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381. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Breakin Stuff wrote: Right, exclude Tankers who claim that tanks are fine from balance decisions. Gotcha. One dropsuit can tank out a tank. They can use any combo of proxies, AV nades, PLC, Swarms. They can kill it through its hardene...
- by General Mosquito - at 2015.07.15 18:07:00
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382. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Bradric Banewolf wrote: 1. Dual hardeners are already a pain to fit, and automatically require dual reps No, I can fit a plate, two hardners and a rep without a problem with perfect fitting skills. Bradric Banewolf wrote: 3. Shield...
- by General Mosquito - at 2015.07.15 15:51:00
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383. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Balistyc Farshot wrote: The issue is that as a Maddie, you can't fight another Maddie unless you have the dual hardner layout. The limitation on tank fits isn't because of tanks themselves, but because all tanks must fight off, or at leas...
- by General Mosquito - at 2015.07.15 15:44:00
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384. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Larkson Crazy Eye wrote: It's funny how many people think AV is OP despite the fact 3-4 guys can be trying to kill a tank and just die in droves. It's no joke that most proto tanks can kill 30+ people and never die, even withstand a major laser...
- by General Mosquito - at 2015.07.15 15:16:00
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385. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Adipem Nothi wrote: General Mosquito wrote: And tanks are OP? That comes down to kill/spawn data; I suspect the affirmative is likely, but I can only speculate. If I were an HAV pilot, I'd be thinking in terms of contingencies just in c...
- by General Mosquito - at 2015.07.15 15:00:00
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386. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Adipem Nothi wrote: In your scenario, 3 units manage to sneak into grenade range, and then manage to keep your HAV in grenade range while tossing one grenade after another after another. That's not an impossible scenario, but it certainly isn'...
- by General Mosquito - at 2015.07.15 14:41:00
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387. Yo - in General Discussions [original thread]
Count- -Crotchula wrote: Quasar Storm wrote: Sicas are where its at. and the redline is where the Sicas are. cool story it took me with 4 complex damage mods prof 5 breach forge gun and a guy with kubo's PLC to destroy a gv.0 standard sc...
- by General Mosquito - at 2015.07.15 14:23:00
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388. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Adipem Nothi wrote: So, since these pubstars aren't NF, FA, or OH your tank get to trump their focused fire. And rightfully so. Because balance. How 'bout a compromise? If HAVs need be largely impervious to Infantry to thrive, give Infantry...
- by General Mosquito - at 2015.07.15 14:18:00
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389. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Adipem Nothi wrote: A small window of vulnerability. Is that "waves of opportunity" working as intended? I've always thought it was intended to mean a short span of high resistance followed by a long span of vulnerability (as opposed to the in...
- by General Mosquito - at 2015.07.15 14:13:00
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390. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Adipem Nothi wrote: General Mosquito wrote: Mouthbreathers shouldn't be influential to balance calls. "Mouthbreathing AVers are doing it wrong." Yet another indicator of a balance problem. This thread reminds me of 1.7. Yes, becaus...
- by General Mosquito - at 2015.07.15 14:06:00
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391. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Adipem Nothi wrote: General Mosquito wrote: AKA get good. Pilots telling AV Infantry to "get gud". Another indicator of imbalance. Would you let a tank squat for 20 kills in a PC? NF, OH, etc would NEVER let that happen. First, th...
- by General Mosquito - at 2015.07.15 14:05:00
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392. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Breakin Stuff wrote: SP does not equal invulnerability. there are AV players who invest just as much SP if not more into perfecting their AV fits. Your argument is irrelevant. In no way is a AV trooper spending more SP than a tanker. Ta...
- by General Mosquito - at 2015.07.15 14:02:00
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393. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Aidualc wrote: Adipem Nothi wrote: I'm no expert, but I'm of the opinion that Hardeners are more to blame than the HAVs themselves. Why not limit Hardeners to one per loadout, like the cloak? Yeap, limit the dual hardeners is a solution, ...
- by General Mosquito - at 2015.07.15 13:56:00
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394. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Adipem Nothi wrote: A1ZEN AKUMA wrote: stop complaining get in a tank and have an amazing dog fight, pick up a maddie with a rail and blow some sh*t up. stop trying to Nerf something which isn't OP. if you want to nerf something look at the ...
- by General Mosquito - at 2015.07.15 13:54:00
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395. Nerf impenetrable Madrugars already - in General Discussions [original thread]
hails8n wrote: Its really not hard at all. Just tank in pairs that way you don't get crowded on by Av. Anyways with 2 hardeners and maxed skills you can always stay hardened. Yes, and a single hardened tank explodes under the barrage you d...
- by General Mosquito - at 2015.07.15 13:49:00
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396. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Daddrobit wrote: ISK should never buy invulnerability. And for tanks, it doesn't.
- by General Mosquito - at 2015.07.15 13:44:00
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397. Nerf impenetrable Madrugars already - in General Discussions [original thread]
hails8n wrote: Theres nothing like having a Madrigar survive your 3 boundless packed res, then your 3 Lai Dai packed nades, then your wyrikomi swarms consecutively and still have 75% armor, then 100% a second later. A pack of them together is H...
- by General Mosquito - at 2015.07.15 13:43:00
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398. TQ in VIP mode - in General Discussions [original thread]
If you want a heads up on when TQ is going to be offline for extended downtimes, you might want to keep abreast of what goes on in the parent game. Today was the deployment of the new sov mechanics.
- by General Mosquito - at 2015.07.14 12:37:00
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399. OP LIA DIA PACKED - in General Discussions [original thread]
Genral69 death wrote: Min assault/scout with kinkats , it gets annoying If it happens in your redline, it is 100% your own fault. The only thing that should be killing a redline tanker is either another tank, or a Breach FG. Don't blam...
- by General Mosquito - at 2015.07.13 13:48:00
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400. OP LIA DIA PACKED - in General Discussions [original thread]
Alena Ventrallis wrote: Yeah, they're fine. MAtter of fact, I've been pondering if we reduced AV nade count back to 2 and buffed their damage by 50%. Same total damage, but in 2 nades instead of 3. If I can get in that close, I think I have ear...
- by General Mosquito - at 2015.07.13 13:35:00
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