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1. loosing all sound after cloak use - in Technical Support/Bugs [original thread]
Yeah, the tough part is when you spawn in a suit without a cloak, then you can't fix it until you're dead.
- by Geo MERCEDES - at 2014.04.03 22:51:00
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2. Ion Pistol Question. - in General Discussions [original thread]
A note about the ion pistol: Never charge it. (That is, unless you are truly desperate and want to see what a roll of the dice gets you) Other than that, it's a neat little weapon.
- by Geo MERCEDES - at 2014.04.03 22:11:00
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3. Commando Equipment Question - in General Discussions [original thread]
Can anyone give some suggestions for what to put in the Commando's equipment slot? I've been using nanohives even though I don't really need them, just so I can have something to put there. Any good suggestions? I use an Amarr commando with a las...
- by Geo MERCEDES - at 2014.04.01 06:34:00
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4. A question - in General Discussions [original thread]
Some guys took a good look at that subject here . The numbers have obviously changed since 1.8 though, so maybe it's time to get the old calculus back out and do some more tests. Basically, if lasers do 0.8 additional damage per turn and the bas...
- by Geo MERCEDES - at 2014.03.30 17:53:00
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5. Cloaked Units - in General Discussions [original thread]
Scout C-1 Breach SG Ion Pistol
- by Geo MERCEDES - at 2014.03.30 17:35:00
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6. Laser Rifles! - in General Discussions [original thread]
Marston VC wrote: I like them. They seem better then they used to be. There not assault rifles or anything like that. But used appropriately on the right maps and they can deny huge amounts of space. The range on them is wonderful, and if someo...
- by Geo MERCEDES - at 2014.03.27 23:43:00
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7. Missing HP - in Technical Support/Bugs [original thread]
Joel II X wrote: Known bug. Really? It wasn't in the list of 1.8 known issues.
- by Geo MERCEDES - at 2014.03.25 19:05:00
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8. Missing HP - in Technical Support/Bugs [original thread]
cranium79 wrote: i noticed this too. i'm using a gal advanced frame, and even my dragonfly scout did this. i was going to post on it, then i seen yours . Well, I'm glad I'm not the only one. I will do some more testing to get more specific...
- by Geo MERCEDES - at 2014.03.25 19:00:00
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9. Missing HP - in Technical Support/Bugs [original thread]
When I deploy into battle approximately 20% of my shields and armor are missing. The values return to full if I am damaged and they are allowed to recharge/repair. This has happened with Scout C-1, Scout C/1-Series, Scout ck.0 and Militia Caldari...
- by Geo MERCEDES - at 2014.03.25 17:36:00
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10. The most impossible thing - in General Discussions [original thread]
The most impossible thing is trying to no-scope people with a sniper rifle.
- by Geo MERCEDES - at 2014.03.20 16:47:00
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11. AV in 1.8 has been buffed - in General Discussions [original thread]
Interesting, and I think, valid point about the sidearms. These couple of changes should, like you said, increase the number of Avers on average in each map. However tanks will still shrug off damage with ease, so the main effect may just make it ...
- by Geo MERCEDES - at 2014.03.18 17:32:00
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12. Logi Nanohive and Uplink Question - in General Discussions [original thread]
8213 wrote: For the Caldari and Amarr Logi bonuses towards Nanohives and Uplinks; will the bonuses still apply to existing equipment even after a player changes dropsuits? I assume that if you drop it with the logi suit it gets the bonus as...
- by Geo MERCEDES - at 2014.03.18 17:19:00
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13. The award for most QQ goes to... - in General Discussions [original thread]
Did you ever play Spore? Just wondering because I knew a guy named Meee1 in Spore.
- by Geo MERCEDES - at 2014.03.18 06:30:00
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14. CCP confirms dinosaurs for 1.8!!!!1!!! - in General Discussions [original thread]
Gavr1Io Pr1nc1p wrote: CCP Gavr1lo Pr1nc1p wrote: Due to popular demand, the dev team has decided to implement dinosaurs in uprising 1.8. To begin with, there will be three types: Brontosaurus Veloceraptor T-Rex Wow, I can't believe i f...
- by Geo MERCEDES - at 2014.03.17 07:08:00
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15. 1.8 Scanning Reference List - in Rookie Training Grounds [original thread]
This list is fantastic. +1 Good work. Edit: It's nice you used underlines to separate the hiding suits from the seeking suits.
- by Geo MERCEDES - at 2014.03.14 20:11:00
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16. Caldari vs. Gallente scout - in General Discussions [original thread]
It's true the Gallente Scout's bonus is not quite as powerful as the Caldari's in terms of a head-to-head comparison. This is well balanced, however, because the Caldari scout actually GETS information while the Gallente can only keep information...
- by Geo MERCEDES - at 2014.03.12 23:24:00
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17. Any way not to die somuch? - in Rookie Training Grounds [original thread]
Doctor Day wrote: How do i activate shield???!!! If you're infantry you do not have to activate anything. If you are in a vehicle with an active module such as a shield hardener, you can activate it using R2 + Right Stick, you will find it o...
- by Geo MERCEDES - at 2014.03.11 00:24:00
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18. Million clone event strategery! - in General Discussions [original thread]
Yeah baby! CQC laser rifling on militia light frames, here we go. Maybe I'll carry a nice SMG as well, to maybe get a kill.
- by Geo MERCEDES - at 2014.03.10 20:47:00
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19. Any way not to die somuch? - in Rookie Training Grounds [original thread]
The thing about Dust 514 is that you end up dying a lot in ways you have no control over, so it's quite frustrating. I'm sure people will tell you to just wait to invest more skill points, or play the game until you can tell the difference betwee...
- by Geo MERCEDES - at 2014.03.09 23:09:00
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20. Let's create a Dust 514 battle soundtrack - in General Discussions [original thread]
Nice, I did not know that Dust supported custom soundtracks. I will get to work on that right away.
- by Geo MERCEDES - at 2014.03.09 20:01:00
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