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521. Tankers help me - in General Discussions [original thread]
nakaya indigene wrote: my fit does have 180mm nano plates. and the damage mods are able to make up for the slight reduction in resist. I can go up against tank by themselves. but you bring swarms into the mix and (usually in PC the enemy does...
- by GeneralButtNaked - at 2013.11.19 17:58:00
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522. Tankers help me - in General Discussions [original thread]
I really hope more people start running the damage mod blaster fit on a maddy before 1.7. I have no problems bringing out the CPC and watching them try to figure out how a rail beat them at close range. Not that it really matters, 120 poly and a...
- by GeneralButtNaked - at 2013.11.19 07:16:00
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523. Tankers help me - in General Discussions [original thread]
nakaya indigene wrote: efficent armor rep 2 damage mods II pg upgrade nanofibre plates nitro heat sync adv large scattered blaster proto small missile on top standard blaster on front this fit is for hitting them in the back and requires d...
- by GeneralButtNaked - at 2013.11.19 07:10:00
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524. So ANOTHER RESPEC THREAD CCP - The real reason for it. - in General Discussions [original thread]
Yay, another crybaby post with more demands! Surely this one will get the ball rolling.
- by GeneralButtNaked - at 2013.11.19 00:30:00
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525. Best Swarm Launcher Users - in General Discussions [original thread]
There are no best swarm users. Any scrub can pick one up, and use it effectively. No skill weapon means no skilled users. Anyone saying that swarms take skill is just trying to give themselves credit for using an OP weapon to take out an UP ...
- by GeneralButtNaked - at 2013.11.18 20:35:00
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526. OH vs AE record. - in The War Room [original thread]
BobThe 844-1 CakeMan wrote: they had 2. ninja and naka i think his name was. either way. they were dealt with. Nakaya is awful. I don't know how he thinks he is PC worthy as a tanker. Was he doing that silly speed tank fit of his? He ...
- by GeneralButtNaked - at 2013.11.18 20:30:00
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527. (Request) Getting Remote Explosives back to former glory (also Proxi mines) - in Feedback/Requests [original thread]
Sinboto Simmons wrote: Indeed, the blast radius increase is more for use against vehicles then infantry I realize this'll make escaping them harder hence the 'detonation timer'. And on the other side of the coin what about RE users like mysel...
- by GeneralButtNaked - at 2013.11.18 20:24:00
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528. no duna i will not join your corp. - in General Discussions [original thread]
daishi mk03 wrote: duna is the only Enforcer pilot in this whole game and way better than e.g. Red Star tanker ... that's all. Duna is absolute trash. Anyone who only pub rolls ambush is a crap muffin of the highest order, and gets zero re...
- by GeneralButtNaked - at 2013.11.18 19:52:00
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529. Rendering can not and will not get any better on PS3 - in General Discussions [original thread]
Iron Wolf Saber wrote: It probably can, just more cheats are needed. Cheats which are freakishly expensive as hell to develop in house or to borrow elsewhere. Which is why people are finally realizing that render distance will not impro...
- by GeneralButtNaked - at 2013.11.18 19:45:00
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530. no duna i will not join your corp. - in General Discussions [original thread]
Why would people join that corp in the first place? Who wants to be associated with the biggest pub scrub in Dust?
- by GeneralButtNaked - at 2013.11.18 19:04:00
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531. Rendering can not and will not get any better on PS3 - in General Discussions [original thread]
No point in caring. They made a decision to go for shiny graphics instead of good gameplay. Many other developers have made the same choice, and CCP should have looked at them for examples of how well that turned out.
- by GeneralButtNaked - at 2013.11.18 19:03:00
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532. (Request) Getting Remote Explosives back to former glory (also Proxi mines) - in Feedback/Requests [original thread]
Your idea for range on the RE is backwards. Instead of starting at 5.0 and working up, nerf the standards and keep the proto at 5.0 m. If you think have a 7.0 meter blast radius is fair, then there is nothing more to be said, because that is j...
- by GeneralButtNaked - at 2013.11.18 18:52:00
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533. OH vs AE record. - in The War Room [original thread]
Is OH running tankless? Only one of those games had a tanker that I could see, and if OH is relying on Ninja, they are screwed. It is a shame they are not trustworthy, and talk all that ****, otherwise I might have considered ringing for them.
- by GeneralButtNaked - at 2013.11.18 18:44:00
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534. vehicles need to be sustainable. - in General Discussions [original thread]
4447 wrote: Atiim wrote: How about not using the most expensive gear possible? My tank costs around 400k and I still do well enough to get 250k payouts from the match. That's about two matches to cover the loss. You don't have to use compl...
- by GeneralButtNaked - at 2013.11.18 18:33:00
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535. People and Corporations - in The War Room [original thread]
God Hates Lags wrote: Takahiro Kashuken wrote: SI stick together? Zion who? I havnt seen that ticker is a long time So far as i see it ppl jump from a sinking ship fast these days This. Seriously. I was in Zion when it first started a...
- by GeneralButtNaked - at 2013.11.18 16:45:00
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536. if vehicle shields will not be able to recharge under fire... - in General Discussions [original thread]
I have already killed a Madrugar with my HMG
- by GeneralButtNaked - at 2013.11.18 16:36:00
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537. Forge guns are bullshit - in General Discussions [original thread]
Borne Velvalor wrote: Also, sorry, but no one on my crappy pub team could "finish off" a Heavy on the tower on the map I was on. It's walled in and the only gap is the one he was shooting out of. So, playing on a rings socket, that heavy ...
- by GeneralButtNaked - at 2013.11.18 16:35:00
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538. Forge guns are bullshit - in General Discussions [original thread]
Cat Merc wrote: I was jumping around.... He hit me in the air. So then it is just bad luck for you, and great luck for him. Why did we need to have this discussion, you already knew the answer.
- by GeneralButtNaked - at 2013.11.18 16:24:00
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539. Forge guns are bullshit - in General Discussions [original thread]
Borne Velvalor wrote: A truly good Forge Gunner is really only killable by another Forge Gunner, a good Sniper or a mass attack. I use the Forge Gun to counter snipe and it is hilarious. You should qualify this by saying a rooftop forge. ...
- by GeneralButtNaked - at 2013.11.18 16:10:00
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540. Forge guns are bullshit - in General Discussions [original thread]
Borne Velvalor wrote: The Laser Rifle has heat build up and must be fired for that long continously to ever kill anyone with substantial health, especially armor, which is does a terribly low amount of damage too. I'm talking 200 DPS against ...
- by GeneralButtNaked - at 2013.11.18 16:08:00
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