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141. Grenades - in Feedback/Requests [original thread]
Government CheeseBurger wrote: Just add this to the pile of other open treads this is already brought up in. "The only thing over powered in Dust is team work and communication" Anon. Edit ^^^ And Lamp posts!!!! I am not that anonymous
- by Gemini Reynolds - at 2013.01.15 01:47:00
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142. What can you use to heal yourself in the battlefield? - in Rookie Training Grounds [original thread]
You can use your comms. I hear they're pretty effective and bordering on OP.
- by Gemini Reynolds - at 2012.12.29 16:07:00
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143. Let's take a vote! - in General Discussions [original thread]
jenza aranda wrote: i kind it interesting that in the previous thread, the opinions of the only woman who posted was largely ignored... That's because they can't generally let something like fact, or common sense, or other such nonsense get ...
- by Gemini Reynolds - at 2012.12.28 17:29:00
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144. so...whats next? - in General Discussions [original thread]
Wafflelauncher wrote: chat systems have been linked for a while. i'm not sure if this includes voice, you'd need to ask someone CCP lets log on to sisi since they wont reactivate mine. They are testing orbitals now as well, but again, only th...
- by Gemini Reynolds - at 2012.12.27 15:45:00
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145. what is this "SP cap" i hear from people losing their mind... - in General Discussions [original thread]
I have an SP cap. It is a very cunning hat.
- by Gemini Reynolds - at 2012.12.25 19:21:00
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146. [Request/Suggestion] Making all suits more useful - in Feedback/Requests [original thread]
Captain-Awesome wrote: Think of bonuses as you would in war craft tier armour from pvp. the higher the tier, the better the bonus. This isn't really a good idea because it forces CCP into a constant "upgrade gear to improve your stats" which i...
- by Gemini Reynolds - at 2012.12.25 17:36:00
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147. [Request/Suggestion] Making all suits more useful - in Feedback/Requests [original thread]
ArMaGeDoN The Cat wrote: The devs said themselves that the game is built on the idea that the more you spend, the more likely you will stay alive and kill some baddies. What you suggested kinda eliminiates this. Not quite. For the most part...
- by Gemini Reynolds - at 2012.12.25 16:44:00
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148. [Request/Suggestion] Making all suits more useful - in Feedback/Requests [original thread]
Heinz Doofenshertz wrote: I have to disagree with warpoint bonuses on a suit. that will only lead to abuse. Bonuses should be limited to area of expertise or weapons. I agree that there is certainly a potential for abuse, but it is balance...
- by Gemini Reynolds - at 2012.12.25 15:51:00
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149. [Request/Suggestion] Making all suits more useful - in Feedback/Requests [original thread]
ArMaGeDoN The Cat wrote: The game economy is built on this idea. I don't think it would fit IMHO. There is no economy yet. Not in the same sense as Eve. These changes would allow for an adjustment to bring the game as a whole more in line w...
- by Gemini Reynolds - at 2012.12.25 12:59:00
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150. [Request/Suggestion] Making all suits more useful - in Feedback/Requests [original thread]
All Militia suits remain unchanged. Scout: Standard, Tech 1 +2% Sprint speed per level of (racial) Scout Suit Standard, Tech 2 +1% Targeting linger (length of time enemy remains on radar for allies) per level of (racial) Scout Suit Advanced, Te...
- by Gemini Reynolds - at 2012.12.25 03:52:00
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151. [Request/Suggestion] Making all suits more useful - in Feedback/Requests [original thread]
As it currently stands in Dust, the progression of gear goes: Militia < Standard < Advanced < Prototype < Officer I see this as a bad design decision, to be quite honest. I hear endless argument that Militia-Advanced is bad and shoul...
- by Gemini Reynolds - at 2012.12.25 03:51:00
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152. DUST needs suppression, discuss - in Feedback/Requests [original thread]
Bullets in the head suppress enemy fire real nice.
- by Gemini Reynolds - at 2012.12.25 01:12:00
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153. Orbital Strike Testing Results - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Just imagine dropships falling from the sky. They already do that well enough on their own though.
- by Gemini Reynolds - at 2012.12.24 16:15:00
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154. Show Off Your "Dust Rig" - in General Discussions [original thread]
Pic For the hell of it.
- by Gemini Reynolds - at 2012.12.24 02:13:00
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155. Representation of Women in Dust - in General Discussions [original thread]
If you see anything beyond "red dot" "red dot" "red dot", I'm sorry to say, you're doing it wrong.
- by Gemini Reynolds - at 2012.12.23 18:29:00
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156. [request] Recoil Recovery - in Feedback/Requests [original thread]
1) There is not enough recoil in a small burst to make a touch of difference to your aim 2) If you hold down the trigger, your point of aim is going to move up 3) The opposite of up is down 4) If you cannot figure out how to bring your point of ai...
- by Gemini Reynolds - at 2012.12.22 19:53:00
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157. MTAC Pictures - in General Discussions [original thread]
Renolissa wrote: I want this http://unifiedpoptheory.com/wp-content/uploads/2012/08/mech_1.jpg or http://unifiedpoptheory.com/wp-content/uploads/2012/08/mech_6.jpg Those are the same mechs. Those are Catapults and, no. Think less Mech...
- by Gemini Reynolds - at 2012.12.22 19:39:00
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158. Show Off Your "Dust Rig" - in General Discussions [original thread]
Sobriety Denied wrote: i shall show with song! https://www.youtube.com/watch?v=kotN_ORP7SA I like the cut of this one's jib.
- by Gemini Reynolds - at 2012.12.22 19:03:00
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159. [Idea] Jovian dropsuits and gear - in Feedback/Requests [original thread]
No. This is not a good idea. Time, ISK, %chance of 'drops' are not going to help stop a dedicated corp from taking these things and abusing them to their maximum. Take the Titan example you mention. These things cost craptons of ISK and time. The...
- by Gemini Reynolds - at 2012.12.22 18:39:00
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160. When is everything going to be less clunky? - in General Discussions [original thread]
The game already has a cover system. It's put something between you and the guy shooting you. Works amazingly.
- by Gemini Reynolds - at 2012.12.22 18:08:00
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