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7661. Ambush Maps - in General Discussions [original thread]
Dillan NightStorm wrote: Antonius Dacinci wrote: WElcome to beta, get over it. LOL dude if I didn't work for a Beta testing group and been beta testing games for almost 20 years I'd have told you to come up with a better line but I reali...
- by Garrett Blacknova - at 2012.08.19 11:08:00
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7662. whats your best salvage item - in General Discussions [original thread]
My girlfriend got a Limbus, and 10x meta 10 HMG. My best has been a high-tier Drop Uplink.
- by Garrett Blacknova - at 2012.08.19 10:58:00
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7663. DS3 Controller ?? - in General Discussions [original thread]
SILENTSAM 69 wrote: Is this a troll thread? The DS3 turn speed is far faster than the kb/m gimped turn speed. I wouldnt mind the the kb/m people were able to compete on an even level. If you don't suck with it, mouse turning speed is the same...
- by Garrett Blacknova - at 2012.08.19 10:52:00
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7664. [Req] Logi-friendly starting style - in Feedback/Requests [original thread]
Zero Harpuia wrote: Kengfa wrote: What's wrong with starting as a logi? It's actually easier than the rest. Get an assault rifle. (Standard) Militia of the following: -Repair tool -Nanohive -Nanite Injector You're set. What he means is ...
- by Garrett Blacknova - at 2012.08.19 03:02:00
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7665. Turn Speed - in Feedback/Requests [original thread]
Veigar Mordekaiser wrote: For anyone that feels the turn speed is "realistic" I have an experiment for you. Get a 40lb bag of salt or two, and see if it takes you 5 seconds to turn 180 degrees. Now tie them to your legs, and try again.
- by Garrett Blacknova - at 2012.08.19 02:59:00
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7666. [Req] Logi-friendly starting style - in Feedback/Requests [original thread]
Kengfa wrote: What's wrong with starting as a logi? It's actually easier than the rest. Get an assault rifle. (Standard) Militia of the following: -Repair tool -Nanohive -Nanite Injector You're set. Starter Assault comes with Assault Dropsu...
- by Garrett Blacknova - at 2012.08.19 02:49:00
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7667. I Was There - in General Discussions [original thread]
Not technically MY epic moment, since it's my girlfriend playing right now while I'm chatting with a few of our clanmates (not yet sure how many will be coming to DUST with me). Anyway, she was in a Skirmish match, and she was playing as a relati...
- by Garrett Blacknova - at 2012.08.19 02:29:00
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7668. when will get our dropsuits - in General Discussions [original thread]
Logi Bro wrote: From what I've heard, skinweave won't be given out until the full game release OR the open beta begins. As to the MAG question, I think too many people raged about AUR BPOs being P2W...so I guess they threw them out. From what...
- by Garrett Blacknova - at 2012.08.19 02:11:00
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7669. A privilege to be involved.... - in General Discussions [original thread]
We who are about to die (repeatedly) salute you!
- by Garrett Blacknova - at 2012.08.19 01:58:00
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7670. So about that buff to Logistics... - in General Discussions [original thread]
I have a better idea. Fitting bonuses on Logistics-based gear. Bump up the PG and CPU costs on Repair Tools, Nanohives and Injectors significantly, but reduce those costs on Logi suits by even more than they've been increased for everyone else. ...
- by Garrett Blacknova - at 2012.08.19 01:50:00
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7671. [REQUEST] - Fix the weapon switching. - in Feedback/Requests [original thread]
I have issues with it, my girlfriend has MAJOR issues with it. it's SLIGHTLY (very, VERY slightly) better now than in the last build, but there's a simple fix I've suggested before that would make it work WELL. When you press OR hold R2 for weap...
- by Garrett Blacknova - at 2012.08.19 01:34:00
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7672. Turn Speed - in Feedback/Requests [original thread]
Something I've found interesting with the sixaxis controller. The deadzone is altered by the deadzone settings on the Move screen. Similarly, Mouse inversion is affected by the inverted settings on the Sixaxis controller screen. I THINK all the...
- by Garrett Blacknova - at 2012.08.19 01:25:00
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7673. Sniping/Scout General - in Feedback/Requests [original thread]
No cloak at present. Coming SOONGäó apparently. For now, we have signature radius dependent on your suit and your Dropsuit Command skill level, which affects the range at which you show up on everyone's minimaps when someone is looking your way.
- by Garrett Blacknova - at 2012.08.19 01:14:00
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7674. [REQUEST] Adjust target Identifiers for Turrets higher, swarms can't hit them - in Feedback/Requests [original thread]
Lock, aim up, THEN fire. Missiles go high, and hit the target instead of the ground. It would be good if they fixed the NEED to do that, though. +1
- by Garrett Blacknova - at 2012.08.19 01:12:00
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7675. [REQUEST:] We need the equivalent of an EVE shuttle in Dust - in Feedback/Requests [original thread]
Because giving players a low-cost single-seater vehicle is a GREAT way to encourage teamwork...
- by Garrett Blacknova - at 2012.08.19 01:04:00
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7676. going back to title screen - in Feedback/Requests [original thread]
Known issue, been mentioned multiple times, and there's already a workaround. Go to XMB, sign out of PSN, sign back in, and you'll be at the main game screen.
- by Garrett Blacknova - at 2012.08.19 01:02:00
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7677. Hit detection still isn't good enough - in General Discussions [original thread]
Winscar Shinobi wrote: Shooting a scout in the back just to have him run off with 1 Health then appear behind me and kill me faster than I could damage him isn't about leading shots, as soon as he starts moving, even in a straight line, he star...
- by Garrett Blacknova - at 2012.08.18 21:33:00
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7678. Economy/ISK alterations - in General Discussions [original thread]
Umallon Macross wrote: 'Don't get shot' doesn't work when one Militia Swarm round kills an LAV. It does when you can speed around a corner and use the wall as cover.
- by Garrett Blacknova - at 2012.08.18 21:31:00
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7679. Hit detection still isn't good enough - in General Discussions [original thread]
People still aren't leading their shots. Scout suits are still running around taking down anyone stupid enough to aim at where they ARE instead of where they WILL BE. I've seen a few moments where hit detection looks problematic, but the problem...
- by Garrett Blacknova - at 2012.08.18 21:24:00
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7680. The sensitivity of the controls are terrible. - in General Discussions [original thread]
The problem isn't sensitivity, it's the massive deadzone that makes every option useless.
- by Garrett Blacknova - at 2012.08.18 21:04:00
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