallente FW for October - in General Discussions [original thread]
Our enemies are gathering their forces. Stay vigilant.
- by Gh0st C0de - at 2013.09.28 18:38:00
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52. Reactive SP to delight new players and vets alike. - in Feedback/Requests [original thread]
Hello Devs, I have been playing for about a month and a half so far and I am very much enjoying your game. I am looking forward to the squad finder utility, hopefully it will result in new friendships and more organized games. I have noticed t...
- by Gh0st C0de - at 2013.09.28 18:33:00
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53. Reactive SP to delight new players and vets alike. - in Feedback/Requests [original thread]
Hello Devs, I have been playing for about a month and a half so far and I am very much enjoying your game. I am looking forward to the squad finder utility, hopefully it will result in new friendships and more organized games. I have noticed t...
- by Gh0st C0de - at 2013.09.28 16:30:00
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54. 1.5 patch notes - in General Discussions [original thread]
Roofer Madness wrote: Quote: What exactly is the difference between a bar and a pub? In a bar you get f****** drunk. In a pub you get fookin' drunk. Or feckin' droonk, depending upon your region.
- by Gh0st C0de - at 2013.09.27 15:07:00
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55. Gallente FW for October - in General Discussions [original thread]
Oscar Neymar wrote: TechMechMeds wrote: Gh0st C0de wrote: TechMechMeds wrote: Gh0st C0de wrote: Hello all, Gh0st C0de here, just your average Gal scout looking for some fun, organized and procedurally effective factional warfare f...
- by Gh0st C0de - at 2013.09.27 14:41:00
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56. [SPTX] Seeking a few good Humans for casual play and profit. Inquire Within. - in Corporation Recruitment [original thread]
I have a feeling that the upcoming squad-finder is going to be a better recruitment utility than the forums. We'll See.
- by Gh0st C0de - at 2013.09.27 14:37:00
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57. Gallente FW for October - in General Discussions [original thread]
TechMechMeds wrote: Gh0st C0de wrote: Hello all, Gh0st C0de here, just your average Gal scout looking for some fun, organized and procedurally effective factional warfare for October. I feel it's in the spirit of things to participate, eve...
- by Gh0st C0de - at 2013.09.27 14:25:00
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58. Gallente FW for October - in General Discussions [original thread]
I am pleased to see our forces amassing. If anyone knows any other Gallente mercs feel free to bring them into the channel in preparation for October eighth. We can run squads together until then in order to facilitate our Gallente synergy.
- by Gh0st C0de - at 2013.09.27 13:30:00
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59. How a cloaking device would/could/should work. - in General Discussions [original thread]
Rather than being on all the time, perhaps it could be activated when running and stay on for maybe 15 seconds after you stop running. Thus it would be limited by your stamina while still allowing for you to run and stop long enough to cap a lone ...
- by Gh0st C0de - at 2013.09.27 01:14:00
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60. Gallente FW for October - in General Discussions [original thread]
I'm posting in order to keep fellow Gallentians informed in regard to this effort. -End transmission.
- by Gh0st C0de - at 2013.09.27 01:03:00
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