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441. So.... - in General Discussions [original thread]
Jack the Rlpper wrote: CUSE TOWN333 wrote: Jack the Rlpper wrote: I decided to spend around 300.00$ on respecs and aur to try out different things and I still havent found a good overall balanced counter to the fotms yet any ides? go ou...
- by General Mosquito - at 2015.03.21 13:02:00
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442. I thought CCP did not want hardeners to make tanks invincible. - in General Discussions [original thread]
Drogan Reeth wrote: But 3 ppl can't combat you. One side is invincible the other is not. 3 infantry with Lai Dais will absolutely nuke any tank. They all don't even need to hit. anything more than 4 is normally a sure kill if you get them...
- by General Mosquito - at 2015.03.20 18:58:00
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443. Doubling TTK - in General Discussions [original thread]
Would not like. Although fun for ground shenanigans, it would make it very difficult to dislodge a heavy who decided that killing tanks was his forte. When I say very difficult I mean having to road kill him while eating three lai dais and an IAFG...
- by General Mosquito - at 2015.03.18 15:44:00
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444. Yeh, yanno - I don't like the new tanks. - in General Discussions [original thread]
MarasdF Loron wrote: Yeah, while you and I and many others are able to do this fit, those that are just getting into tanking can't do that fit, they can't even do all basic on a Madrugar. I just tested it myself, I can do it with my skills but...
- by General Mosquito - at 2015.03.18 15:04:00
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445. What do you miss most about this game? - in General Discussions [original thread]
Logi Lavs, not for their people smearing super tanks, but for actual teamwork. Stabilized blasters. My Hybrid Vayu.
- by General Mosquito - at 2015.03.18 13:41:00
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446. Yeh, yanno - I don't like the new tanks. - in General Discussions [original thread]
Aeon Amadi wrote: See, this is the reason I can't vouch for Vehicle users ever. They're just like Scouts. "Herp derp you're not one of us so let's chastise you relentlessly because you're not a vehicle user and give reasons why we are so super...
- by General Mosquito - at 2015.03.18 13:36:00
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447. Fuking tanks - in General Discussions [original thread]
Justicar Karnellia wrote: Leadfoot10 wrote: A well fitted non-MLT armor tank takes at least two coordinated AV to kill now. Gone are the days of easy soloing armor tanks. Ah the zero-sum game is back.... force multiplier in effect.... rem...
- by General Mosquito - at 2015.03.17 16:02:00
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448. EVE: Legion - in General Discussions [original thread]
LOOKMOM NOHANDS wrote: We as a childish player base forced CCP to go tight lipped like they did. CCP forced themselves to play the STFU game because of all the promises Laurino made. FF 13 was the a horrible mistake that CCP should hav...
- by General Mosquito - at 2015.03.16 14:35:00
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449. killing proto tanks - in General Discussions [original thread]
Takahiro Kashuken wrote: Now do vehicles increase in slot layout as you go up tiers? It is a simple question, yes or no. Do dropsuits come with three turrets? Apples to oranges.
- by General Mosquito - at 2015.03.16 14:21:00
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450. why don't people fit tanks like this? - in General Discussions [original thread]
Ghost Kaisar wrote: People can fit tanks tons of ways now. The Attorney General came back after a long hiatus. I hopped in to gun in his tank and noticed that it only had 2700 armor. Me: "2700 armor? On a Madruguer?" Him: "Plates are for p*...
- by General Mosquito - at 2015.03.16 14:01:00
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451. Judge Rhadamanthus - in General Discussions [original thread]
rails still have 300m range, argument is invalid
- by General Mosquito - at 2015.03.14 23:29:00
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452. Response to CEOPyrex Video... - in General Discussions [original thread]
Iron Wolf Saber wrote: 18. Mostly Rest of the criticism are valid and earned and filed under the category "**** I already know" as sarge would say. It is a challenge to try to meet them all and address them; we still going after the oldest on...
- by General Mosquito - at 2015.03.13 20:10:00
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453. jihads are back in fashion like a bad 80s haircut. - in General Discussions [original thread]
CL0AK W0LF R1D3R wrote: Same again. If theres 6 comming at you at once 3 of them are gonna get you no matter what. Prefered days of 1.4 where an lav with forgers and swarmers would chase you around the map instead of this. If 6 people on the...
- by General Mosquito - at 2015.03.13 17:18:00
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454. jihads are back in fashion like a bad 80s haircut. - in General Discussions [original thread]
CL0AK W0LF R1D3R wrote: Can only shoot one jihad at a time, not when theres 6 of them comming at you at once. You do have a gunner bro on a small rail don't you? Teamwork is OP. If they use it, why shouldn't you?
- by General Mosquito - at 2015.03.13 17:00:00
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455. Heavy shield hardener - in General Discussions [original thread]
Takahiro Kashuken wrote: Tanks havn't moved forwards. They have more slots but the same EHP due to higher fitting costs for modules. Armor is now king while shield is worse. Blaster is king, rails/missiles are useless. SHAV are broken...
- by General Mosquito - at 2015.03.13 14:39:00
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456. Heavy shield hardener - in General Discussions [original thread]
Takahiro Kashuken wrote: Barely, both hulls got gutted to the bone regarding HP values anyways, AV can still easily make mincemeat out of both hulls without trying. The only reason for that is that they increased AV grenade to 3 again. O...
- by General Mosquito - at 2015.03.13 14:16:00
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457. Large rail turret - in Feedback/Requests [original thread]
True Adamance wrote: No what I mean is that even most tankers don't want tanks to be tanks. They apparently don't like high explosive single shot cannon with low rates of fire, good range, and accuracy requirements. I'm all for that, bu...
- by General Mosquito - at 2015.03.13 02:05:00
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458. Parity in terms of HAV barrel depression? - in General Discussions [original thread]
This has been one of my biggest pet peeves with the Caldari tanks. Not sure if I would change it though, it allows for a degree of tactical flexibility if you know how to position your own hull compared to your enemy. Given the ping pong natur...
- by General Mosquito - at 2015.03.12 23:12:00
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459. Any vehicle skill changes? - in General Discussions [original thread]
Xocoyol Zaraoul wrote: I didn't see any. All of the new modules simply are using the old skills, so that's nice. Right now I'm triple-stacking three active and passive boosters trying to get my HAV skill from 3-5 as fast as I can... Real ta...
- by General Mosquito - at 2015.03.12 23:09:00
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460. Any vehicle skill changes? - in General Discussions [original thread]
Not that I could see. Didn't look to closely though, so take it with a grain of salt.
- by General Mosquito - at 2015.03.12 23:06:00
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