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421. Taking down Madrugar Gv.0 - in General Discussions [original thread]
Ydubbs81 RND wrote: Curious though.......is it ok that it requires 5 shots from a triple damage modded particle cannon to bust a maddy? It's the same as destroying an installation. Is that working as intended? The number of shots to pop a ...
- by General Mosquito - at 2015.07.12 13:03:00
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422. Dust is kill? - in General Discussions [original thread]
Press F to pay respects?
- by General Mosquito - at 2015.07.11 15:49:00
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423. This was brought up a long time ago - in General Discussions [original thread]
Just no.
- by General Mosquito - at 2015.07.11 14:28:00
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424. Introduce Weapon Customisation (CCP Rattati) - in General Discussions [original thread]
Yet another thing that "needs" to happen. Or else what? Are the diehards who have paid for this thing for 2 plus years going to suddenly stop because of a lack of weapon customization? There is a skeleton crew running this game, why do people ...
- by General Mosquito - at 2015.07.11 14:27:00
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425. Taking down Madrugar Gv.0 - in General Discussions [original thread]
Although needing three people in a Gv.0 to kill a Sica seems about on Nyains level. They are probably licking their lips for the tank jump mods.
- by General Mosquito - at 2015.07.11 12:46:00
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426. Taking down Madrugar Gv.0 - in General Discussions [original thread]
Ghosts Chance wrote: wait is he serious? Well he doesn't tank without gunners, so at least he is a tryhard.
- by General Mosquito - at 2015.07.11 12:44:00
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427. why are maddys invincible? - in General Discussions [original thread]
emm kay wrote: Starlight Burner wrote: 2 Lai Dai Packed AV nades to the ass have been my problem solver to tanks. don't you think that one option when dealing with tanks is a bit low Proxie traps really help as well, although I don't ...
- by General Mosquito - at 2015.07.06 17:21:00
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428. Tanks (gv.0) - in General Discussions [original thread]
Vesta Opalus wrote: Raven-747 wrote: Yes this again. I pulled a std madrugar with a large adv rail turret and x1 mlt rail turret damage amplifier. A blaster gv.0 comes close to our redline and a unload on him and overheat myself (every shot ...
- by General Mosquito - at 2015.07.05 22:43:00
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429. CCP, do the metrics not show how pathetic pubs are? - in General Discussions [original thread]
thor424 wrote: They were given a district or two and took one of ML's districts when I told them Zion was trash. He was the only Zion player in any of the matches and convinced one of our dude's to awox. It was pretty impressive to be honest...
- by General Mosquito - at 2015.07.04 00:04:00
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430. CCP, do the metrics not show how pathetic pubs are? - in General Discussions [original thread]
Oh snap, I just saw thors sig, that is comedy gold.
- by General Mosquito - at 2015.07.03 18:42:00
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431. CCP, do the metrics not show how pathetic pubs are? - in General Discussions [original thread]
thor424 wrote: General Mosquito wrote: Melon lube q syncer complains that randoms won't fight. Continues q syncing instead of going to look for a challenge. Seems legit. Zion scrub doesn't play game, but talks as though he knows some...
- by General Mosquito - at 2015.07.03 18:40:00
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432. CCP, do the metrics not show how pathetic pubs are? - in General Discussions [original thread]
Melon lube q syncer complains that randoms won't fight. Continues q syncing instead of going to look for a challenge. Seems legit.
- by General Mosquito - at 2015.07.03 17:04:00
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433. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Aeon Amadi wrote: You'd have us believe that everyone who plays this game wants Team Deploy out of a sense of maliciousness... Not everyone. But certain people and corps most definitely. Bringing in a robust system that allows team dep...
- by General Mosquito - at 2015.07.03 17:03:00
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434. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Kain Spero wrote: General Mosquito. I want you to answer a couple questions. You realize than I can run a 16 man sync right now with little to no trouble right for hours on end? Secondly, as the number of full teams or large squads in the FW p...
- by General Mosquito - at 2015.07.03 16:23:00
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435. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Bright Cloud wrote: With uneven matches i mean 6vs15 etc. as we all probs allready experienced. If you are on the receiving end of that pub match you wont win regardless what you do. And unless the q syncers are horrible, 16 in a team versu...
- by General Mosquito - at 2015.07.03 15:21:00
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436. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Juno Tristan wrote: Bollocks, people have the notion that FW is some predetermined 16 player sync, whereas really it's for the players who can't commit to being on every day (PC) but still want competitive team games In case you haven't no...
- by General Mosquito - at 2015.07.03 15:19:00
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437. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Bright Cloud wrote: You mean pub matches where it starts uneven? Not gonna waste time on those matches where its impossible to win. You do exactly the same when you are not getting carried by your squadmembers. Im not taking anyone in OH serio...
- by General Mosquito - at 2015.07.03 14:53:00
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438. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
thor424 wrote: There are a lot of points to hit on there. I am going to ignore most of it. I've been in PC from the very first day. I was in all of the big wars. I'm an abvious, alt. There has never been a persistent way to team deploy. Sch...
- by General Mosquito - at 2015.07.03 14:52:00
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439. A call the the community: tank testing - in General Discussions [original thread]
The Attorney General has max fitting and all tank related skills. If you want someone to run the tank department for your tests, shoot him a mail with the best times to do it. Given that you are not planning on fitting high slots, I think the cu...
- by General Mosquito - at 2015.03.24 15:30:00
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440. So, I was chatting to Hilmar and Rattati last night.... - in General Discussions [original thread]
Kevall Longstride wrote: Rattati and the Shanghai team have been doing a phenomenal job on Dust and he's very pleased with how the game plays now. Anyone who is very pleased with how Dust plays right now shouldn't be involved in making a...
- by General Mosquito - at 2015.03.21 13:13:00
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