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81. Ability to hack nanohives etc. - in Feedback/Requests [original thread]
Sigurd Arinbjornson wrote: Soleire wrote: This makes sense and should be in. Make something like: Militia : 2 sec hack Normal: 4 Advanced: 5 Proto: 6 We could also have a new variant of hives and uplink: "Firewalled" +50% hacktime Althou...
- by Gcember - at 2012.09.27 05:22:00
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82. [Request] Dragging - in Feedback/Requests [original thread]
Paran Tadec wrote: Gcember wrote: Maybe when you are going to revive a downed teammate you could get a protective shield of some sort around you and your teammate so that you are safe for maybe 1-3 seconds. That would make it too easy. ...
- by Gcember - at 2012.09.26 14:46:00
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83. [Request] Dragging - in Feedback/Requests [original thread]
Maybe when you are going to revive a downed teammate you could get a protective shield of some sort around you and your teammate so that you are safe for maybe 1-3 seconds.
- by Gcember - at 2012.09.26 14:37:00
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84. Ability to hack nanohives etc. - in Feedback/Requests [original thread]
Any more equipment that could be hacked? Suggetions?
- by Gcember - at 2012.09.26 14:30:00
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85. Counter virus upload suggestion - in Feedback/Requests [original thread]
A new feature could be that you could be able to upload a counter virus to the cannons in skirmish, the counter virus will extend the time for the enemy virus to take over the cannon.
- by Gcember - at 2012.09.25 13:47:00
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86. [Request] Intercept Enemy Communications - in Feedback/Requests [original thread]
Dude! Awsome idea, however it should require a high set of skills to do that, and it could benifit your sqaud. Something could pop up on the screen for the players that says "NAME has deployed an enemy comms intercepting device" so they know that ...
- by Gcember - at 2012.09.24 19:03:00
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87. [Request] Forge Gun - in Feedback/Requests [original thread]
Hobos-N-Guns wrote: Locking a player into position when firing the forge gun is just plain wrong! Moving around is part of shooting any weapon and the forge should be one of them. Trying to get a good bead on a DS, tank, or LAV is made alot ha...
- by Gcember - at 2012.09.22 17:43:00
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88. Hack from distance - in Feedback/Requests [original thread]
That is what this thread is for, come up with ideas so it doesn-¦t become abused.
- by Gcember - at 2012.09.22 17:39:00
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89. Hack from distance - in Feedback/Requests [original thread]
A remote hacking device would be cool on skirmish matches. This could make it harder for the enemies to find out who is actually hacking the cannon, it would require more teamwork to locate the mercenary who hacks it. Well it does not mean that yo...
- by Gcember - at 2012.09.22 17:30:00
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90. can we get a free for all game mode? - in Feedback/Requests [original thread]
Zekain Kade wrote: Please? It would be a nice change from all the team games we're forced to play. It would give friends a chance to compete against one another and what not. The player count would have to be small though, probably around 12 p...
- by Gcember - at 2012.09.22 16:44:00
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91. [Request] Jetpacks (or jump pack): Could Actually Work - in Feedback/Requests [original thread]
If the jetpack-¦s flying limit were so that it cannot reach tops of buildings, then what?
- by Gcember - at 2012.09.22 15:34:00
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92. [Request] Jetpacks (or jump pack): Could Actually Work - in Feedback/Requests [original thread]
I will unleash that I think that this a very good idea! As the maps are big it is not too much of a problem if one or two guys are flying around, it would be another thing if the maps were small, if they were we would have jetpackers all over the ...
- by Gcember - at 2012.09.22 15:12:00
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93. Please give me this AR sight - in Feedback/Requests [original thread]
The reload animation that is on that video is also much better than the one we have on our current AR!
- by Gcember - at 2012.09.22 14:49:00
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94. Hack the enemies suggestion - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: How about something like the Strogg medic thing out of Quake Wars? A nanite injector you can use on an enemy that converts his clone to your side, so that a friendly can use his body as a spawn point? Sounds good! +1
- by Gcember - at 2012.09.21 16:02:00
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95. Rise of the power of the Heavy Machine Gun - in Feedback/Requests [original thread]
Warrior of MAG wrote: The Heavy Machine gun is suppose to be deadly and something players should fear once in contact with. The Keyboard and Mouse support have made the heavies the most vulnerable yet. Nobody fears the gun like they should. MAG...
- by Gcember - at 2012.09.20 19:31:00
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96. Hack the enemies suggestion - in Feedback/Requests [original thread]
If you had some sort of stun gun you could stun and hack the soldier and gather some sort of intel that gives you an advantage of some sort. Like what the soldiers squadmates are up to. However it should require that you have a high set of skills ...
- by Gcember - at 2012.09.20 19:29:00
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97. Lock-on warnings - in Feedback/Requests [original thread]
Villore Isu wrote: Gcember wrote: +1 Great idea, I think that this has been mentioned before, but it would also be great if you could deploy some kind of countermeasures. Counter measures are coming, hopefully that means a lock warning / m...
- by Gcember - at 2012.09.20 19:24:00
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98. Lock-on warnings - in Feedback/Requests [original thread]
+1 Great idea, I think that this has been mentioned before, but it would also be great if you could deploy some kind of countermeasures.
- by Gcember - at 2012.09.20 19:16:00
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99. SHINY ARMOR - How about some matte finishes or CAMO!!!! - in Feedback/Requests [original thread]
Clones are supposed to be clean and shiny ^^
- by Gcember - at 2012.09.20 14:56:00
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100. Universal EMP trigger - in Feedback/Requests [original thread]
Indeed it sounds hard to balance but maybe it is possible?
- by Gcember - at 2012.09.20 14:55:00
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