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341. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Adipem Nothi wrote: General Mosquito wrote: ... the debate is long over, and you lost. Right. Good job. When Rattati comes knocking, you should do exactly what you've done here. Parry his data with excuses. Where is the data you p...
- by General Mosquito - at 2015.07.17 23:53:00
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342. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Adipem Nothi wrote: Already two steps ahead of you, buddy. Do you really think that your ill-formed arguments and/or browbeating demeanor are helping your side of this debate? I'm just toying with you at this point. If you wanted to debat...
- by General Mosquito - at 2015.07.17 13:30:00
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343. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Adipem Nothi wrote: General Mosquito wrote: Missile Maddy beats blaster maddy, tell CCP to buff shield tanks if you want to see them on the field. Buff them. I'm a patient guy. If in one build, both flavors of tank are made as OP as madd...
- by General Mosquito - at 2015.07.17 13:07:00
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344. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Adipem Nothi wrote: Unless a tank is inside a socket, Forge Guns are the only form of infantry AV which work reliably. Well, they further away you stay, the better off the tank is, so you are doing all tankers a service by hanging in the b...
- by General Mosquito - at 2015.07.17 13:00:00
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345. Why this game is still alive? - in General Discussions [original thread]
Balistyc Farshot wrote: This game should be dead per lots of people's predictions but it keeps rising again. Checks PCU Rising isn't the right word.
- by General Mosquito - at 2015.07.17 03:15:00
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346. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Adipem Nothi wrote: Obviously. But had that tank been limited to one hardener, which would be better for balance, things might have gone differently. Right? Right. I've since found Forge Guns to be far more effective than Pro5 Proto Swarms, P...
- by General Mosquito - at 2015.07.17 03:14:00
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347. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Adipem Nothi wrote: Found it peculiar that the most durable HAV on the field also happens to be the very best AI option and is all the while sufficiently competent in its presumed AV role to hold its own against even a Missile Gunnlogi. TL;D...
- by General Mosquito - at 2015.07.17 03:09:00
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348. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Adipem Nothi wrote: Had several million SP to spend a couple months back; thought about skilling into a Missile Gunnlogi. Something handy to thin the numbers of those oh-so-common blaster tanks; a go-to response for when the other side is run...
- by General Mosquito - at 2015.07.17 03:06:00
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349. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Breakin Stuff wrote: Finally you're claiming balanced based on a single edge case while ignoring the fact that none of the other cases are relevant. There is essentially no edge case. Even though I was responding to a specific argument m...
- by General Mosquito - at 2015.07.16 16:46:00
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350. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Breakin Stuff wrote: None of your examples cited here have proof. You and nothi can get together and I will sacrifice tanks to prove it. I will hand you proto tanks and watch you whelp them into AV until you see what it is actually lik...
- by General Mosquito - at 2015.07.16 16:32:00
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351. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Adipem Nothi wrote: Absolutely correct. The only tanks I've ever driven were the ones I hacked and parked in the redline. Unqualified and non-expert suggestions (like mine) are precisely what you get when a class either cannot or refuses to a...
- by General Mosquito - at 2015.07.16 16:13:00
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352. Nerf impenetrable Madrugars already - in General Discussions [original thread]
501st Headstrong wrote: A 200k dropsuit vs a 1.3 million isk tank. I have no qualms with 3-4 needing to kill it because you can die 6 times them die once. No, the 1 to 1 is fine. Once you actually need multiple people to take out tanks ...
- by General Mosquito - at 2015.07.16 16:11:00
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353. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Adipem Nothi wrote: The back-and-forth above with Mosquito is responsive to his claims that "everything is fine because ...". My only claim above is that most HAVs don't sit still long enough to take 3 AV grenades from one merc. So wait,...
- by General Mosquito - at 2015.07.16 16:08:00
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354. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Nothing Certain wrote: No, killing a hardened Madrugar is never easy and the "It is a tank" line of logic fails because that tank is just one player, one player should never be able to replace 2 or 3 players merely by virtue of their fit. Tan...
- by General Mosquito - at 2015.07.16 14:20:00
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355. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Adipem Nothi wrote: General Mosquito wrote: Adipem Nothi wrote: General Mosquito wrote: Either the grenades and a plc shot can or cannot kill the tank described. From there we can further the discussion, but not until you start to ack...
- by General Mosquito - at 2015.07.16 14:18:00
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356. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Larkson Crazy Eye wrote: I think the better question is can you throw three grenades and fire a plasma cannon shot without the tank or any one else killing you first. AV at best is a glass cannon, a cannon that is only effective on one or tw...
- by General Mosquito - at 2015.07.16 14:17:00
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357. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Adipem Nothi wrote: I'm not sure that it'd make for productive design decisions or discourse, but if it pleases you, sure. Let's discuss balancing AV against parked and empty HAVs. So you edited the post, said you would be willing to disc...
- by General Mosquito - at 2015.07.15 21:47:00
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358. Nerf impenetrable Madrugars already - in General Discussions [original thread]
Adipem Nothi wrote: General Mosquito wrote: Either the grenades and a plc shot can or cannot kill the tank described. From there we can further the discussion, but not until you start to acknowledge some facts. The fact is that an HAV nee...
- by General Mosquito - at 2015.07.15 21:45:00
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359. CCPlease, I need to know - in General Discussions [original thread]
SIRAJKNIGHT wrote: I have 493 skinjuice remote explosivexplosives Lou You need to get to juicin'
- by General Mosquito - at 2015.07.15 21:37:00
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360. CCPlease, I need to know - in General Discussions [original thread]
Viktor Hadah Jr wrote: you must yell "The juice is loose" every time you detonate one of those RE's I have heard that phrase screamed at ultra high volume by a very drunk friend after playing Skinjuice the drinking game.
- by General Mosquito - at 2015.07.15 21:36:00
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