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101. 50/50 - in General Discussions [original thread]
70/30 is more like it When you send a militia newbie against a full proto LogiPro the ratio is more like 30% skill to 70% gear. Good luck militia n00b. And that's me being polite with the numbers. In spirit, I feel like this game is more along...
- by General Technique - at 2013.06.09 12:21:00
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102. Stop forming 1-2 person squads you idiots. - in General Discussions [original thread]
There should be some kind of NOTICEABLE and CLEAR prompt in the Warbarge that informs players that joining into FULL squads increases the number of orbital strikes their team will have access to. Let them go a few games getting punished by enemy...
- by General Technique - at 2013.06.09 12:15:00
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103. Armor vs. Shield Balancing - in General Discussions [original thread]
Quirky CatchPhrase wrote: shields should increase signature radius like they do in EvE. Stacking shield extenders should increase this 'disadvantage'. Oh, I like the sound of this.
- by General Technique - at 2013.06.09 12:11:00
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104. So wheres the hotfix for shields? - in General Discussions [original thread]
Commander Tuna wrote: General Technique wrote: Commander Tuna wrote: Arnt they comming out with an armor variant that repairs itself? Yeah.... I mentioned that a bit earlier. It's my understanding that the "repair armor" will sacrif...
- by General Technique - at 2013.06.09 12:03:00
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105. So wheres the hotfix for shields? - in General Discussions [original thread]
Commander Tuna wrote: Arnt they comming out with an armor variant that repairs itself? Yeah.... I mentioned that a bit earlier. It's my understanding that the "repair armor" will sacrifice a lot of HP for the repair perk. I also suspect t...
- by General Technique - at 2013.06.09 11:52:00
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106. So wheres the hotfix for shields? - in General Discussions [original thread]
IamI3rian wrote: General Technique wrote: wtf is with that weekly cap? it hurts the newbs way more than it helps. Yup. +1... When people voted for the cap, they voted out of fear of the 'no lifers' grinding millions upon millions more sp...
- by General Technique - at 2013.06.09 11:37:00
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107. DUST 5 YEAR PLAN.. - in General Discussions [original thread]
Panther Alpha wrote: agustis caesar wrote: you people are hilarious. The games been released for what, a month? Oh, it sucks, it wont last one year blah blah blah. Its FREE, what are you bitching about? EVE was no where near what it is now u...
- by General Technique - at 2013.06.09 11:28:00
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108. DUST 5 YEAR PLAN.. - in General Discussions [original thread]
Immortal Solder Alpha wrote: I'll be back in 5yrs. Do they have a 5-year passive booster in the Dust market? Would definitely be a best-seller if so.
- by General Technique - at 2013.06.09 11:26:00
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109. If corporations don't care about P.C? - in General Discussions [original thread]
Allah's Snackbar wrote: So many flawed concepts in the design of this game it is mind boggling. Would I be out of line if I called that an UNDERstatement?
- by General Technique - at 2013.06.09 11:19:00
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110. So wheres the hotfix for shields? - in General Discussions [original thread]
Bucktooth Badger wrote: Rather than adding a mobility penalty for shields, I'd rather they just remove the penalty for armor! Seems a bit daft for a futuristic game that armor tanking is considered just adding layers upon layers, rather than u...
- by General Technique - at 2013.06.09 11:16:00
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111. So wheres the hotfix for shields? - in General Discussions [original thread]
Another Heavy SOB wrote: Your entire post is completely irrelevant to this thread, please take the QQ elsewhere. If you don't like the progression and potential gap that creates you should probably just go back to COD. You are cute, child.
- by General Technique - at 2013.06.09 11:11:00
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112. So wheres the hotfix for shields? - in General Discussions [original thread]
As someone who has been playing this game for just under 3 weeks, one of the most depressing things I've experienced in the game was the discovery that there were players walking around with more than THREE-TIMES as much shield HP as I'm allowed t...
- by General Technique - at 2013.06.09 11:05:00
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113. BF4 MP Alpha Screenshots! - in General Discussions [original thread]
RuckingFetard wrote: Seems like a lot of it has been reused from BF3 , but that Chinese Assault looks badass Stopped playing the Battlefield games after seeing trailers for the first Bad Company. Then, like an idiot, I jumped on the BF3 ...
- by General Technique - at 2013.06.09 10:42:00
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114. DUST 5 YEAR PLAN.. - in General Discussions [original thread]
This is very unfortunate...... I see that, from now on, I'll have to start researching new games before I invest my time/money into them. If they contain some of this 2-year plan or 5-year plan or whatever nonsense, it's clearly a red flag that s...
- by General Technique - at 2013.06.09 09:25:00
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115. Status Update: RISE of LEGION vs D.E.F.I.A.N.C.E (WAR REPORT) - in General Discussions [original thread]
Lea Silencio wrote: [quote=RuckingFetard][quote=Lea Silencio][quote=Winscar Shinobi]. We have land if you're up to the challenge BHD. If not, quit your QQ and continue to dodge more. That WAS what you were known for in MAG, right? Wow.... /...
- by General Technique - at 2013.06.09 02:25:00
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116. Respec Again - in General Discussions [original thread]
No. No respec for you. O_O
- by General Technique - at 2013.06.06 07:51:00
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117. when's the scrambler rifle getting a range boost - in General Discussions [original thread]
axis alpha wrote: WyrmHero1945 wrote: axis alpha wrote: The semi auto or assault? Cuz I'm pretty content with my carthums sar range. Really? With a same optimal as a HMG? Well I'm not sure if the carthums assault sr and a hmg ha...
- by General Technique - at 2013.06.05 19:21:00
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118. Eve player really excited to finally come back to PS3 and play Dust 514 !!!! The... - in General Discussions [original thread]
Samadhi Shanti wrote: Somehow I have managed to avoid getting stuck even a single time Just FYI, not referring to any type of permanently "stuck" glitch over here. Just talking about Dust514's tendancy to have sticky terrain and structures (...
- by General Technique - at 2013.06.05 05:59:00
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119. Nerfed TAR specs - in General Discussions [original thread]
I hope they are improving the ranges on the scrambler rifles at the same time.
- by General Technique - at 2013.06.05 05:51:00
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120. Eve player really excited to finally come back to PS3 and play Dust 514 !!!! The... - in General Discussions [original thread]
S0LlD SNAKE wrote: getting stuck on terrain and near objects is because UE is bulky and it sucks It's so weird to watch that be blamed on the actual Unreal Engine, foolishly/naively allowing the developer to be free of responsibility. Howev...
- by General Technique - at 2013.06.05 02:00:00
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