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8381. Dust is not a one hitter quitter - in General Discussions [original thread]
Tony Calif wrote: @Garret You have to play everyday, or be left behind, as you can't just catch up on your day off. It is asking for a huge commitment. Imagine what going and playing another game for 2 months would do to your character. I alr...
- by Garrett Blacknova - at 2012.07.22 23:23:00
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8382. auto aim making me miss LOL - in General Discussions [original thread]
xprotoman23 wrote: Garrett Blacknova wrote: CCP have already said it's a known issue and that the auto-aim is currently glitchy. We don't need more threads about it. Wait and see if it's fixed for the next build, THEN you can bring it up a...
- by Garrett Blacknova - at 2012.07.22 22:50:00
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8383. Switching fire modes - in General Discussions [original thread]
You obviously weren't looking very carefully. The description for the "Tactical Assault Rifle" (the single shot one) when you're not even bothering to open the "show info" menu specifically states that it's single-shot. And that applies to EVERY ...
- by Garrett Blacknova - at 2012.07.22 22:49:00
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8384. Dust is not a one hitter quitter - in General Discussions [original thread]
Quagers wrote: This game requires console gamers to devote all their gaming experience towards it which will never happen, we all crave to play different games, a game like this demands too much from its audience. No. No it doesn't require al...
- by Garrett Blacknova - at 2012.07.22 22:45:00
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8385. Tanks are underpowered - in General Discussions [original thread]
Bhal Jhor wrote: Well, either the tanks are underpowered or the prototype swarm launchers are overpowered. They apparently come out of nowhere (they can be fired through a rather narrow peek-hold apparently), track you forever and dodge obstacl...
- by Garrett Blacknova - at 2012.07.22 22:40:00
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8386. auto aim making me miss LOL - in General Discussions [original thread]
CCP have already said it's a known issue and that the auto-aim is currently glitchy. We don't need more threads about it. Wait and see if it's fixed for the next build, THEN you can bring it up again.
- by Garrett Blacknova - at 2012.07.22 22:36:00
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8387. -Sigh- Crushed by Drop-ship at Spawn.. - in General Discussions [original thread]
Reout Karaal wrote: Indeed. Dropships are doable -- two FGs and it's done. But seeing three high power tanks at the beginning of the match means that we're boned. We can not be protected, we can not outrun them, and we can not touch them withou...
- by Garrett Blacknova - at 2012.07.22 22:33:00
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8388. Dust is not a one hitter quitter - in General Discussions [original thread]
Jehaleleel wrote: Rhadiem wrote: +1 And if I may add.. endlessly ranting in team voice chat about things everyone knows are broken is NOT what team speak is for. We can't fix these problems, and we'd probably agree with you if you were cool...
- by Garrett Blacknova - at 2012.07.22 21:58:00
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8389. Taking out heavies - in General Discussions [original thread]
Omnipotent lilmamaj wrote: Those all work but I still highly suggest the militia shotty because it is sooooo easy. And if the shotgun was available as a backup for my Swarm Launcher, I'd probably use it more often. As it stands, I prefer th...
- by Garrett Blacknova - at 2012.07.22 21:56:00
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8390. Using Sagaris and Surya - in General Discussions [original thread]
At the moment, shield tanking has the advantage over armour tanking, because armour is harder to recharge than shields are. Keep the shields up most of the time, and you don't have to worry so much about losing armour. Also, not a lot of players a...
- by Garrett Blacknova - at 2012.07.22 21:06:00
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8391. sniper rifle will not fire - in Technical Support/Bugs [original thread]
I've had problems with a few weapons. Have you tried knifing before firing? It sometimes fixes problems when I can't shoot.
- by Garrett Blacknova - at 2012.07.22 20:43:00
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8392. [BUG] Swarm Launchers - in Technical Support/Bugs [original thread]
I have issues getting ARs and SMGs to fire sometimes as well. A quick knife swing or weapon swap usually fixes it, and sprinting for a moment or throwing a grenade sometimes help, but less reliably. I notice it most with the Swarm because I use ...
- by Garrett Blacknova - at 2012.07.22 20:42:00
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8393. Grenades not exploding - in Technical Support/Bugs [original thread]
I've seen it happen too. Sometimes they won't explode, sometimes they'll take a LOT longer than normal to explode (I've seen one that was around 20 - 30 seconds between my throw and the explosion), sometimes they'll vanish, sometimes they'll expl...
- by Garrett Blacknova - at 2012.07.22 20:40:00
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8394. Vehicle kills/deaths. - in Technical Support/Bugs [original thread]
Martin0 Brancaleone wrote: Every time i die in a veicle it gives me 1 death. You won't get kills for veichles if noone is onboard. I know you won't. But I've had 2 deaths from dying in a vehicle in multiple matches. Not every time, but it's ...
- by Garrett Blacknova - at 2012.07.22 20:37:00
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8395. A problem with my Repair Tool - in Technical Support/Bugs [original thread]
I haven't tried it on installations yet, but it works just fine for me on vehicles and infantry. Get close (keep the VERY limited range in mind), hold the fire button, listen for the beeping, watch for the black lightning, and see the target's ar...
- by Garrett Blacknova - at 2012.07.22 20:35:00
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8396. sniped in vehicles with shields - in Technical Support/Bugs [original thread]
Crit Zero wrote: Garrett Blacknova wrote: It's inconsistent though. Shoot a Forge Gun round into a gunner, and it hits the Dropship's shields. Fire Swarm missiles and if they hit in front of the gunner, he takes splash damage and the shield...
- by Garrett Blacknova - at 2012.07.22 20:33:00
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8397. Dust is not a one hitter quitter - in General Discussions [original thread]
Mr Funless wrote: And yet the people that use the "It's a beta" term are the first one's to leave when a game goes "gold". Why? Because the bugs that were complained about were not fixed. I use the "it's a beta" line when the devs have alrea...
- by Garrett Blacknova - at 2012.07.22 20:28:00
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8398. Tanks are underpowered - in General Discussions [original thread]
Well-built tanks aren't underpowered. Militia tanks and bad fits are underpowered. I've gone up against two differently-built Madrugars in one match with my Militia Swarm Launcher. I soloed one, and got steamrolled by the other. Why? Because one...
- by Garrett Blacknova - at 2012.07.22 20:20:00
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8399. Good Press - in General Discussions [original thread]
Tiata Rames wrote: Ya'll cnat spell ignorant without IGN lol I dont take heed to what they say now because they are biased in most articles. And you can't spell "can't" so I think you're even (I agree with you in general, by the way... but...
- by Garrett Blacknova - at 2012.07.22 20:12:00
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8400. Taking out heavies - in General Discussions [original thread]
SMG from behind usually works for me. Scouts can circle faster than Heavies can turn if you do it right.
- by Garrett Blacknova - at 2012.07.22 20:01:00
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