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501. 1.7 worse for av or tankers? - in General Discussions [original thread]
Monkey MAC wrote: GeneralButtNaked wrote: Monkey MAC wrote: Stop sounding like a whiny little baby for starters, or are you just hoping for trolls? The swarm nerf was a little too much, they didn't need both a range AND damage nerf, 1 wo...
- by GeneralButtNaked - at 2013.11.19 20:28:00
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502. 1.7 worse for av or tankers? - in General Discussions [original thread]
1st Lieutenant Tiberius wrote: Cool. Do you think this will balance the Shield vs. Armor debacle in terms of vehicles? Debateable. Honestly, the current meta prevents shield tnaks from fulfilling their alleged primary role as hit and run ...
- by GeneralButtNaked - at 2013.11.19 20:13:00
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503. 1.7 worse for av or tankers? - in General Discussions [original thread]
1st Lieutenant Tiberius wrote: Can anyone explain why Armor Repairers are Passive modules? Am I understanding this incorrectly? Will it be like infantry modules where the armor repper will passively repair armor over time? The only active modu...
- by GeneralButtNaked - at 2013.11.19 20:07:00
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504. Armor tanks - in Feedback/Requests [original thread]
slower acceleration is a huge deal when the shield tank has a turret full of missiles bearing down on you. Agility matters when you need to make a quick escape under fire. I use fusion accelerators on all my shield tanks, so I don't know why o...
- by GeneralButtNaked - at 2013.11.19 20:06:00
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505. 1.7 worse for av or tankers? - in General Discussions [original thread]
Monkey MAC wrote: Stop sounding like a whiny little baby for starters, or are you just hoping for trolls? The swarm nerf was a little too much, they didn't need both a range AND damage nerf, 1 would have been sufficent. The swarm nerf was n...
- by GeneralButtNaked - at 2013.11.19 20:01:00
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506. 1.7 SP numbers in relation to dev blog - in General Discussions [original thread]
Monkey MAC wrote: Meh it just means you can't be a tanker with everything. Like dropsuits before you it makes sense to specialize first. You can't be a gallante tank, with all 6 turrets AND every mod of the bat. If you ask me they have fixed ...
- by GeneralButtNaked - at 2013.11.19 19:52:00
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507. 1.7 worse for av or tankers? - in General Discussions [original thread]
Marlin Kirby wrote: Why not? Half the job of AV is repelling the tank. It's not going to move forward if I hit it at that range, but it's close enough to where a specialized tank to take AV-me out. So you want tankers to spec into rails, j...
- by GeneralButtNaked - at 2013.11.19 19:48:00
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508. read the 1.7 vehicle dev blog, I have a question relating to it. - in General Discussions [original thread]
NotAnotherClone wrote: Please accept me in ZionTCD :D You had roles still. Had to wait out the stasis period. I'll do it when I log in though.
- by GeneralButtNaked - at 2013.11.19 19:44:00
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509. 1.7 worse for av or tankers? - in General Discussions [original thread]
Atiim wrote: No, I'm saying that if I have a PROTOTYPE weapon, only the best players should survive. Or should we just give MLT suits the ability to survive a Freedom, Allotek, Isukone, Duvolle, and every other pro variant IF YOU ARE NOT THE...
- by GeneralButtNaked - at 2013.11.19 19:39:00
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510. read the 1.7 vehicle dev blog, I have a question relating to it. - in General Discussions [original thread]
TechMechMeds wrote: Lol scurbs, i know what you meant but that is Funny. Fast typing is never a route to proper spelling. Ignoring a spell check doesn't help either. I am such a scurb.
- by GeneralButtNaked - at 2013.11.19 19:25:00
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511. read the 1.7 vehicle dev blog, I have a question relating to it. - in General Discussions [original thread]
There is no vehicle lock, only a delay before scurbs can pile in. Still no way to eject them so you can recall either. In other words, no change, no lock. But they made sure to mention it to pretend like they have done something other than ext...
- by GeneralButtNaked - at 2013.11.19 19:20:00
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512. Announcement:Dev Blog: Vehicle Changes in Uprising 1.7 - in Announcement and Events [original thread]
Does Vehicle Engineering do anything other than unlock CRU's? If not, why would anyone skill past level 1, which is all you need to get acess to the basic CRU? Or are you planning on making advanced engineering a really important skill that you...
- by GeneralButtNaked - at 2013.11.19 19:16:00
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513. Announcement:Dev Blog: Vehicle Changes in Uprising 1.7 - in Announcement and Events [original thread]
What are the bonuses associated with the following skills: Advanced Armor Materials Advanced Armor Repair Advanced Remote Armor Repair Advanced Vehicle Electronics Advanced Vehicle Engineering Advanced Shield Augmentation Advanced Remote Shield...
- by GeneralButtNaked - at 2013.11.19 19:14:00
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514. Announcement:Dev Blog: Vehicle Changes in Uprising 1.7 - in Announcement and Events [original thread]
On the subject of ISK sinks, why do I need to level turret upgrades to level 5, and then do the optimization skill? Why not just have them apply to bonus with the turret upgrades skill? Why so many SP sinks?
- by GeneralButtNaked - at 2013.11.19 19:10:00
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515. Announcement:Dev Blog: Vehicle Changes in Uprising 1.7 - in Announcement and Events [original thread]
Next, what is with the double SP sinks to get into turrets? Why do I need to level up turret operation to level 5, to then level large turret operation to level 5, then large missile operation to level 5? Turret operation provides for nothing ot...
- by GeneralButtNaked - at 2013.11.19 19:03:00
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516. Announcement:Dev Blog: Vehicle Changes in Uprising 1.7 - in Announcement and Events [original thread]
How are blaster turrets getting an increase in direct hit damage? My current Scattered Ion Cannon does 150 damage per hit. The new Ion Cannon does 136. Now, I realize that there are a lot of broke tankers out there running aurum turrets, but ...
- by GeneralButtNaked - at 2013.11.19 18:59:00
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517. Rendering: CCPs Official stance - in General Discussions [original thread]
KenKaniff69 wrote: Iron Wolf Saber wrote: KenKaniff69 wrote: IWS, still awaiting your response to the pictures I posted. Do I need more to prove my point? I think someone beat us to it a few months ago. Da fuq? You have said multip...
- by GeneralButtNaked - at 2013.11.19 18:31:00
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518. So... I was just in a PC match - in General Discussions [original thread]
Why is this a surprise?
- by GeneralButtNaked - at 2013.11.19 18:25:00
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519. Has anyone else got to the point that... - in The War Room [original thread]
I would like to gt more ringing work, but it seems those doing combat are content with lesser tankers. I guess more CEO's are happy with paying to replace tanks rather than pay someone who can do the job right.
- by GeneralButtNaked - at 2013.11.19 18:20:00
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520. To be honest. - in General Discussions [original thread]
Cool story bro.
- by GeneralButtNaked - at 2013.11.19 18:11:00
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